Chiefs QB Patrick Mahomes’ ‘Museum of Mahomes’ releases special edition Azuki trading cards

Kansas City Chiefs quarterback Patrick Mahomes’ “Museum of Mahomes” released special edition Azuki trading cards.

Kansas City Chiefs quarterback Patrick Mahomes continues progressing with his latest business venture ahead of the new season. Mahomes launched “The Museum of Mahomes” earlier in the year, stepping into the digital business marketplace. 

Mahomes’ digital collectible project, Museum of Mahomes, has unveiled its latest development through a collaboration with Azuki. The Museum of Mahomes will release a physical trading card exclusively for original Azuki token holders as part of this collaboration.

The trading card features custom artwork of Patrick Mahomes, designed by the Azuki art team in the iconic Azuki style, and is redeemable for free solely by Azuki holders. One of the trading cards will be a special edition one-of-one card with additional Patrick Mahomes-themed design elements created by the Azuki art team.

 

The collaboration signifies Azuki’s second foray into sports partnerships, following their earlier team-up with the Formula One Oracle Red Bull Racing squad in 2022. Museum of Mahomes will mint the unique physical trading card designed exclusively for OG Azuki token holders.

Fans interested in learning more information and participating are encouraged to submit their email to The Museum of Mahomes website.

Chiefs QB Patrick Mahomes teases launch of new NFT marketplace ‘The Museum of Mahomes’

#Chiefs QB Patrick Mahomes teased the launch of his @MuseumofMahomes NFT collectible marketplace. | from @EdEastonJr

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The latest business-savvy move from Kansas City Chiefs quarterback Patrick Mahomes has been revealed ahead of the new season. Mahomes will be stepping into the digital business marketplace, officially launching “The Museum of Mahomes.”

For those unfamiliar, Nonfungible tokens (NFTs) are essentially pieces of digital artwork. The new drop was teased by the reigning league MVP on Monday via social media. The live website link for the museum is mentioned in the post, along with a clock indicating a countdown.

Mahomes first discussed the new venture in March as he steered his focus to off-the-field activities while appearing as a guest on CNBC’s “The Exchange.”

Proceeds raised from the NFT auctions in March featured three tiers of collectibles that went to the 15 and the Mahomies Foundation to help finish the Martin Luther King Jr. Square Park, and a portion of the proceeds were donated to the Boys & Girls Clubs of Missouri. Mahomes previously created the collectibles in collaboration with a duo of artists called The Impossible Brief. This latest collection is expected to include 15,000 NFTs with artwork from multiple artists spanning his entire NFL career.

Fans interested in learning more information and participating are encouraged to submit their email to The Museum of Mahomes website.

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Fans roasted the NHL for predictably jumping on the NFT craze after it already died down

Hopping on a trend after it’s not popular anymore is so NHL.

When most of the other major American sports leagues zig, the NHL doesn’t zag. It waits, deliberates, wondering if zagging is even worth the trouble. And it’s this kind of mentality that hurts the league’s growth and health despite stewarding one of the most exciting sports around.

So it’s no wonder the NHL would dive into the NFT (Non-Fungible Token) fad after already losing its trendy luster.

According to a report from The Hockey News’ Sal Barry. the league is making a newfound wholesale investment in NFTs. Two whole lines of digital collectibles will be backed by the league. This is a far cry from the NHL, and some teams merely dipped their toes into the water when NFTs initially became a thing in 2020.

More from The Hockey News:

“Until now, there have only been a handful of hockey NFTs. These were endorsed either by individual teams or players but not backed by the NHL or NHLPA. Jack Eichel, Auston Matthews, Tyler Seguin, Thatcher Demko and Matthew Tkachuk all appeared on NFTs in 2021.”

The main reason NFTs never became more than a flash-in-the-pan is because of cryptocurrency’s overall nosedive of late. The NHL trying to take advantage of its novelty after many people have already moved on is so predictable. This league wouldn’t know about being on the cutting edge if it smacked upside the head.

Rutgers football recruiting: Bergen Catholic’s Kaj Sanders launches his own NFT

Bergen Catholic’s Kaj Sanders launches his own NFT.

On Tuesday, one of the top recruits in the class of 2024 entered the digital trading space. New Jersey defensive back Kaj Sanders now has an NFT trading card.

It is an incredibly creative way for an athlete to make money utilizing Name, Image and Likeness (NIL).

For those not familiar with the concept, an NFT trading card is “created by taking a digital file and converting it into a cryptocurrency token that exists on a blockchain — a public ledger on which transactions are recorded.”

The NFT created by Sanders is hosted by VerifiedInk.

Sanders, a junior at Bergen Catholic, is one of the top recruits in New Jersey. A four-star according to the 247Sports Composite, Sanders holds Power Five offers from programs like Boston College, Louisville, Michigan State, Nebraska, Notre Dame, Penn State, West Virginia and Wisconsin among others.

 

A similar NFT created by four-star Jaylen McClain of Seton Hall Prep made $1,200.

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An athlete utilizing the VerifiedInk platform can keep 80 percent of their profit.

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Tiger Woods, Tom Brady and the PGA Tour team up in new NFT platform deal

NFT’s is an emerging market that some say is on the verge of revolution in the way digital goods are bought and sold.

What do Tom Brady, Tiger Woods and the PGA Tour now have in common?

The Tour and Autograph, the web3 brand co-founded by Tom Brady and that counts Woods as a board adviser, announced a deal through 2027 to create a NFT platform and allow fans to own a token of its history.

The Tour will work with Autograph to create a digital collectibles platform that pulls from Tour competition video, data, imagery and other competition-related components. Golf fans will have the opportunity to own and collect NFTs (Non-Fungible Tokens) featuring the best Tour golfers as well as some of their favorite moments from the archives and the current season.

NFT’s is an emerging market that some say is on the verge of revolution in the way digital goods are bought and sold. Chris Wandell, the Tour’s vice president of media business development, compared it to the early days of the Internet.

“We’re on our 1-yard line and have the length of the field to grow,” he said. “This is going to be really good for fans and players. We think it will be a game-changer.”

Before his departure to LIV Golf, Phil Mickelson complained that players should have greater control of their media rights. As part of the deal, all of the net revenue flows directly to players.

“It’s a program designed to put money directly in players’ pockets,” Wandell said. “It is setup in a way to reward the most popular players and those who are actively marketing their own NFTs. We really want players to lean in and talk about this stuff.”

Wandell said surveys of Tour fans indicate that a small percentage of its audience even know what a NFT is right now, but that likely will change as they become more commonplace. The potential exists to offer a new way for fans to express their allegiance to a certain player, and much like sports betting and fantasy golf, it is a way to attract a different audience to the game.

“Enhancing the golf world with NFTs will create a connection between us as players and the fans,” Woods said in a press release announcing the deal.

Additionally, collectors will have a chance to earn rewards, including access to exclusive digital, in-person and onsite experiences. The Tour’s exclusive NFT Digital Collectibles platform with Autograph will launch in early 2023.

“This is an effort by the PGA Tour to try something we’ve never done before,” Wandell said. “We’re trying to do our best to innovate for our fans and partner with companies willing to take a leap with us.”

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Rams will sell NFTs of Super Bowl rings in partnership with Dapper Labs

The Rams will sell NFT versions of their Super Bowl rings – for much less than the cost of the actual rings

If you’ve been waiting for a chance to get your hands on the Rams’ Super Bowl ring, there’s some good news: Fans will have the opportunity to buy one for as little as $9.

The catch is that the ring will be a virtual version of the ones the Rams received recently for winning Super Bowl LVI – specifically, an NFT version.

On Tuesday, the Rams announced their partnership with Dapper Labs, which created the NFT marketplace, NFL ALL DAY. It’s the first season-long partnership between Dapper Labs and an NFL team, so the Rams are truly the first to dive into this space head-first.

“We are thrilled to team up with Dapper Labs to give Rams fans an opportunity to be part of history and celebrate our Super Bowl championship in an unprecedented way,” Rams chief commercial officer Jen Prince said in a statement.

At 10 a.m. PT on Thursday, Aug. 11, limited-edition NFTs of the Rams’ Super Bowl rings will be available for purchase on NFL ALL DAY, and they will range from $9 to $699. The $9 edition is called the “Starter Ring” and there will be 5,000 available. The All-Star Ring will be $59 each, with 1,000 of those available. The Hall of Fame Rings are $699 each and there will only be 500 of those sold.

The designs are based on the real-life versions that Rams players, coaches and staff received in honor of their Super Bowl win. To access the drop, fans can visit the Rams virtual pop-up shop at Rams.NflAllDay.com, where they will be able to join the queue for a chance to purchase the limited-edition digital collectibles.

The rings are just the first set of collectibles available, with more going up for sale throughout the year. There will also be NFTs of fans’ favorite play of the month during the season.

So if you’re a Rams fan who loves NFTs, get ready for plenty of collectibles to be released this season.

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New platform allows high school athletes to design, sell NFT trading cards

VerifiedInk is launching the first service focused on high school and collegiate athlete NFT trading cards.

When NFTs began their ascent into today’s culture, many sports fans envisioned them as a next-generation model of traditional trading cards. Many platforms have since launched with that archetype in mind.

This idea is about to enter the high school and college sports sphere. VerifiedInk announced Friday the upcoming launch of its marketplace that will allow athletes to design and sell NFTs and keep 94% of the profits.

The kickoff, scheduled for July 19, will be headlined by an NFT designed by the No. 1 boys basketball prospect in the class of 2024, Naasir Cunningham. The shooting guard is one of more than 500 high school and collegiate athletes who are part of the platform, according to a press release from VerifiedInk.

The company’s co-founder and co-CEO Nate Slutzky said that the emergence of NIL allowances allowed this NFT plan to grow.

“NIL rule changes have unlocked opportunities for pre-professional athletes to begin sharing in the profits of the multi-billion-dollar sports that they fuel,” Slutzky said in a statement. “But the brands licensing athletes’ NIL seize on opportunities to capitalize on young athletes trying to navigate a new and uncertain landscape. VerfiedInk empowers athletes to own their brands in perpetuity.”

VerifiedInk raised a seed round of $1.2 million led by the Sixers Innovation Lab headquartered in New Jersey, according to the press release.

Oregon’s Division Street to unveil new NFT ‘Visions of Flight’ aimed to benefit women student-athletes

Oregon’s NIL collective Division Street will unveil a new NFT ‘Visions of Flight,’ which is aimed to benefit women student-athletes.

The Oregon Ducks are getting back into the NFT game, with a new NIL venture that is specifically aimed to benefit women student-athletes at Oregon.

The new NFT is titled “Visions of Flight” and was inspired by Sabrina Ionescu and Sedona Prince, two women at Oregon over the past decade who have done immeasurable things to further the sport of women’s basketball.

“As the 50th anniversary of Title IX draws near, we were inspired by two trailblazing University of Oregon women – Sabrina Ionescu and Sedona Prince – who regularly use their voices and platforms to shift the landscape of women’s sports,” said Division Street CEO Rosemary St.-Clair. “Visions of Flight will enable U of O women student-athletes to express their voices through creative NFT design in partnership with Lili Tae, who is a trailblazer in her own right as an artist. We believe the innovation and community of Web3 will benefit the next generation of women student-athletes.”

This is not the first NFT that Oregon’s NIL collective Division Street has launched, with the first being the exclusive “Flying Formations” that was released earlier this year, bringing in over $500,000 for the Oregon football team.

Under Division Street’s exclusive Ducks of a Feather NFT platform, the Visions of Flight collection was designed by Lili Tae in collaboration with Sedona Prince and 11 other University of Oregon women athletes — Briana Chacon (Golf), Jadyn Mays (Track & Field), Harper McClain (Cross Country), Terra McGowan (Softball), Blessyn McMorris (Acrobatics and Tumbling), Allison Mulville (Tennis), Gloria Mutiri (Volleyball), Brooke Nunerviller (Beach Volleyball), Te-Hina Paopao (Basketball), Croix Soto (Soccer), Alyssa Wright (Lacrosse).

“It’s incredibly important to me to use my platform to empower women student-athletes – now and for the next generation,” Prince said. “Being able to collaborate with Lili Tae to bring our voices to life in such an innovative way and benefit all participating women Ducks athletes is an absolute win-win. We couldn’t be more excited about this project.”

Buyers of the NFT will be able to purchase the one-of-a-kind artwork, but the artwork will be “blind minted,” meaning that each NFT will remain a surprise until melted and deposited in a buyer’s wallet.

Revenue from the sale of Visions of Flight NFTs will be split as follows:

  • 75% shared equally by participating athletes.
  • 25% retained by Division Street to offset the expenses of the project.
  • Each time a Visions of Flight NFT is resold on a secondary marketplace, a 10% royalty will be directed to a wallet created by Division Street to benefit University of Oregon student-athletes.

The Visions of Flight NFT collection goes on sale on June 30 starting at 12 pm PST at ducksofafeather.xyz.

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Kayvon Thibodeaux has thoughts on Elon Musk’s Twitter purchase

In an interview with USA TODAY Sports, former Oregon defensive end Kayvon Thibodeaux discusses Elon Musk’s buying of Twitter.

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As soon as Kayvon Thibodeaux stepped foot on the Oregon campus, he made sure everyone knew he was much more than just a football player.

While at Oregon, the soon-to-be high first round NFL draft pick was able to create his own cryptocurrency as well as signing an NFT (nonfungible token) deal with Nike.

Thibodeaux will certainly be active in the business world during and after his football career. But even he was confused when asked by USA Today Sports about Elon Musk’s purchase of Twitter for the whopping price of $44 billion.

The former Duck compared Musk buying Twitter to buying an NFT and asked Musk to let him hold some of that Twitter stock, but “the check won’t clear for another 15 days.”

Thibodeaux was surely referring to that signing bonus he’s about to receive from the NFL team that is about to select him.

We will see where Thibodeaux gets drafted on Thursday night in the first round of the 2022 NFL draft. Whoever takes him surely knows at this point that they are getting an eclectic star who will be involved with much more than juts sports.

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NFT games: what is pay-to-earn gaming and is it about to explode?

We’re looking at a few case studies that tell us something about where NFT games are today, the dangers of investing in them and their future.

In an innocent bygone age, pay-to-win was the most menacing business model looming in the games industry. Now we have play-to-earn to contend with, a new kind of game that allows players to earn cryptocurrency, buy NFTs, or both.

Gamers’ reactions to NFTs have thus far been almost universally negative. Most famously, Ubisoft had some damage limitation to do after it announced unique player item NFTs called ‘Digits’ in Ghost Recon Breakpoint and were subsequently met by a shower of negative feedback. And then more still when its developers announced that development had ended shortly after. More on that one below. 

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That seemed to give the major traditional publishers pause for thought, and none of the major players have since demonstrated a commitment to blockchain in their games. But even before Breakpoint-gate, other smaller studios have been experimenting with ways to incentivize crypto and NFT investment through games. F1 Delta Time launched in 2019 and carried an official license, lending some legitimacy to the whole model, while Axie Infinity needed no such endorsement to coax in a large player base. Again, more on those two have panned out shortly. 

Some analysts are tipping NFT games to be the next breakout success story for the industry. But based on what we’ve seen from them so far, we’re not sure why. At best they’re fairly prosaic titles you probably wouldn’t spend any time in were it not for the abstract financial incentive. And at worst, they demonstrate significant conceptual flaws that undermine the entire operation, and illustrate how easily value can evaporate from this new and volatile construct. 

Blockchain is based around the rather philosophical idea that if enough of us assign a particular value to something – anything, in fact, even if it doesn’t exist as a physical object in the real world – that value becomes real, functional, and tradeable. The tricky bit, then, when we’re talking about the virtual world, is achieving consensus on exactly what does hold value. Particularly when there’s no physical scarcity, unlike gemstones and natural resources, and when the virtual object’s meaning depends entirely on the wider context of the game. If a tree falls in the forest with no one to hear it, does it make a sound? What if that tree triggered an epic emote on the way down – what’s that emote worth?

Below are a few case studies that tell us something about where NFT games are today, the dangers of investing in them, and perhaps their trajectory in the coming months and years. 

Ghost Recon Breakpoint

The industry’s other big players must have watched on with considerable interest when Ubisoft announced that its 2019 open-world tactical shooter Ghost Recon Breakpoint would be getting new content in the form of unique cosmetic items, weapons and armor which players could buy using Ubisoft Quartz, and trade with each other. Ubisoft Quartz is a platform whereby players pay in real-world currency in exchange for the NFTs. Players can then resell those NFTs via two different market platforms, Objkt and Rarible. 

The reaction from players wasn’t welcoming. The trailer that detailed this new content earned itself a princely 96% dislike ratio on YouTube, prompting Ubisoft to unlist it. Moreover, the market never really took off. Of the 1000+ NFTs Ubisoft minted for the game, Ars Technica reports that around 100 were re-sold. 

In March, Ubisoft announced that all development on the game had ceased, including NFTs. In doing so, the company illustrated the great pitfall of this model – there’s only value in these abstract digital objects for as long as either the publisher, or the player base, decides. With the game now nearing the end of its lifespan, NFT holders will naturally want to cash out – but who to?  

F1 Delta Time

Animoca’s browser-based racing game carried the F1 license, the real teams, and likenesses of its drivers. That’s a great bit of PR for the wider world of NFT games. Or at least, it was. That license has now expired, and the developer has closed down the game as of 16. March 2022.  

When it went live in 2019, it encouraged players to buy into its NFTs using Ethereum. These included cars and drivers that could be used in-game. One such car even sold for $100,000 worth of Ethereum. That car, along with every other NFT from F1 Delta Time, no longer exists. 

To compensate players, Animoca is converting NFTs from its now-defunct F1 title to the company’s other active racing games. It’s better than nothing – probably – but this move also runs contrary to the fundamental concept of an NFT as a unique item. By reimbursing players with entirely different NFTs from an entirely different title, the studio’s inadvertently reminding us that the notion of an NFT as a real, scarce item with a specific value is false. How could you replace or swap such a thing? 

Perhaps more offputtingly for investors, the abrupt cessation of the game is a stark reminder that blockchain entities are not future-proof. They’re valuable for as long as their wider context exists. Nobody wants a car from F1 Delta Time for any price now, even if it did achieve a value of $100,000 only months ago. 

Axie Infinity

Axie Infinity works like a crossbreed of Slime Rancher, Tamagotchi and old-school JRPGs. You breed Axies, spawning and rearing babies with unique traits, complete daily tasks, and enter combat with them, all the while rearing a valuable NFT. The cute little Axie holds monetary value, based on its rarity, and they can be cashed back out.

With an understandable and rewarding gameplay model and a free-to-play entry barrier, it’s proved the most popular of this first generation of NFT games. But that’s highlighted still another pitfall of the model: security. 

On 23. March, reports the Financial Times, hackers made away with over $600m of crypto from developer Sky Mavis’ blockchain system, called the Ronin Network. That such value was even in there is impressive, but the theft is just as much of a concern to investors as F1 Delta Time’s closure and the subsequent obsolescence of its NFTs. The end result is the same, after all: one day you have a portfolio of unique digital items which you understand to hold a specific vale, the next day they’re simply gone. 

The developer is, it appears, doing its best to compensate players for their losses by its founders selling their personal shareholdings and reimbursing players for their stolen crypto with the proceeds. Those players will surely appreciate that, but it doesn’t negate the fact that such a security breach happened. If you gain a big player base in an NFT game, you’re a target for hackers. 

Alien Worlds

Its reported player numbers are bigger even than Axie Infinity, and to date, it has neither collapsed nor been ransacked by hackers. That makes Alien Worlds something of a singularity in the market. 

Nobody likes a lazy journalistic comparison, but just as a broken watch tells the correct time twice a day, sometimes it really is enough to say: imagine EVE Online except the resources you harvest are NFTs. Set in the distant future where space travel is a cinch, you’re one of many interstellar explorers scouring planetary system for rare resources which have a real-world value. This is expressed as Trillium, or TLM, the game’s own cryptocurrency. 

What really draws players in is land ownership. If someone mines on land that’s rightfully yours, you get the profits of the resources they acquire. Some users put the call out on Discord and actively encourage other players to journey to their land and mine for them. 

Would this many people (around 150,000 active users every hour according to the game’s developer) be turning up to play an EVE-like with significantly lower production values without the financial incentive? Probably not. But they are, and as yet the economy hasn’t collapsed. Indeed, at the time of writing this article, some $13m of Trillium had been traded in the last 24 ours at around $.011. 

This alone will be enough to coax traditional games industry behemoths into further NFT experiments, and indeed despite what’s by all accounts been a disastrous experiment for Ubisoft with Ghost Recon Breakpoint, the publisher intends to implement NFTs in future titles.

The idea of abstract value being attributed to in-game items based on scarcity and demand isn’t new. CS:GO skins fired many a controversial sell-through site since skins existed in the game at all, and the popularity of Valve’s competitive shooter was the major driver of its incredible prices – as much as $150,000.

One suspects that the game must come first. Only then, once the player base cares about playing on its own terms, and gains confidence that the title will remain relevant by virtue of its enjoyment, can items within it hold real value that isn’t liable to evaporate at a moment’s notice. 

Written by Phil Iwaniuk on behalf of GLHF.

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