Why Sony is shutting Concord down less than two weeks after its launch, explained

This is tough to see.

There have been plenty of times in the last few years when we’ve seen video games have absolutely disastrous launches.

No Man’s Sky was pretty terrible. Star Wars Battlefront 2? Phew. Awful. Remember Anthem? Yikes, y’all.

Bad launches happen. It’s part of the fabric of the gaming world at this point. Games get released and sometimes they just flop. It’s not great, but it is what it is.

Rarely, however, do we see a launch so bad that a game is pulled from virtual shelves. That happened with Cyberpunk 2077 because it was just incredibly buggy, of course. But, usually, the studio just takes the initial L on the chin and patches the game up over the next few years until it’s better. Sometimes, it comes out awesome like No Man’s Sky. Other times, there’s nothing you can do like with Battlefront 2.

But we don’t typically see a game pulled because nobody wants it. That’s exactly what happened to Sony’s Concord.

The company announced the game was being removed from the PlayStation store on Tuesday, just a little under two weeks after its initial launch. Players who purchased the $40 game were granted full refunds for it.

Let’s talk about what this is and why it happened.


Wait, what is Concord?

Here’s the simple version: Concord is (or was?) a 5v5 first-person shooter game developed over the last eight years by Sony. You jump online, squad up with your friends and play the game the same way you would, say, Overwatch.

It cost $40, which is below the market for typical PlayStation games these days but way over the market against the other live service games it was meant to compete against.

That’s where this gets tricky.


What on Earth is a live service game?

Live service games are developed for the sole purpose of keeping the consumer playing for as long as possible.

They’re typically online-based and multiplayer games that are constantly in evolution. Games like Fortnite and Apex Legends fall into this category. They go through different “seasons” where they’ll add new characters, weapons, skins and new story beats for players to tap into.

Sometimes, those evolutions are presented to players through microtransactions. You’ll have to make a purchase to access some of the game’s new content. In Fortnite, for example, players can spend money to gain access to skins. However, they’re not needed to play the game. Other times, though, some games will require you to spend money to participate in new content.

It can all get pretty expensive once it adds up.


What does this have to do with Concord’s shutdown?

Quite a bit. Concord was a live service game. More content was going to be presented in the game down the line as it evolved and grew with its players.

That was the plan, anyway. But people just weren’t that into it.

On PlayStation’s blog announcing the move, Director Ryan Ellis said, “While many qualities of the experience resonated with players, we also recognize that other aspects of the game and our initial launch didn’t land the way we’d intended.”

People just didn’t seem to like it. The game reportedly sold as few as 25,000 units, according to IGN, which is extremely low. It debuted to 697 concurrent players on Steam, putting it on par with 2023’s disastrous Gollum game.

https://twitter.com/tomwarren/status/1827303102078128153


Wow. Did people hate this game that much?

I don’t really think it’s that people hated this game. I think the reality is honestly worse: People just didn’t seem to care that much about it.

In an era where live service games are popping up everywhere, you’ve really got to stand out to make a dent and capture people’s attention. Concord was never able to do that.

It didn’t have a unique spin like Sony’s Helldivers 2 did. In the end, people weren’t putting down what they were already playing to play this game.

https://twitter.com/cecianasta/status/1831047726496440755

Concord never broke through.


Is this really the end for Concord?

We’ll have to see. Sony says it’s time to “explore options” is starting now with the company pulling this game.

It’s possible that Concord may return and it could become a free-to-play game with optional microtransactions. That may help it garner a bit more of an audience in the future.

It wouldn’t be the first time a game was pulled and brought back, either. Cyberpunk 2077’s success proves that it’s possible things can still work.

There’s a tough and uncertain road ahead for this game and its developers at Firewalk Studios.

The NFL will test ‘Hawk-Eye’ technology in preseason to (hopefully!) replace first-down chain measurements

This is SUCH a smart idea by the NFL.

Football fans deserve a better way to measure a close call on a first-down and thankfully, the NFL is finally listening to such concerns.

According to AP reporting, the league will test Sony’s Hawk-Eye technology during the upcoming preseason. This would replace the “chain crew” used to measure whether or not an offense has successfully converted a first-down.

The current methodology, which feels archaic to many, could see a major improvement if it is replaced. Here are more thoughts from NFL executive Gary Brantley:

“We’re in the installation phase for all of our stadiums, really getting them calibrated and up to date,” said Brantley, the NFL’s senior vice president and chief information officer. “We’re just really getting to a place where this system is as accurate as possible and really calibrating across our multiple stadiums. … We have multiple stadiums with multiple dimensions inside of those stadiums with different age. So, we’re really just going through the installation of putting in the infrastructure and making sure these cameras are installed.”

Sony, creators of the Hawk-Eye tracking innovation, recently became the technology and headphone partner of the NFL.

While the technology may not be ready for full implementation by next season, the tracking service would add cameras to the players, officials, and the football itself.

It would immediately notify referees if a first down was converted or not.

For fans of the “chain crew” on the gridiron, they would still reportedly remain on the sideline as a backup plan. But this could be a massive step forward for the NFL. They would join the United Football League, which currently implements similar “TrU Line” technology.

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The 15 worst PSP games of all time

Even the worst PSP games show just how versatile Sony’s handheld platform was, with a range of bad RPGs, sports games, and more

The worst PSP games might be awful to play, but even these broken relics of the past show just how versatile Sony’s handheld platform was. You could pretty much guarantee that movie adaptations and some questionable licensed games would make up the majority of the bad games on older platforms. The PSP has terrible games ranging from anime adaptations to sports games, RPGs, doomed ports, and pretty much everything in between, with some poor ideas and some that really just didn’t need to exist on a handheld – not in the mid-2000s, at least.

New PS5 update will add long-awaited console features

A new PS5 update is rolling out in Sony’s beta test system, and it adds some features that fans have requested for years

A new PS5 update is rolling out in Sony’s beta test system, and it adds some features that fans have requested for years. One of them is the option to finally mute the system startup “beep” sound that’s told the entire house you’re playing video games since the PS3 launched in 2007.

The PS5 now (finally) supports Dolby Atmos 3D audio devices as well, including sound bars and compatible speakers, and it’s easier to add friends to parties without having to go through group controls,

On the accessibility side, you can designate a second controller as an “assist controller” and use it in conjunction with the first controller. This feature only works with DualSense controllers, though – not with PS4 DualShocks connected to the system.

Another new feature is support for larger SSDs, up to 8TB. The previous size limit capped out at 4TB, which sounds like a lot until you consider that PS5 game file sizes have been steadily increasing. If you play live-service games such as Genshin Impact or Final Fantasy XIV on the system, those TBs disappear pretty quickly. 

You can check out the full list of new changes on the PlayStation Blog. Access to these features is, as always, limited to members selected for the beta program. They may take several months to roll out for everyone.

Written by Josh Broadwell on behalf of GLHF

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The 17 worst PS1 games of all time

Sorting through the worst PS1 games is a trip through the worst ideas, action games, and licensed spinoffs that lived on Sony’s console

Sorting through the worst PS1 games is a journey through the past, a different time of game development and marketing where nearly anything could get approved, and did, and failed miserably. The competition for worst PS1 game is strong, with candidates ranging from the niche first-party games that get quietly brushed under the rug, to bold ideas too ambitious for their time, and some just straight-up awful games that make you wonder whether anyone actually bought them. There’s a Hooters game, for some reason. HBO Boxing tried and failed to revolutionize sports games, and there once was a Star Wars fighting game that barely even functioned and sits, quietly ignored, beside the PS1’s better-known Phantom Menace and Jedi Battles.

Sony is hosting an hour-long PlayStation State of Play showcase soon

A May PlayStation State of Play presentation is happening after all, and it sounds like quite a few PS5 and PS VR announcements are in store

Update: May 24, 2023

If you missed the presentation, check out our PlayStation Showcase recap!

Original Story

A May PlayStation State of Play presentation is happening after all, and it sounds like quite a few PS5 and PS VR announcements are in store. The May State of Play will air on May 24, 2023, and Sony said in a PlayStation Blog post that it will last a little longer than an hour, with a range of reveals and updates in store.

How to watch the May PlayStation State of Play

The broadcast goes live on May 24, 2023, at:

  • 4 p.m. Eastern
  • 1 p.m. Pacific
  • 9 p.m. British Summer Time

You can watch it on PlayStation’s Twitch and YouTube channels, and as ever, Sony will host the video-on-demand after the event ends, with individual trailers for everything shown as well.

Some of those teased reveals include “several new creations”  from some of PlayStation’s first-party studios and a selection of games from third-party partners. Speculation is already swirling that this showcase is when we’ll finally see the long-rumored Metal Gear remake from Konami. Sony didn’t indicate which third parties might have games shown during the presentation, though Konami teased several series announcements for 2023.

While Square Enix already took the spotlight during a Final Fantasy 16-centric State of Play, it’s possible the RPG maker might have even more to share, since the game’s highly-anticipated launch is right around the corner – June 2023.

Written by Josh Broadwell on behalf of GLHF

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Sony may be making another PlayStation handheld system

A new round of rumors suggests Sony may have another PlayStation handheld system in mind, but don’t get your hopes up for a new PSP just yet

A new round of rumors suggests Sony may have another PlayStation handheld system in mind, but don’t get your hopes up for a new PSP just yet. The rumors say Sony is working on a handheld to rival the likes of Logitech’s G Cloud, one that only plays games via cloud streaming.

Speculation about new hardware should always be viewed with a measure of suspicion. Plans can change, and sometimes, rumors are exactly that – with no basis in truth. However, former VentureBeat reporter Jeff Grubb lent an element of credence to the idea in a brief comment on Twitter.

“I am traveling to Super Nintendo World, but I see the reports about a potential Vita 2, and I would definitely scope down those expectations,” Grubb said. “I’ve only ever heard about a cloud-streaming handheld.”

“Sounds disappointing enough to be what ends up happening,” one Twitter user responded.

Sony has a checkered history with its handheld systems. The PlayStation Portable rivaled the Nintendo DS when Sony launched it in the mid-2000s, with a fair amount of first-party support and ports of classic PlayStation games such as God of War. The PlayStation Vita, the PSP’s successor, launched with a bevy of new technology, but while third parties, indies, and smaller studios continued supporting the system for nearly a decade, Sony quickly stopped making games for the platform.

If the new handheld does exist, some speculate Sony might tie it to its existing cloud and streaming offerings as part of the PlayStation Plus subscription program.

Written by Josh Broadwell on behalf of GLHF

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Sony is developing an animated Lionel Messi series

The show will depict Messi as a child as he confronts obstacles while traveling in a video game

Sony Music Entertainment has announced it is developing an animated series featuring Lionel Messi.

The series, which is targeted toward young children and adolescents, will depict Messi as a child as he confronts obstacles while traveling throughout a video game.

Sony Music Entertainment will provide original music for the series, which will be available in English, Spanish and several other languages.

“Since I was a kid, I’ve always loved animated series and my kids are big fans of animated characters. Being able to participate in an animation project makes me happy, because it fulfills one of my dreams! I would like to thank Sony Music for joining this project and we hope that everyone will like the result, especially the girls and the boys,” Messi said in a release.

It isn’t yet known which platform the series will call home, with Sony Music’s Premium Content Division overseeing development and distribution.

“It is a privilege for Sony Music to collaborate with Lionel Messi on this project to showcase the power and lessons of sports in partnership with the greatest football player of all time and one of the greatest athletes in history,” said Fernando Cabral, executive vice president of business development, Latin-Iberia regional for Sony Music Entertainment.

“We look forward to bringing this heartwarming and humbling series to screens for audiences of all ages around the world.”

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Sony says Microsoft court filings are ‘obvious harassment’

Sony hits back at Microsoft’s court filings and demands for documents, calling them “obvious harassment” and asking the court to quash them

Sony is hitting back at Microsoft’s court filings and demands for documents, calling them “obvious harassment” and requesting that the judge disregard them (thanks, Axios). Since the U.S. Federal Trade Commission filed its lawsuit against Microsoft, expressing concerns over the Xbox-Activision merger, Microsoft has filed subpoenas demanding that Sony Interactive Entertainment provide extensive documentation. 

These requests include files held by Sony executives, including Jim Ryan and Hermann Hulst, pertaining to the company’s business dealings and performance. Microsoft also reportedly demanded that Sony hand over similar files from previous executives who led the company before Ryan. Sony responded that not only are such requests unnecessary, but that they would cost the company over $2 million to procure and deliver. 

The filing didn’t say what the documents are and why they would cost Sony so much.

In addition to user demographics and other personal data, Microsoft also tried forcing Sony to provide performance and leadership assessments, which Sony called “obvious harassment.” The latest filing calls on the court to “quash or limit” Microsoft’s subpoenas.

The filing comes just days after a U.K. regulatory commission recommended the Microsoft-Activision deal either be blocked or that Microsoft sell off portions of the business to avoid potential harm to competition. Activision Blizzard CEO Bobby Kotick told the commission it was making a mistake and would turn the country into a tech wasteland. The FTC, the U.K. commission, and the European Union’s regulatory body are expected to issue their final rulings in April 2023.

Written by Josh Broadwell on behalf of GLHF

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Two Sony patents show plans for PlayStation helper mode and predictive streaming suggestions

Two new Sony patents, filed today, suggest the PlayStation developer has big plans for streaming integration on the console.

Two new Sony patents, filed today, suggest the PlayStation developer has big plans for streaming integration on the console. One shows the design for a ‘helper mode’ where viewers would be able to effectively call in to streamers and give them assistance on the game they are streaming. The other is for a system that would recommend game streams based on the game a player was just in – maybe even the specific section they were playing.

Helper mode does not appear to allow for actual shared control of the game, being simply for “initiating a private communication channel between the spectator client device and the player client device to enable communication between the spectator and the player.” Of note, neither actually specifically reference the PlayStation – so you could be watching on a mobile device and call in to your mate to tell them what they’re doing wrong.

The stream recommendation is a little more complicated, and a little harder to parse. In essence it’s just recommending live video game streams based on preferences of a user – which isn’t exactly new technology. However, the key phrase is “determining a prioritization of the plurality of game streams based on the recognized gameplay activity.” This suggests looking at the actual recent play activity and recommending based on that, rather than simply what game was picked.

Of course, these patents were only just filed, and they could be years off being implemented or even simply made to cover technology that Sony already has out there in their various devices. Still, an interesting glimpse into what might come next.

Written by Ben Barrett on behalf of GLHF.