A Halo Infinite glitch enables co-op at the risk of deleting your save

Unofficial, but effective.

Someone found a glitch that enables split-screen co-op in Halo Infinite. It’s surprisingly easy to pull off but comes at the risk of deleting your save file.

343 Industries announced that campaign co-op  won’t be coming until next year, but there’s now an unofficial means to play Halo Infinite’s  campaign with a friend. YouTuber NobleActual made the discovery, which  Kotaku  then did a story on. Please note that this only appears to work on Xbox One and Xbox Series X|S. Sorry, PC players.

Here’s how to enable co-op in Halo Infinite via glitch:

  1. Halo Infinite must be offline
  2. Connect a second controller
  3. Log onto an Xbox account
  4. Begin the campaign on the first controller
  5. While in-game, press stat, then back out
  6. On the second controller, add the second player to a fireteam

Do all that, and presto! Local co-op for Halo Infinite. Please remember that it’s pretty glitchy, as the second player has no HUD, and cutscenes don’t work. Please keep in mind that this is not official and may delete your save file. So do this at your own risk!

Check out a clip NobleActual made of Halo Infinite’s  unofficial co-op below.

Anyone attempting to master Halo Infinite’s campaign should check out  our guide on how to do just that. We also have multiplayer guides on  weapon offset settings  along with  how to get all medals.

Written by Kyle Campbell on behalf of GLHF.

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Halo Infinite Skull locations: every Skull in the game

Want to hunt down all of the Skulls in Halo Infinite? Here is every Skull location and what they unlock.

Halo Infinite‘s campaign has finally landed, and we’ve all been playing it after some teething issues with updates and PC compatibility. If you’ve been running through the campaign, driving vehicles across the wilderness of the Zeta Halo, then you will have noticed that each mission teases several collectibles to find. In this guide you’ll find all Halo Infinite Skull locations.

Each open world area and mission in the game holds several collectibles for you to find – the most prized of those treasures being the Skulls. Skulls have been present in a majority of Halo games, and act as collectibles that can unlock brand new modes and cheats. 

Unfortunately, many of the Skulls in Halo Infinite are located within missions you are unable to replay, so if you want to get some of these, you’ll have to either follow this guide from the beginning of the game or start a new save, assuming you’ve missed one. Hopefully 343 will implement the ability to replay story missions in the near future.

Keep in mind that your Scan ability will actually highlight Skulls when you’re close enough. You can find them easily with that, and this guide. Thanks to HiddenXperia for the additional information. If you need more advice, we have Halo Infinite campaign tips and multiplayer tips.

10 best gifts for gamers this holiday season

If the gamer in your life needs more to play this holiday season, then make sure you have these items ticked off Santa’s list.

The holidays are quickly approaching, and if you have any gamers in your life that you haven’t yet bought gifts for, now is the time.

Luckily, no matter what platform they’re playing on, there have been some fantastic games released already this year, with even more releasing in the coming months. If you need an emergency gift, there will be something perfect here, no matter where they play – even if you didn’t manage to buy a PlayStation 5 or Xbox Series X.

So let’s dive into some of the best games for you to buy a family member or loved one this holiday season.

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Halo Infinite wins Player’s Voice at The Game Awards

The gamers have spoken!

The gamers have voted and Halo Infinite has officially been crowned as the victor of the Player’s Voice category at The Game Awards 2021, winning out over Forza Horizon 5, Resident Evil Village, Metroid Dread and It Takes Two.

While Resident Evil Village, Metroid Dread and It Takes Two were also nominated for the official Game of the Year award, Forza Horizon 5 and Halo Infinite both missed the cut. The primary reason for this is likely that the majority of critics who participated in the initial round of voting for GOTY had to submit their ballots prior to having played these games. On that note, it’s pertinent to point out that Halo Infinite won the award just one day after its campaign launch, which is a pretty impressive feat.

Still, Infinite isn’t nominated for the main Game of the Year category, which is rounded out by Deathloop, Ratchet & Clank: Rift Apart, and Psychonauts 2. All three of these games were knocked out in round two of Player’s Voice voting alongside Fortnite and Marvel’s Guardians of the Galaxy.

Halo Infinite follows in the footsteps of last year’s Player’s Voice winner, Ghost of Tsushima, which prevailed over Doom Eternal, Hades, Marvel’s Spider-Man: Miles Morales and The Last of Us Part II

If you still haven’t set aside time to play Halo Infinite and want to change that, both its campaign and multiplayer components are currently available free of charge for all Game Pass subscribers on PC and Xbox Series X/S. 

Ahead of tonight’s Game Awards, we spoke to presenter Geoff Keighley about what people should expect to see. Check it out at that link. 

Written by Kirk McKeand on behalf of GLHF.

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Halo Infinite campaign: 6 tips to master the game

We’ve put together six essential tips and tricks for the Halo Infinite campaign to help you finish the fight in style.

Halo Infinite is here. While Microsoft launched a fun and rich multiplayer component in November, now it’s finally time to play the solo campaign, which represents a fresh start for the series in a variety of ways. 343 Industries’ latest has been lauded as a spiritual reboot in terms of narrative, but its shift to an open-world setting also drastically reinvents moment-to-moment play – even veterans of the series may find themselves in need of some basic training. 

Because of this, we’ve put together six essential tips and tricks for the Halo Infinite campaign to help you finish the fight in style. If you’re more of a Slayer-style Spartan, be sure to check out our Halo Infinite multiplayer tips instead – although most of those work pretty well for campaign, too.

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How to reduce download times for Halo Infinite

Here’s how you can speed up Xbox download speeds and get Halo Infinite’s campaign running as soon as possible.

Halo Infinite launches today globally, just a few hours away, and we have Halo Infinite launch times for your timezone. Unfortunately, players are not able to pre-install the campaign, meaning the launch window will be filled with thousands – potentially millions – of players hurriedly attempting to get the full game downloaded before it’s time for bed. If you want to avoid the rush and get Halo Infinite’s campaign downloaded as quickly as possible, you will need the tips in this guide. We also have answers for how long Halo Infinite‘s campaign is.

Below we’re going to outline everything you should do in order to get Halo Infinite downloaded fast. There are a few general tips here that will ensure you always download Xbox games quickly, in addition to a few specific for Halo Infinite.

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How to speed up Halo Infinite download times

There are several ways you can boost download speeds on your Xbox – here are just a few.

DNS settings

You can alter your DNS settings to be connected to a permanent server rather than searching for one each time your system connects to the internet. This can make the connection more stable and download speeds faster – as long as you’re connected to the right server.

You can find the DNS settings for your Xbox console in the Network Settings menu. Choose Advanced Settings here, and you’ll be able to manually enter DNS settings.

Here are two Google DNS server settings for you to try:

  • 8.8.4.4
  • 8.8.8.8

If either of these DNS servers results in a lower ping than your default automatic setting, you should revert to that, or try alternate DNS servers.

Reset your console

Sometimes, resetting your console is all you need. Your Xbox runs multiple apps and processes in the background, even when idling on a menu screen. To clear through all of these and give your Xbox a better chance of focusing on downloading and installing games, resetting your Xbox certainly helps – as does having it in rest mode.

Suspend and quit all games

Having a game suspended in the background – or playing one – will severely cap your maximum download speed on your Xbox. Ensuring that your Xbox is downloading a game while in rest mode is honestly the best thing you can do while waiting for a game to download – just check the progress on the Xbox app.

Download Halo Infinite’s multiplayer in advance

Halo Infinite‘s multiplayer component has been available on console and PC for several weeks now, delighting Halo fans and getting everyone primed for the campaign’s launch. The good news for fans of the multiplayer is that it already includes many assets used in the campaign, meaning you’ve already got a portion of the campaign downloaded if you have the multiplayer.

If you haven’t downloaded Halo Infinite‘s multiplayer yet, do so as soon as possible, and you should be in a better position to download the Halo Infinite campaign when it launches later today.

Written by Dave Aubrey on behalf of GLHF.

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You can’t replay Halo Infinite’s story missions

Master Chief can’t relive his glory days so easily.

Campaign missions in Halo Infinite  are not replayable once you’ve completed them. Not on the same save file, anyway.

Due to Halo Infinite’s  campaign mode being semi open-world, replaying key story missions isn’t possible unless you open a whole new save file. Players are free to return to levels at any time to explore and complete side objectives, of course. It’s just that storyline missions will not trigger. Polygon  spoke to a Microsoft spokesperson about why this is the case.

“The postgame does give you the option to keep exploring the wider environment but for missions like the first two, where you’re not on the ring yet, you can’t replay from the same save file,” Microsoft said  via Polygon. “You’d be able to get any remaining FOBs, targets and audio logs but the main story missions would not repeat.”

It’s a shame, as replaying missions has been a feature in the series since 2001’s Halo: Combat Evolved. It takes several hours to  reach some of Halo Infinite’s  levels too. This might not be an issue for some, as we thought  the campaign was absolutely brilliant.

Halo Infinite also has a small issue where the campaign  isn’t playable from the disk

Written by Kyle Campbell on behalf of GLHF.

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You can’t play Halo Infinite’s campaign off the disk

Downloading patches is a must even for disk owners.

Halo Infinite’s  campaign isn’t playable directly off the disk, meaning updates must be downloaded before you’re able to play it.

Typically, if someone buys a physical disk of a video game, they can play it before downloading any patches. That’s not the case with  Halo Infinite. Anyone that picks up a retail copy of the game will have to download updates before playing. John Linneman, a video producer at Digital Foundry, isn’t keen on this practice.

“My biggest complaint regarding Halo Infinite  really is that the disc doesn’t contain a playable game,” Linneman said  on Twitter. “This’ll be the first Halo  game you can’t really own as a standalone copy. This is not a good trend and I hope [Microsoft] reconsiders things like this.”

It might not sound like a big issue, though when you consider that many households still don’t have access to high-speed connections, the downsides become all the more apparent. Loads of Halo  fans are expressing similar disappointment over 343 Industries and Microsoft’s decision to ship Halo Infinite  like this. 

“I think more games have done this but it is a [expletive] trend,” DrVagax said  on Reddit. “My internet connection is slow so if I could at least get like 80% of the game on disc it would save me tons of time.”

Even though we’re on the cusp of 2022, tons of people still don’t have solid network connections. So hopefully game publishers take that sort of thing into consideration going forward.

Written by Kyle Campbell on behalf of GLHF.

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How long does it take to beat Halo Infinite?

Halo Infinite is quite different from the previous Halo games, but is it really much longer?

Halo Infinite is quite different from the previous Halo entries, as it’s a semi-open world title for the first time in the series. This means that the Xbox and PC first-person shooter, developed by 343 Industries, is way bigger now. But just how much? Fans have been in the dark for so long when it comes to Halo Infinite solo campaign, but they’ve come to expect it would be longer than previous campaigns due to Zeta Halo being freely explorable as a typical open-world setting, a first for Halo. So, if you’ve been wondering how long it takes to beat the Halo Infinite campaign, we’ve been playing through it for a while now, so here you have all the answers and details.

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Halo Infinite review – the best the series has been since Halo 3

Halo Infinite is a new dawn for the series.

“If you knew how you were going to die, how would you live your life differently?” This is the question Master Chief’s estranged AI girlfriend asks at the beginning of Halo Infinite. Mechanically, it’s a question all first-person shooters ask: choose to go right and eat a grenade; reload and go left to avoid the grenade. All single-player shooters are this at their core, but Halo has always offered options much wider than left versus right. 

After years of identical military FPS games, the old-school feel of Halo is refreshing in 2021. There’s intentionality to every aspect of the design. Take the floaty jump: it feels like you’re bouncing on the moon, but you’re able to do a full 360-degree rotation while suspended in the air, scanning the horizon for heads to pop. Its action is intentionally slowed down, allowing for a precision that isn’t possible in most shooters. 

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The two-weapon restriction is there for the same reason as Breath of the Wild’s weapon degradation, forcing to you adapt and survive as you chain together kills. Down a grunt with the last bullet in your clip and snatch their weapon from the floor to continue your assault. You might have favorite guns, but it won’t be long before you’re forced to toss them aside just to live. And what guns they are: railguns that fire rays of light, disintegrating bodies and ricocheting off hard surfaces; electric coil sniper rifles that fry heads and chain electricity through grouped up enemies; stubby shotguns with tiny bayonets attached; impossible lasers that tear through machinery and flesh – red hot death in neon pinks, greens and purples. 

It doesn’t matter which weapon you’re using either – they’re all satisfying. That little pop you get when you down an alien, accompanied by the red hit marker; the splat and crunch as you burst a grunt’s carapace; the way enemies stumble when caught in the shockwave of an explosion, or how they drop to their knees when you shoot out a leg. FPS games are so popular because they’re immediate. It’s instant interactivity – you squeeze the trigger and affect the world. Halo Infinite’s world reacts more intensely than most.

It’s always been one of the draws of Halo, how a single trigger squeeze can shock and awe. Infinite’s developer 343 Industries cranks that up here, placing energy cells and explosive containers all over every battlefield. A single shot or grenade can set up a chain reaction that cascades through the enemy forces – and, sometimes, you – like a fireworks display at an exotic meat raffle. 

Infinite transports that action to an open world. Most of its main missions follow the classic Halo formula – taking you inside installations or aboard enemy ships and down tight corridors – but there are some that take advantage of the new sandbox. You’re free to tackle objectives however you like out in that world, driving in a tank and lowering the gates for a frontal assault, or making your way over a nearby mountain to surprise them from the rear. These moments, at their best, remind me of an action-focused take on Metal Gear Solid V

Between missions, there are also a range of high-priority targets for you to tackle. Taking over forward-operating bases (FOBs) unlocks a new fast travel point as well as the ability to call in vehicles from that location. You can also load up on unlocked weapons or recruit a marine to join you in combat. On top of FOBs, there are assassination targets, upgrade cores, propaganda towers and more. It might sound like the Far Cry-ification of Halo, but thankfully that’s not the case. 343 Industries was smart enough to scatter activities around sparingly, and every single side objective you tackle rewards an instant, tangible gameplay benefit. Whether it’s a new gun, a vehicle for the FOBs, or something else, you’re always unlocking toys to use out in the sandbox. 

A new tool – the Grappleshot – makes getting around the open world a joy. There are other gadgets – an energy shield, thrusters and a scanner beacon – but it’s really difficult to put away the grapple, and not just because switching between tools is needlessly fiddly. Once fully upgraded, you can Spider-Man yourself around the world. Because of the aforementioned floatiness of the jumps, its cooldown often recharges before you land, allowing you to chain swings together. You can also influence the arc of your swing by pulling your weight in the opposite direction to swing wider. It feels like it should have been a part of Halo all along, opening up so many possibilities inside and outside of combat. 

You can pull yourself towards enemies to land a fatal melee hit or a big ground pound. You can zip yourself away from danger or into a flanking spot. You can pull yourself into distant vehicles to hijack them. You can even whip weapons up from the ground or pull them out of the air. It sometimes feels like you’re cheating the game and heading out of bounds, but you never are. It’s a revelation.

Halo Infinite is a new dawn for the series. The clue is in the name. This isn’t a numbered sequel, but more of a soft reboot. In pure gameplay terms, that works. Unfortunately, I can’t say the same for the story. 

It’s fine. Halo’s story has never been anything other than fine, and it doesn’t need to be. But it throws you into the action after the events of Halo Wars 2 – a strategy game I haven’t played – and expects you to have memorized the entire Halo Wiki. You figure it out eventually, but it’s weird for a soft reboot to assume so much knowledge. 

Still, here’s the gist: Master Chief got beaten up by a big brute dude and thrown into space, but luckily some random guy finds him floating out there and fixes him up. Cortana, his AI helper who joined him through the original games, has gone rogue and everyone hates her now. Master Chief is really rather sad that his nude cyber wife bugged out. Now he needs to stop the successor of the guy who beat him up from accessing Cortana’s research – whatever it is she was doing. That means going to a new halo ring and shooting loads of aliens. Oh, and he also gets a new AI helper, but he just calls her “The Weapon” because he’s having trouble moving on. You’re welcome. 

After the opening cutscene, the entire story is told from Chief’s perspective, with a “single shot” cinematic style. The camera pans out of Chief’s head, but it never strays too far before zooming back in and putting you in control again. It’s very stylish – especially the opening, in which Chief throws himself out of an airlock and parkours over space debris before boarding an enemy ship. He’s very cool for a man who’s been floating in space and soiling himself for an unspecified amount of time. 

Fortunately, the series itself has done with floating in the void and pooping its space pants. Halo Infinite is a stunning game. Outside of the assumption of knowledge and fiddly gadget selection, there’s little to complain about here, but I’m going to nitpick anyway. I wish there was another enemy outside of the Banished faction – something akin to the Flood from the original game – so we could take part in some three-way battles out in the world. It would add a little more dynamism to the sandbox. I also would have liked to see more emergent stuff generally, outside of what happens when you affect the world with those trigger pulls. You do come across marines fighting Banished, but only in specific, marked locations, and the marines you do find are about as intelligent as a mollusk. At least we still have enemy drop pods, drop ships and vehicles to make the battlefields feel alive. 

Enemy AI is as good as ever, too. Enemy chatter is packed full of personality and it’s rare to hear them repeat a combat bark. They also sometimes argue amongst themselves since the Banished are a ragtag collection of different species. In one fight, I overhear a brute telling a grunt to hold the position. “But what if he’s got grenades,” the grunt replies. There are hundreds of little interactions like this, and they’re all brilliant. 

During its first gameplay reveal, Halo Infinite was heavily criticized by fans for its visuals, but they’ve either been improved immensely or that criticism was overblown. It’s not one of those games you’ll load up just to show off the graphics to your friends, but it’s genuinely pretty at times – especially when you catch the sun dipping behind the ring, surrounded by fluffy clouds. Terrestrial props – trees, grass, rocks – could have done with more work, but it’s hard to care about the rocks that it’s got when you’re firing off a needler and dealing pink neon death. Gameplay is king, after all.

A lot of soft reboots rely heavily on nostalgia to carry them through, but Halo Infinite is a perfect marriage between old and new. It captures that same thrill of stepping out onto the grass in the first Halo and seeing a grunt run towards you with plasma grenades in its hand, transplanting those miniature sandbox moments into a wider open-world template. Towards the end, it narrows down and threads you through a handful of linear missions that manage to avoid feeling like a Best Of album despite some familiarity. It even manages to hold onto the main theme long enough for it to have a real impact when the music finally kicks in. Halo is back. Infinite might have launched in a year where there’s a new Battlefield and Call of Duty, but it’s easily the best shooter of the year. If Halo had continued the way it was going, it likely would have died. With Halo Infinite, 343 decided to live life differently, and I can see a bright future ahead.

Written by Kirk McKeand on behalf of GLHF.

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