New Baldur’s Gate 3 mod adds Frodo and the Lord of the Rings Fellowship

You can simply walk into the Shadowlands with a new Baldur’s Gate 3 mod that brings The Lord of the Rings to Faerun

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You can simply walk into the Shadowlands with a new Baldur’s Gate 3 mod that brings The Lord of the Rings to Faerun. Well, maybe not so simply. Setting it up takes a bit of work, but once you have the right mods installed, you can bring Gandalf, Legolas, Frodo, and the Hobbit bunch along for almost the entire journey (thanks, GamesRadar).

NexusMods user Nexus1118 brought the creation to life with a bit of help from the Party Limit Begone mod, which lets you have up to eight characters in multiplayer and 16 in single-player mode. That and Appearance Edit, so they could change Gale, are the only other extra mod you’ll need to get this one working. Nexus1118 says they kept it simple to minimize the chances of BG3 crashing or encountering other issues while your oversized party treks across the world.

Getting this to work was apparently quite the challenge.

“I had to boot 8 copies of the game window in potato mode while logged out of Steam to get the first 8, then swapped to single player and recruited Gale and changed his appearance to be close to Gandalf,” they said. “Current save has Shadowheart, Lae’zel, and Astarion in camp. The classes and appearances are as close as I could get to the movie with BG3‘s limited vanilla character creator.”

The modded save file starts outside the Emerald Grove after recruiting Galedalf as your companion and is bound to Tactician difficulty, as “everything is easy with 9 characters.”

Nexus1118 even gave each character a Middle Earth-themed Guardian. Aragorn gets Arwen, Gandalf has a High Elf, and Galadriel watches over Gimli.

Considering you can develop a BG3 romance with the Guardian, it’s probably best not to think too closely about the rest – Frodo and his uncle Bilbo, Boromir and his father Denethor, and so on. We’ll just assume they take the platonic route and leave that alone forever.

Written by Josh Broadwell on behalf of GLHF

Game devs defend Lord of the Rings Gollum after terrible reviews

The Lord of the Rings: Gollum reviews made the stealth game the worst-received of 2023, but some game devs want you to look beyond numbers

The Lord of the Rings: Gollum reviews made the stealth game the worst-received of 2023, but some game devs want you to look beyond numbers. Sony Santa Monica environment artist Dannie Carlone, who worked on God of War Ragnarok, said on Twitter that making games is hard work and he proudly displays his lowest-scoring game alongside all the hits.

“Games are hard to make,” Carlone said. “Regardless of the score, every project has positives/lessons learned. I display my “lowest score” game because I’m proud of the time I had working with some of my favorite people in this industry. Some things are out of your hands. Be kind to each other.”

Several developers responded either directly or with their own posts and shared stories of their low-scoring games.

“Agreed 100%,” Meta engineer Dusten Sobotta said. “Some of the most elegant and performant systems I developed are part of the worst game I’ve worked on. We all knew the final product would be bad for reasons outside of our control as ICs. But that didn’t stop us from following our passion and doing great work.”

“Sometimes you Really can’t do anything about it when you’re in a certain position,” Rocksteady senior environment artist Jeryce Dianingana said..”As an environment artist you not gonna change the game design you know?”

Wizards of the Coast brand manager Marcel Hatam said that sometimes, projects are just a bad fit for a team’s experience and talents. ExpressionLTD animator Jack Tondeur pointed out that, even if a game fails, the team usually gains valuable experience from working on it.

Meanwhile, Daedalic Entertainment, the makers of Gollum, posted an apology on Twitter for disappointing fans and promised to address the game’s many bugs. A grant filing in Germany also suggests the team is currently working on a second Lord of the Rings game, reportedly with a new character in unexplored parts of Middle Earth.

Written by Josh Broadwell on behalf of GLHF

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Lord of the Rings: Gollum dev explains why Elvish DLC costs extra

Hiring consultants for fictional languages isn’t cheap, it seems.

There’s been quite a bit of controversy surrounding The Lord of the Rings: Gollum, particularly regarding its Elvish language DLC costing extra – though developer Daedalic is adamant that it’s due to additional production costs.

In a statement given to Eurogamer, Daedalic explains that hired professional actors that speak Elvish (also known as ‘Sindarin’) fluently to properly train The Lord of the Rings: Gollum‘s cast.

“The Elves in the base game will speak in their tongue (Sindarin) from time to time,” Daedalic said. “On top of that, the Sindarin [voice-over] expansion adds additional Sindarin lines to some of the characters in the background. While traversing through Mirkwood and other parts of Middle-earth, Gollum will be able to listen to various dialogues between Elves. These dialogues add to the atmosphere and worldbuilding. With the Sindarin [voice-over] these dialogues will be held in Sindarin.”

It’s a bit odd, no doubt – though somewhat understandable. Elvish is far more developed than most fictional languages, so hiring that expertise doesn’t come cheap.

The Lords of the Rings: Gollum is coming out on May 25, 2023, for PS4, PS5, Xbox One, Xbox Series X|S, and PC. There’ll be a Nintendo Switch port as well, though that doesn’t have a release date yet. Many believe it’ll be a disaster, though there’s always a (slight) chance we’ll have another great Lord of the Rings game on our hands.

Written by Kyle Campbell on behalf of GLHF.

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New Lord of The Rings game is in development at Weta Workshop

Take-Two, Private Division, and Peter Jackson’s Weta Workshop are teaming up for a video game set in Middle-Earth.

Private Division, the publisher behind The Outer Worlds and Hades, is partnering with The Lord of the Rings film trilogy special effects house Weta Workshop on an all-new video game set in Middle Earth.

On Thursday, the project’s official announcement went live. It’s still early in production, so there isn’t any information outside the fact that it exists. Michael Worosz, chief strategy officer at Take-Two Interactive and head of Private Division, provided some slight context.

“We are thrilled to partner with Weta Workshop to publish a game set in such an extraordinary and celebrated universe,” Worosz said in a press release. “The Lord of the Rings IP is home to so many remarkable stories, and no entity is better equipped than the team at Weta Workshop to create a distinctive, new Middle-earth gaming experience.”

The game is slated to release in Take-Two’s fiscal year of 2024. So don’t expect this one anytime soon. Despite what the setting implies, it won’t have anything to do with the popular Middle-Earth: Shadow of Mordor or Shadow of War, either. Or the upcoming Lord of The Rings: Gollum title from Daedalic Entertainment and Nacon, for that matter.

“It’s a privilege to create a new game set in Middle-earth, especially one that’s so different from what fans have played previously,” Amie Wolken, head of interactive at Weta Workshop, said in the same press release. “As fans ourselves, we’re excited for gamers to explore Middle-earth in a way they never have before, and introduce new fans to the magic of The Lord of the Rings.”

There’s been plenty of great Lord of the Rings games over the years, but it’s exciting to see Weta Workshop is heavily involved in one. Last November, the company claimed it was working on a major video game series. It’s unlikely that this is the same project, though.

Written by Kyle Campbell on behalf of GLHF.

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The Lord of The Rings: Gollum is going to be a disaster

Stepping into Middle-earth sounds exciting, but Lord of the Rings: Gollum has it all wrong.

One of the best things about video games is how they allow us to inhabit another world, another life. They let us walk in another person’s shoes and experience existence from a new perspective. On paper, stepping into Middle-earth should be thrilling, but Lord of the Rings: Gollum has it all wrong. 

Ask anyone about which character they’d like to play as in a Lord of the Rings game and most of them would likely give you a different answer. Out of those answers, I’d bet none of them would be, ‘I want to play as that malnourished goblin fella who eats rotten fish and talks to himself. You know, that slimy git who’s named after the sound of a cough.’ No. 

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You can tell a lot about a character from what they carry around. Lightsabers will always be associated with Jedi. When we think about Master Chief, we imagine him holding an iconic assault rifle. Lara Croft might have been in an entirely new trilogy, but she’s a dual pistol wielder in our collective conscience. Then there are items that humanize characters and deepen our connections with them, like Joel’s broken watch in The Last of Us

According to The Hobbit, Sméagol (that’s Gollum before people started calling him a cough) has deep pockets and always carries a tooth sharpening rock, goblin teeth, wet shells, and a scrap of bat wing. Wet shells and a scrap of bat wing! My god. He’s like a low-level mob you kill in an RPG so you can craft some lockpicks out of his bones. 

Let’s talk about the gameplay for a minute. Gollum is all about cunning and guile. He stalks people and fights only when he has to, and only ever from an advantage. In other words, you’ll probably be throwing wet shells to distract guards. Now, I love stealth games. Adore them. But it’s not like he has a bunch of interesting tools to use. You’re not going to pull out that scrap of bat wing and use it as a hang glider. 

The Hobbit describes Gollum as, ‘rather like a spider himself, or perhaps like a starved frog’. I’m all for diversity in video games, but I’ve never thought to myself: ‘You know what? You don’t get to play as many dudes who look like starved frogs these days and I’m sick of it.’ 

He’s not exactly Sam Fisher, is he? The only thing he has going for him is the fact he’s a good climber, which probably means loads of hopping between handholds to bypass enemies. Probably the odd tailing mission, too. Probably lots of them. Thrilling. 

And where will you do this climbing? Inside loads of dark and dingy caves, of course! The majority of the game will likely take place inside cavernous interiors featuring loads of greys and browns, the likes of which we haven’t seen since PlayStation 2.

The first thing you see in the teaser trailer is a dead fish. The second thing you see is a cave. This isn’t gameplay, but the last 20 seconds look like an alternate reality Abe’s Odyssey cinematic (from the PS1 edition). 

It’s like making a new Batman game where you play as Alfred. It’s like making a Hitman game where you’re the sushi chef. It’s like making a Forza Horizon game where you play as one of the annoying announcers. A Denethor rhythm action game where you eat cherry tomatoes to the beat would be more appealing. Hmm, maybe that dead fish is symbolism for how well the game will do in the sales charts. 

Written by Kirk McKeand on behalf of GLHF.

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The best Lord of the Rings games, ranked

Here are the six best Lord of the Rings video games of all time, ranked from worst to best.

While many of them aren’t particularly well known, there are almost 50 video games based on J.R.R. Tolkien’s The Lord of the Rings. These range from sizable triple-A efforts to Flash games, to mobile trivia quizzes and everything in between. The problem is that the vast majority of them aren’t very good.

Infamous flops in Middle-earth include games like The Lord of the Rings: Conquest, The Lord of the Rings: Aragorn’s Quest, and an especially ill-advised GBA adaptation of Tolkien’s beloved Fellowship of the Ring. War in the North wasn’t quite as bad as many people made it out to be, but, er… well, we didn’t finish it either. Fair enough!

Despite the amount of Tolkien gameses that have broken their footses off Uruk-hai helmetses – ok, we’ll stop with the Gollum talk – there have also been some real Stings and Glamdrings in the rough. For the sake of brevity, we’re going to focus purely on the very best Lord of the Rings games and rank them to find the one game to rule them all. We’ve gone with six entries to match the six books in the trilogy. 

And yes, we can count. Tolkien originally wanted The Lord of the Rings to be one manuscript divided into six parts and the final trilogy is still formatted that way even if it’s technically split into three different physical books. See? We’re definitely the right people to be handling this list. Let’s get started.

Middle-earth: Shadow of War 

The best LOTR games, ranked

“Boo!” you shout, purely based on the fact that Shadow of War is a relatively flashy looking game compared to some of the older Lord of the Rings titles. Shadow of War is a very good game that is markedly inferior to its predecessor – spoiler, Mordor is on this list too. Obviously.

While Shadow of War was Monolith’s second stab at Middle-earth, its overabundant microtransactions and increasingly listless storytelling really hold it back. It strikes a wonderful balance of being tactile and intuitive and uses the Nemesis system established in the first game to excellent effect, but it’s also probably the reason Monolith is working on Wonder Woman instead of Shadow of Whatever Comes After War, Which Apparently Comes After Mordor. 

Lego The Lord of the Rings

The best LOTR games

Yes, my dear Frodo, Lego The Lord of the Rings is a superior game to Shadow of War. In general, Lego games are extremely good at understanding their source material – there’s a reason Lego Star Wars: The Skywalker Saga has seen such extensive delays to ensure it’s as good as it can be. Lego The Lord of the Rings is no different, tastefully capturing the mood and atmosphere of Peter Jackson’s iconic trilogy while injecting its own sense of humor into it.

Perhaps the best thing about Lego The Lord of the Rings is also the best thing about most Lego games: it’s approachable for everyone without being patronising to anyone. It’s just a smooth, breezy experience from start to finish, teeming with vibrant versions of beloved characters and all sorts of blocky belligerence. 

The Lord of the Rings: The Two Towers

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Not enough people talk about The Lord of the Rings: The Two Towers. While most fans probably have fond memories of it, it’s worth recalling the context it launched in. The Fellowship of the Ring was developed by a different studio, came out just a month prior to The Two Towers, and was near universally bashed for how rushed it was. The Two Towers, meanwhile, seamlessly integrated scenes from Jackson’s trilogy into a smart, stylish, and impressively tight follow-up. 

Beginning and ending at Helm’s Deep, The Two Towers allows you to play all the way from Weathertop to the Battle of the Hornburg as Aragorn, Gimli, or Legolas, with the exception that only Aragorn is playable for the first level. Combat revolves around a fluid, hack-and-slash base and the game’s pacing looks like a miracle next to The Fellowship of the Ring. We initially thought about including The Third Age in here somewhere, but then a) remembered how good The Two Towers is and b) decided everyone else should remember how good The Two Towers is, too. 

Middle-earth: Shadow of Mordor

best lotr games

Here it is, the game that way too many people out there would name as top dog in the world of Tolkienian video games. Shadow of Mordor is an excellent game with great world traversal, sleek level design, smooth combat, and a million-dollar idea in the exceptionally clever Nemesis system. 

On the flip side, it fundamentally misunderstands the lore of Middle-earth and succumbs to sameness partway through its runtime. Raiding bases and taking down warchiefs never gets old, but the story often seems as if it’s actively trying to make you turn the telly off and go for a walk. Again, it’s a great game, but it should count its lucky Evenstars it managed to snag a podium slot on this list.

The Lord of the Rings Online

the best lord of the rings games

While games like Final Fantasy XIV and World of Warcraft boast astronomically larger playerbases, The Lord of the Rings Online is an outstanding MMO in its own right. Originally launched in 2007, LOTR Online is still regularly updated today, with developer Standing Stone Games bringing out the Fall of Gundabad expansion just this year.

Technically speaking, The Lord of the Rings Online’s main storyline concluded in 2017 given that it takes place at the end of the Third Age, i.e. the same time as Jackson’s trilogy, and Sauron died at the end of the Mordor expansion. Still, updates since have focused on how Middle-earth is changing in the wake of Sauron’s death, while people all over the world are still exploring everywhere from Bree to Barad-dur while experimenting with all kinds of different character builds. If you’re looking for a Tolkien game that will hold your interest in a similar way to the books and films, The Lord of the Rings Online is the one for you. 

The Lord of the Rings: Return of the King

the best lotr games ranked

Before we get into why Return of the King is the GOAT when it comes to Lord of the Rings games, it’s important to note that Battle for Middle-earth, Battle for Middle-earth II, and The Third Age are all great games that would have been on this list if we’d done a top ten instead of matching our entry count to the number of books in The Lord of the Rings. It’s difficult to say what number ten would have been – probably War in the North or that Hobbit game for the Game Boy Advance that people are always unnecessarily mean about.

Regardless of all of that though, Return of the King is the video game equivalent of when Aragorn clashes blades with the King of the Dead in the caves beneath Dwimorberg. It’s like Legolas taking down an Oliphaunt solo, like Theoden answering the beacons, like Samwise Gamgee coming to save Frodo after the latter was poisoned by Shelob and kidnapped by orcs. Yes, all of those scenes are from Return of the King.

Return of the King is a very clean and precise adaptation of the film, but it’s also a joy to play because of how well made it is. While The Two Towers restored some good faith after Fellowship’s flop, Return of the King was EA Redwood Shores’ way of assuring fans that Tolkien’s works were in good hands. While we still remember how tough that Minas Tirith level was, nothing compares to storming the Black Gate as Gandalf and unleashing barrages of arcane artillery. 

All of these games, including the honorable mentions above, are excellent Lord of the Rings games. As long as Return of the King exists though, there’s one clear game to rule them all – if another studio wants to change that, they’ll have to chop it clean off of EA Redwood Shores’ Sauronic finger.

Written by Cian Maher on behalf of GLHF.

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Lord of the Rings film studio is working on a ‘major’ video game series

The VFX powerhouse is opening a gaming division.

The academy award-winning visual effect studio Weta Workshop is opening a gaming division to work a massive franchise.

The special effects powerhouse is known in the movie industry for its work on AvatarThor: RagnarokMad Mad: Fury Road, and of course, the Lord of the Rings  trilogy. Now, Weta Workshop is setting into video games. In a peculiar job posting first noticed by Gamespot, the studio appears to be working on something big.

“We are currently looking for an exceptionally talented Game Producer to join our team in beautiful Wellington,” reads the job posting  on Weta’s website. “The role will help us deliver our next PC and Console game project with a major worldwide IP that is very close to our hearts.”

Whatever this project is, development seems to have only just begun, as the job post also says, “Get in on the ground of this exciting next phase here in the Interactive team at Weta Workshop!” 

“Our next PC release is an incredibly rich and inspiring license that will fill fans and players around the world with delight,” Weta Workshop said on its Facebook page

Unity Technologies recently acquired Weta Digital, so this might be related to all that. All I’m asking for is remasters of The Two Towers  and Return of the King  games that were on the PS2 — Gandalf  would surely call it a fool’s hope.

Written by Kyle Campbell on behalf of GLHF.

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VFX studio behind ‘Lord of the Rings’ sold to Unity for $1.62 billion

Peter Jackson’s VFX studio will soon be part of Unity.

Weta Digital, the academy award-winning visual effects studio responsible for The Lord of the Rings  and countless other films, will be purchased by Unity Technologies for $1.62 billion.

The company is primarily known for its Unity game engine, which powers everything from small-scale indie titles like Phasmophobia all the way up to industry mega-hits such as League of Legends: Wild Rift  and Genshin Impact. So basically, Unity is a big deal in the video game industry.

 Peter Jackson, director of The Lord of the Ring film trilogy, has been one of the key people over at Weta Digital for years now.

“Weta Digital’s tools created unlimited possibilities for us to bring to life the worlds and creatures that originally lived in our imaginations,” Jackson said via The Hollywood Reporter. “Together, Unity and Weta Digital can create a pathway for any artist, from any industry, to be able to leverage these incredibly creative and powerful tools. Offering aspiring creatives access to Weta Digital’s technology will be nothing short of game changing and Unity is just the company to bring this vision to life.”

Unity kicked off the announcement with a spiffy trailer that you can check out below.

 

 

Written by Kyle Campbell on behalf of GLHF.

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Amazon is spending an absurd $465M on the first season of its ‘Lord of the Rings’ TV series

Amazon’s ‘Lord of the Rings’ will be ‘the largest television series ever made.’

Amazon Studios is getting into the fantasy game with its adaptation of J.R.R. Tolkien’s “Lord of the Rings” trilogy, which had previously been adapted for the big screen back in the early 2000s. And they’re investing a heck of a lot of money into this television series.

According to The Hollywood Reporter, Amazon will spend roughly $465 million in U.S. dollars — or $650 million in New Zealand dollars — for just the first season of the show. Which is just an absolutely absurd amount of money.

Previous reported estimates for the series had it costing around a record-breaking $500 million for multiple seasons.

By comparison, HBO’s “Game of Thrones” cost around $100 million per season, where it was around $6 million for season one and eventually rose to around $15 million per episode in season eight.

“What I can tell you is Amazon is going to spend about $650 million in season one alone,” New Zealand’s Minister for Economic Development and Tourism Stuart Nash told Morning Report on Friday. “This is fantastic, it really is … this will be the largest television series ever made.”

Right now, the plan is for Amazon to shoot potentially five seasons and a spinoff series. Not to mention, the Lord of the Rings series have already been green-lit for a second season. That’s almost $1 billion for two seasons of television.

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