Halo Infinite’s split-screen co-op mode has been canceled

Forge and online co-op will arrive this November for Halo Infinite, but the split-screen dream is dead.

At long last, Halo Infinite is getting some meaty updates this fall. Unfortunately, a long-promised feature is getting cut as well.

On Thursday, 343 Industries announced that Halo Infinite‘s Forge and online co-op modes are coming out on Nov. 8, 2022. As with past iterations, Forge is the popular level-building game type that lets anyone come up with unique maps. Network co-op hardly needs an explainer — it’ll just make campaign missions playable over the internet. All the same, this is an enormous update that has seen several lengthy delays.

Regrettably, it seems that the split-screen co-op mode has been canceled altogether. Quite a shocking decision, considering Halo: Combat Evolved popularized the feature way back in 2001.

“In order to improve and accelerate ongoing live service development, and to better address player feedback and quality of life updates, we have reallocated studio resources and are no longer working on local campaign split-screen co-op,” 343 Industries said via IGN.

343 Industries teased couch co-op many years ago, so this is quite a disappointing move for many fans. Some real end-of-an-era vibes, truly.

The November update will also add two competitive multiplayer maps to Halo Infinite. Both were made entirely in Forge, demonstrating how effective the tool is.

Written by Kyle Campbell on behalf of GLHF.

[mm-video type=video id=01gbsnfmqrw02x5s5adv playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01gbsnfmqrw02x5s5adv/01gbsnfmqrw02x5s5adv-7e3c3988e7c5023b3c7a24beaf136db7.jpg]

[listicle id=1955770]

Halo Infinite’s campaign co-op beta is missing in action, but should release this week

343 Industries is still targeting a release for sometime this week.

Everyone was expecting Halo Infinite‘s campaign co-op beta to kick off on Monday, but that didn’t happen. It’s (hopefully) still coming this week, but 343 Industries is being coy about the details.

On Monday, 343 Industries community director Brian Jarrad took the time to address what’s going on with Halo Infinite‘s co-op beta. 

“[Testing] is fluid as the process entails discovering issues in initial rings and resolving them before expanding to a larger audience. A few issues were discovered in our current [test] ring, and the team is working to address,” Jarrad said on Twitter. “Apologies to folks who expected the [beta] today – we’re eager to get this into your hands but we also want to ensure it’s a positive and worthwhile experience. Still targeting this week, but it’s day by day as work continues.”

While this is disappointing, at least 343 Industries aren’t carelessly shoving the beta out. After the recent lag issues, it’s probably best not to rush any other game modes – even if the wait has been excruciating.

Eight months have gone by since Halo Infinite came out. Initially, everyone loved the campaign and old-school multiplayer, but that adoration clearly hasn’t stuck. According to SteamCharts, there are roughly only a few thousand concurrent players daily. Of course, that doesn’t account for people on Xbox One, Xbox Series X|S, or the PC Game Pass version, but it’s still not great.

Written by Kyle Campbell on behalf of GLHF.

[mm-video type=video id=01g7evy7hndjmk0xdnk4 playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01g7evy7hndjmk0xdnk4/01g7evy7hndjmk0xdnk4-449cd6869fab4bc8e14057992782f33a.jpg]

[listicle id=1928054]

Halo Infinite campaign co-op beta starts July 11

Seven months after launch, 343 Industries is adding the fan-favorite mode.

Campaign co-op is coming to Halo Infinite soon, and the beta test is kicking off early next month.

On Thursday, 343 Industries announced that the network campaign co-op beta for Halo Infinite begins on July 11, 2022. We’ve known this was coming for a while, but some concrete details are now available. First, you must own Halo Infinite on either Xbox One, Xbox Series X|S, or PC and be part of the insider program. Sign-up for that here, and do so before the July 5, 2022 cut-off date for this test specifically.

Halo Infinite‘s campaign co-op beta supports up to four players regardless of platform. Meaning you could use the Steam version while three friends are on Xbox Series X|S. Lord, imagine having that feature around in the Halo 2 days.

Any progress in the beta will not carry over to Halo Infinite‘s retail build. No word on when the mode will release publicly yet, but with testing starting, it can’t be too far off. Shame that fans still need to wait, though, given Halo Infinite came out almost eight months ago. However, 343 Industries insists campaign co-op needed that extra development time.

“One of the greatest creative challenges has been in how we support this new, more open experience and the many new questions that raised,” John Mulkey, lead world design, said via Halo Waypoint. “How do we set up a shared world state? How do we keep the Fireteam together? How do we determine intent and mission focus? How do we prevent sequence breaking the narrative?”

It’s been an uphill climb for 343 Industries ever since Halo Infinite‘s launch. While initial impressions were fairly positive, post-launch support has soured many players. Season 2 addressed several key complaints, but many issues persist.

Written by Kyle Campbell on behalf of GLHF.

[mm-video type=video id=01fp6p9dxx1ed8d0v8fw playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01fp6p9dxx1ed8d0v8fw/01fp6p9dxx1ed8d0v8fw-fe8ec2c3b2b8d44164dbacca1b9560c5.jpg]

[listicle id=1320716]

Halo Infinite’s lag continues to cause issues as developers are moved off the project

Halo Infinite still has major issues in its multiplayer.

Halo Infinite has issues in its multiplayer as many combat moves, in particular melee attacks, desync with the player when used. Developer 343 industries recently revealed that the desync problems are persisting because the team who were fixing the issue have been “allocated to other Infinite work.”

As spotted by PCGamesN, a developer who has been verified to work for 343 addressed the ongoing issues on Reddit. One user posted a clip of them playing the online multiplayer to the Halo subreddit, showing the game desyncing and lagging heavily. In the post, they comment that the ongoing issue is making them “rethink playing this game”.

[mm-video type=video id=01fn3w9ga3z6jmcbqr9w playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01fn3w9ga3z6jmcbqr9w/01fn3w9ga3z6jmcbqr9w-dd3c3c04a1a5d8a5511d8b5d3f1414de.jpg]

A developer responded to the post, thanking the player for the compilation and noting that these kinds of videos help them to identify and improve bugs. They also sympathize in the comments claiming they “know how frustrating these kinds of situations are.” They also claim that repairing these multiplayer issues are “high on our [343’s] priority of fixes”.

Players were disheartened to hear though that this issue which the community has been “outspoken about for months” was not the top of the company’s priorities. In the comment, the developer summarized the delay in fixing the issue by saying that, “the devs that would work on these fixes have been allocated to other Infinite work. Their work has had a knock on benefit to our solution, but not around the melee [issue].”

Halo Infinite was released December 2021 and these multiplayer issues have been present since launch. As the bugs can negatively affect players’ online ranking, it can be very important to fans who regularly play in this way. Despite these issues, Halo Infinite was generally well-received by players and critics alike. This makes the unaddressed online issues even more frustrating for those who have been playing the game since launch hoping for improvements.

Written by Georgina Young on behalf of GLHF.

[listicle id=1888863]

Halo Infinite developer changes racially offensive Juneteenth cosmetic

Halo Infinite developers apologize for accidentally naming Juneteenth cosmetic ‘Bonobo’.

Juneteenth is coming up and some video games are commemorating the emancipation of enslaved people in the U.S. with in-game cosmetics. Among them is Halo Infinite, which offered up a nameplate palette so that you can sport Juneteenth’s colors on your username. 

However, the palette quickly came under fire for its name, ‘Bonobo’, which is a species of endangered ape. With a history of apes being used as racial slurs, you can see why people were angry. 

Developer 343 Industries responded to say that the name was unintentionally added to the game and actually refers to the name of an internal toolset. 

“Thank you for bringing this to our attention,” 343’s community manager said in a tweet reply. “We strive to create diverse and inclusive gaming communities. While the original name refers to an internal toolset, it was not intended to be applied to this content and we recognize the harm it may have caused.”

The nameplate has since been renamed simply ‘Juneteenth’. 

Bonnie Ross, founder and head of 343 Industries, also put out a statement on Twitter

“We were made aware of a palette option for our Juneteenth emblem that contained a term that was offensive and hurtful. The team immediately addressed this issue via an update.

“We are a studio and franchise that is committed to inclusivity where everyone is welcome and supported to be their true self. On behalf of 343, I apologize for making a celebrated moment a hurtful moment.”

How the name passed through every check and made it into the live game is anyone’s guess. 

Written by Kirk McKeand on behalf of GLHF.

[mm-video type=video id=01g5kpddqj16x1v66es2 playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01g5kpddqj16x1v66es2/01g5kpddqj16x1v66es2-676100fb60885d9d5ba3d910a147ebc9.jpg]

[listicle id=1357928]

Halo Infinite campaign co-op beta arrives in July

343 Industries states that the full release is coming later this year.

Campaign co-op is finally coming to Halo Infinite. For a select few, anyway.

On Tuesday, 343 Industries announced that Halo Infinite campaign co-op will arrive later in 2022. More specifically, the beta begins sometime this July. Participation requires Halo Insider Program registration, so head to the signup page if you haven’t done that already. As a word of warning: 343 Industries randomly selects participants, so there’s a chance you’ll miss out even after enrollment. 

While Halo Infinite is solid, many thought excluding campaign co-op at launch was a big mistake. The fan-favorite mode has had multiple delays already, so it’s great that an end is in sight.

Co-op is undeniably one of the elements that made Halo: Combat Evolved a smash hit back in 2001. It’s even worth playing through in the Master Chief Collection all these years later too. That includes The Library, which totally isn’t as bad as everyone claims.

Post-launch support for Halo Infinite isn’t quite what many fans were hoping for. While the recent Season 2 update brought sweeping changes, many still consider it too little too late. Expectations for live service titles are sky-high, with games like Apex Legends and Fortnite getting content at a breakneck pace.

Written by Kyle Campbell on behalf of GLHF.

[mm-video type=video id=01g4n0nd17xgsj88yw9e playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01g4n0nd17xgsj88yw9e/01g4n0nd17xgsj88yw9e-38430ca964c0e010c3e7c0a3bc1bde9e.jpg]

[listicle id=1904655]

5 biggest changes in Halo Infinite Season 2: Lone Wolves

Halo Infinite Season 2 brings loads of new content. New modes, maps, and story events are in store, so we’ve covered the biggest additions.

Halo Infinite has been giving players more content than ever before, and not just with the open-world gameplay. Halo Infinite Season 2: Lone Wolf is sure to keep you playing for months to come with heaps of new stuff, and the promise of more to come. Whether you want endless multiplayer matches with new modes and maps, or story content at regular intervals, this update has you covered.

The update goes a lot deeper than the new content, though, as a lot of care has been taken in rebalancing a lot of weapons, equipment, and vehicles. Just about everything has gotten some sort of touch up that makes the game smoother than ever. Combine that with more bug fixes than you can shake a stick at, and you’ve got a huge update, coming in at 17GB on Xbox Series X/S and Xbox One, 17.5GB on Steam, and 12GB on the Microsoft store/Xbox app on PC.

Worry not though, as we’ve got a rundown of all the biggest changes you need to know about.

[mm-video type=video id=01fp6p9dxx1ed8d0v8fw playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01fp6p9dxx1ed8d0v8fw/01fp6p9dxx1ed8d0v8fw-fe8ec2c3b2b8d44164dbacca1b9560c5.jpg]

Microsoft Office’s Clippy is in Halo Infinite

It looks like you’re not landing sticky grenades – want some help?

Clippy, the cartoon paperclip from Microsoft Office, is now in Halo Infinite. Now that’s a sentence I never thought I’d breathe into existence, but here we are.

First spotted by PC Gamer, Xbox senior product manager James Shields shared several cosmetics from Halo Infinite Season 2. Most look pretty cool and lore-accurate, but one legendary charm, in particular, is catching everyone’s eye — Clippy. Yes, the often-annoying Microsoft Office assistant that is more than two decades old now is a gun charm in Halo Infinite. Who needs new maps, modes, or balance tweaks when a bizarre paperclip will poke you about potential help every so often?

Check out what Clippy looks like in the screenshot below.

Real talk, I forgot all about this bugger. At the height of its prominence, I was like eight years old — but those constant “want some help” notifications are forever burned into my mind. Perhaps it’s the curse of trying to learn what ‘home row’ is on a keyboard. It’s a shame it doesn’t bark orders at anyone that can’t land slick sniper shots.

Season 2 of Halo Infinite did not add Certain Affinity’s rumored full-on battle royale mode, though it’s likely coming in later down the line.

Written by Kyle Campbell on behalf of GLHF.

[mm-video type=video id=01fn3w9ga3z6jmcbqr9w playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01fn3w9ga3z6jmcbqr9w/01fn3w9ga3z6jmcbqr9w-dd3c3c04a1a5d8a5511d8b5d3f1414de.jpg]

[listicle id=1272878]

Last Spartan Standing is Halo Infinite’s tiny battle royale mode

Season 2 is also adding King of the Hill and Land Grab.

There are less than two weeks left until Season 2 of Halo Infinite drops, and even more content is coming than everyone initially thought.

On Thursday, 343 Industries announced via Halo Waypoint that three more modes are coming in Halo Infinite Season 2 — Land Grab, King of the Hill, and Last Spartan Standing. Land Grab involves teams capturing neutral zones on the map (territories, for you old-school fans), while King of the Hill is a tried-and-true series staple where you control rotating capture points. Anyone who sunk many hours into the original Halo trilogy will be familiar with the latter.

Last Spartan Standing is something new to Halo, though. 12 players spawn on one of the larger maps for an ever-constricting free-for-all. Each person has five respawns, and weapon upgrades are available after killing an enemy combatant. It’s more or less a tiny battle royale mode, sort of like Apex Legends or Call of Duty: Warzone.

There’s also a new trailer for Halo Infinite Season 2 for your viewing pleasure below.

It doesn’t look like Last Spartan Standing is the rumored Halo Infinite battle royale mode that Certain Affinity is allegedly working on. Curiously, the Halo Waypoint blog update mentioned above does not once use the words “battle royale” while describing Last Spartan Standing, even though there’s a shrinking circle and everything. That doesn’t necessarily mean anything, but it’s worth noting all the same.

Written by Kyle Campbell on behalf of GLHF.

[mm-video type=video id=01fn3w9ga3z6jmcbqr9w playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01fn3w9ga3z6jmcbqr9w/01fn3w9ga3z6jmcbqr9w-dd3c3c04a1a5d8a5511d8b5d3f1414de.jpg]

[listicle id=1272878]

Sandbox games – the best open world games to play right now

If you’re looking for a sandbox game to mess around in, or an open world game to fully immerse yourself in, you’ve come to the right place.

If you’re looking for a sandbox game to mess around in, or an open world game to fully immerse yourself in, you’ve come to the right place. We’ve climbed the viewpoint tower of video games and unlocked the map icons. We’ve driven across the dustbowls, and we’ve soared through the skies. We even had a little swim. 

But before we dive in, let’s go over some quick ground rules. We’ll only choose one game from a series, and we’ll focus on recent games, or games that are easy to play in 2022 – otherwise it wouldn’t be a very good list of the best open-world games to play right now, would it? No, it wouldn’t. Not at all. 

With that in mind, let’s pull up the menu, squeeze L2, zoom right out on our map, and choose a location to parachute right in. 

GTA 5

The game with more longevity than a frozen Big Mac, it sticks around in the video game charts and on lists such as this because GTA 5 is a masterpiece of open-world design. The amount of detail Rockstar puts into its virtual spaces is unparalleled, making them places you don’t mind spending a decade in. Los Santos is like a comfort blanket – if comfort blankets occasionally mugged you while you were sleeping. Powered by Rockstar’s physics tech, it’s a great sandbox game outside of the missions, too. Whether you’re long jumping into pedestrians or performing impossible stunts on a motorcycle, there’s plenty of scope for making your own fun. 

Red Dead Redemption 2

Red Dead Redemption 2 might not have the sandbox tools of GTA 5, but it makes up for it with its living and breathing ecosystem. It’s not just the pedestrians that are believable here, but the hundreds of animals roaming its dusty plains. Bucks fight to the death, eagles swoop down and capture fish from lakes, bears rub their backs on trees, dogs shake off water from their fur, cats take shelter in the rain, cows sleep at night, and carrion meticulously tear apart corpses. It’s a game where you can be completely at one with nature, and then shoot and skin everything that moves for a fistful of dollars. If you like stuff like this, check out our list of the best cowboy games

Metal Gear Solid V 

It might be unfinished, but Metal Gear Solid V is still the daddy of traditional stealth games. Where the previous games in the series opted for a straight line from start to finish, Metal Gear Solid V gives you wide-open landscapes and an even wider toolset. Take the humble cardboard box, which you can use to hide underneath, slide down sand dunes, fold out as a distraction, and even stow yourself away on a delivery truck. Everything in the game has multiple uses, and the progression you make back at your base gives you enough excuses to spend time outside of missions, kidnapping army men (and sheep). 

The Witcher 3

One of the best RPGs ever created, this one is cheating a little bit because there’s not much to do outside of the authored content, but that stuff is everywhere. It’s hard to tell the difference between a main mission and a side quest in The Witcher 3 because the quality bar is so consistently high. Wander off in any direction and you’ll stumble upon multi-tiered quests that take you on an emotional journey. And if you are here just for exploration, there’s plenty to see out in the world if you don’t mind piecing the scenes together for yourself – the remnants of a battlefield, colossal siege towers peppered with arrows, and abandoned towns that hide ghostly secrets await.

Cyberpunk 2077

Is everyone done losing their mind over the fact that Cyberpunk 2077 isn’t a simulation where you can live an actual second life yet? Have we agreed that it’s just a video game? Good, I’m glad. Let’s actually talk about how brilliant it is for a change. Cyberpunk 2077’s Night City is a sprawling futuristic metropolis that’s as packed with meaningful things to do as The Witcher 3. Sure, it’s not quite a GTA 5-style sandbox game, but put some tunes on and drive from the badlands into Night City after the sun sets and you’ll see what it’s all about. 

Elden Ring

Do you like messing around with helpless NPCs in sandbox games? Well, you’ll hate Elden Ring, a game where the NPCs mess about with you. Once you get over the fact that you can be killed by a rat, an incredible open-world experience is waiting for you here. Every single corner of the map is stuffed with new discoveries, which themselves are sometimes entirely new maps. The way it all unfolds is masterful. It also has another sandbox quality in how it allows you to play your own way, with dozens of spell and weapon combinations to toy with. Whether you want to dual-wield whips or kill enemies using only your ass, there’s something for you. No wonder we added it to our roundup of best PC games

Skyrim

It’s the law to include Skyrim on every list like this, despite the fact that everyone and their nan has played it. That’s because Skyrim is almost impossible to ever truly finish. Yeah, you’ve seen all the main story and completed all the guilds, but have you found that weird thing in that specific cave? Have you been to that guy’s house? You almost certainly haven’t.

Minecraft

The definition of a true sandbox game, Minecraft is whatever you want it to be. Build a roller coaster to ride with your friends, fight interdimensional dragons, fend off hordes of zombies, or recreate the Sistene Chapel. Once you’ve done everything there is to do in vanilla Minecraft (approx 10,000 years from now), there are always mods and player servers. It’s no wonder this game specifically has sustained the careers of so many YouTubers. 

Horizon Forbidden West

You can do anything you want in Horizon Forbidden West, so long as what you want is to shoot massive robot dinosaurs – and let’s be honest, who doesn’t want that? Where the first game was rather restrictive about how you traversed its massive map, here you get a hand glider, and the ability to swim underwater and climb almost any surface. Later, you can tame flying machines and soar through the skies. While it’s a very combat-focused game, the nature of those battles changes from fight to fight, thanks to smart AI and the ability to prep a battleground with traps in advance. You also learn about the different machines the more you play, getting to know their weaknesses and strengths. It’s up to you how you take them down. 

Ghost of Tsushima

OK, this one is definitely more of a map game – you know, where you go between map icons and complete repetitive tasks – but it’s set in one of the most beautiful worlds you’ve ever seen. It doesn’t feel alive in the same way as Red Dead Redemption 2, but everything is constantly in motion, the wind swaying pampas grass and trees, rippling over grassy plains, and whipping at your character’s clothes. Perfect for a virtual holiday if you don’t mind bloodying your sword. 

Assassin’s Creed Valhalla

Explore England, Ireland, Paris, Norway, some of America, and the land of the gods on foot, by horse, and on a longboat. Ubisoft is known for creating truly huge virtual worlds, but Assassin’s Creed Valhalla feels like eating a footlong Subway sandwich for every meal. Despite its size, it’s content dense, too. Instead of side missions being repetitive activities, each is its own thing, and you often have to figure out what you need to do during them without any handholding. Take part in Viking rap battles, adopt a cat, and pull off more invasions than the British Empire. 

Forza Horizon 5

Video games let you be anything. Even a car. Forza Horizon 5 doesn’t exactly reinvent the wheel (EH? EH? CARS HAVE WHEELS, WAHEY), but this is the most impressive vehicular playground yet. There are volcanoes to speed down, deserts to skid across, and plenty of winding mountain roads. It might be classed as a racing game, but it’s really a driving game – a virtual holiday you can experience at excessive speeds. 

Halo Infinite

Master Chief is back and this time he’s got a little grappling hook. It’s a good job since it’ll help him Spider-Man his way around this new open world. The Halo series has always been a sandbox shooter – each combat arena filled with a fireworks factory of various explosive barrels, all primed for a chain reaction – but Infinite takes that to the next level. It makes a lot of sense in a shooter where you can commandeer tanks, keeps, and alien aircraft. 

Written by Kirk McKeand on behalf of GLHF

[listicle id=1355459]

[mm-video type=video id=01g13cwxrk9b8nfs6k64 playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01g13cwxrk9b8nfs6k64/01g13cwxrk9b8nfs6k64-da9875bf13d32969894a0bfbb44480d1.jpg]