The top-rated video game of each year since Super Mario 64

The best video game of every year, from Super Mario 64 in 1996 to Tears of the Kingdom in 2023.

2023 has delivered several video games contending for all-time classic status, with The Legend of Zelda: Tears of the Kingdom and Baldur’s Gate 3 receiving magnificent review scores from critics – but where do those modern gems rank among the all-time greats?

We compiled the top-rated video games of each year, starting in 1996 with Nintendo 64 classic Super Mario 64.

First, a few ground rules:

  • Most review scores are sourced from GameRankings.com, a now defunct review aggregator that went offline in 2019, but that remains one of the best sources for older review scores. For subsequent years, Metacritic review averages are used.
  • Multi-platform games are listed with the platform that attained the highest review score.
  • Games are listed according to the year they were released in the United States.
  • Minimally changed rereleases on different platforms are excluded. Sorry, Rockstar, you’ll only be getting one entry for Grand Theft Auto V here.

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This TikTok therapist is using Dragon Age to teach emotional growth

A certified therapist with a PhD in human development is using Dragon Age and other video games to teach lessons on emotional growth

A certified therapist with a PhD in human development is using Dragon Age and other video games to teach lessons about emotional growth on YouTube and TikTok. Ryan Earl, who goes by the screenname Dr Mick on social media, believes RPGs and other character-driven games are a helpful vehicle for teaching lessons about communication and understanding others, and his most recent example is Dragon Age (thanks, PC Gamer).

Earl started gaining popularity when Mass Effect Legendary Edition launched in 2021 and gained a following by playing the game from an analytical perspective, using his knowledge and experience as a therapist to inform his decisions. It was a hit with viewers, so Earl expanded to Red Dead Redemption 2, The Last of Us, and other popular games, but decided his next stream would be something different: Dragon Quest Origins, a game he only played once in 2009.

@drmicktok

Reading anxiety by observing pattern change with Sten. #mentalhealth #dragonageorigins #dragonage #bioware #licensedtherapist

♬ original sound – DrMick

Earl hoped the combination of genuine reactions from a newcomer’s perspective and the lack of morality and ethical tags in DAO’s dialogue would lead to something special, and he was right. Earl used examples such as Sten’s seemingly aggressive confrontation with the Grey Wardens to explain the significance of understanding someone else’s position and Alistair preferring to follow than lead as a talking point about the strength of recognizing our own needs, even if they don’t match up with the expectations of others.

His YouTube streams attracted such a dedicated following that some viewers left en masse when he mistakenly incited Wynne to attack him at a crucial point in the game, but he refused to restart and make things right. 

“Videogames in some ways teach bad boundaries,” he said. “They teach people to triangulate themselves in issues and get involved in stuff they shouldn’t get involved in. I think it’s important to know that’s happening in video games because that’s not really how you should operate in real life.”

We’ll probably have to wait a while to see what Earl would make of Baldur’s Gate 3. He’s recently finished Origins’ DLC and is likely going to continue with more Dragon Age next.

Written by Josh Broadwell on behalf of GLHF

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The 15 worst PSP games of all time

Even the worst PSP games show just how versatile Sony’s handheld platform was, with a range of bad RPGs, sports games, and more

The worst PSP games might be awful to play, but even these broken relics of the past show just how versatile Sony’s handheld platform was. You could pretty much guarantee that movie adaptations and some questionable licensed games would make up the majority of the bad games on older platforms. The PSP has terrible games ranging from anime adaptations to sports games, RPGs, doomed ports, and pretty much everything in between, with some poor ideas and some that really just didn’t need to exist on a handheld – not in the mid-2000s, at least.

Final Fantasy 16 and Diablo 4 led strong games sales growth in June

June saw a significant bump in spending growth across the games industry, led by Final Fantasy 16, Diablo 4, and strong hardware sales

June saw a significant bump in spending growth across the video games industry, led by Final Fantasy 16, Diablo 4, and strong hardware sales. Mat Piscatella, executive director of Circana, formerly NPD, said sales totals in software, hardware, and accessories reached $4.7 billion. That’s a nine percent increase over spending in June 2022 and makes June 2023 the second most profitable June on record.

Hardware spending increased 28 percent compared to last year at the same time for a total of $454 million, and the PS5 continues its streak as the year’s best-selling console.

Diablo 4 took the top spot on the software charts, with Final Fantasy 16 in second place, and Street Fighter 6 close behind. These knocked Tears of the Kingdom to fourth place from its top spot in May and put Jedi Survivor in seventh, following its stint in the top three the previous month. 

Other notables on the chart include Spider-Man Miles Morales,  which jumped up to ninth place from its previous position in 31st, helped no doubt by the announcement of Spider-Man 2’s release date during Summer Game Fest. Story of Seasons: A Wonderful Life debuted at number 17 and pushed God of War Ragnarok down to 18th.

On the yearly sales charts, Tears of the Kingdom remains in second place, with Diablo 4 entering at number three. Final Fantasy 16 landed at ninth place and Street Fighter 6 in 10th. Piscatella said Street Fighter 6’s launch sales were double those of Street Fighter 5.

Candy Crush Saga, unsurprisingly, remains one of the best-performing mobile games, though Genshin Impact has dropped off the top 10 list for the time being. That’s perhaps understandable, as the latest round of updates introduced no new characters.

Written by Josh Broadwell on behalf of GLHF

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We may be getting a Dark Souls anime on Netflix

It looks like the next video game adaptation might be a Dark Souls anime on Netflix, if a new leak is anything to go by

It looks like the next video game adaptation might be a Dark Souls anime on Netflix, if a new leak is anything to go by. The rumor about a possible FromSoftware anime comes from pop culture site GiantFreakingRobot, which has a fair record of accuracy when it comes to leaks and alleged insider information (thanks, Eurogamer).

The leak comes a few days after Netflix announced a spinoff Castlevania anime following Richter Belmont, following the conclusion of Alucard’s tale.

GiantFreakingRobot didn’t have any other information about what to expect from the anime, other than that it’s reportedly “based on” Dark Souls.

The first Dark Souls’ story almost needs a wiki to understand, but the gist of it is that in the ancient past, four lords inherited Flames that granted them power akin to that of deities. Fast forward a few hundred or thousand years – time is murky in Dark Souls – and the flames are dying, which means the world is dying too. Your job is to somehow restore something like order and life before the last embers flicker out.

Of all the recent video game adaptations, from Halo and The Last of Us to the upcoming Fallout and God of War, Dark Souls certainly has the most narrative potential. FromSoftware’s hit RPG series has a knack for hands-off storytelling that leaves much of the plot to the player’s imagination, even if they manage to piece all the clues together.

Written by Josh Broadwell on behalf of GLHF

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Remnant 2 Lament door puzzle and solution

The Remnant 2 Lament door puzzle is one of the RPG’s most challenging, but this Lament puzzle guide walks you through each step

The Remnant 2 Lament door puzzle is one of the RPG’s most challenging, and it doesn’t help that you have to wend your way through a deadly maze of arrow traps. Once you finally make it through alive, you’ll find yourself in a room full of graves and symbols, with a large dial in front of a larger round door. The solution involves figuring out the right code combination to open the door.

There’s a lot of guesswork involved unless you know what you’re doing. This Remnant 2 Lament puzzle guide walks you through each step of the solution.

 

Remnant 2 review: An ambitious Souls-like that never hits its stride

Our Remnant 2 review breaks down what makes this Souls-like RPG work and where it falls short, including lack of challenge and enemy variety

Remnant 2 left a poor impression for a while. The open-world game‘s introductory sequence is meant to set up the narrative and characters while teaching you the basics, but it’s so tedious and slow that I instantly disliked the leading cast and wanted to skip every cutscene that followed. Things started to pick up a bit when I reached the first world, thanks in no small part to the world design. 

Remnant 2’s worlds are superb. Every main area grabs you as soon as you step foot on the surface and plunges you into a dense, oppressive atmosphere, throwing a new set of environmental hazards and problems to contend with. Yaesha’s dense dying flora lets deadly foes hide almost literally in plain sight, for example, while N’Erud’s expansive plains and fatal fog block you from seeing what’s up ahead – and it’s usually something deadly. Then there’s Losomn, which is a hybrid of fetid sewers and lux strongholds safely ensconced behind plenty of guards.

The problem is that the enemies you encounter in each world aren’t that interesting. Most planets have a pretty limited selection of enemies, and they don’t come at you in challenging ways or combinations. and it rarely combines them in challenging ways. It started to feel like fight-by-numbers, and I lost interest quickly.

When you aren’t pushing through waves of repetitive enemies, you’ll be doing something much more interesting: solving Remnant 2’s excellent puzzles. There’s still a smattering of enemy hordes to deal with, but the emphasis outside the main hub areas is mainly on solving puzzles. 

The puzzles are mostly worth your time, especially the ones that unlock new classes. The Lament dial puzzle can absolutely get wrecked, but that’s an outlier in an otherwise stellar selection of head-scratchers. 

I just wish these weren’t almost entirely optional. The rings you get as a reward are nice, sure, but something more thought provoking on the main path would’ve helped make the main story more interesting and make up for the lack of challenge elsewhere.

That lack of challenge makes character customization difficult to dig into. You have dozens of options in this freeform system, with all the traits, classes, gear, and accessories you could hope for to build a weird lil’ guy, a monstrous force of nature, or whatever you see fit to build. If you spend time getting really good at it, there’s room for min-maxing and making a god of destruction with all the powers you can wield. 

That’s cool, but I never felt like I needed this power.

I rarely struggled on higher difficulty levels against regular enemies. Most bosses took maybe two or three attempts, and I ended up sticking with the rings I liked from the early game, without ever running into negative consequences. I even kept my class’ default weapons until halfway through the game and kept upgrading to keep them current. 

The bosses might have been on the easy side, but they’re still the best part of Remnant 2, which is what you’d hope from a Souls-like game. As with any good Souls-like, each boss is challenging in a different way. Some overwhelm you with numbers, others make clever use of Remnant 2’s status conditions, and a few just slam into you with excessive power.

My favorite was in The Labyrinth, where massive concrete blocks with glowing targets thumped around narrow paths, forcing you to plan very far ahead to hit all of the targets without getting crushed. Granted, I died more to my character’s refusal to jump than the actual blocks, but I still came away satisfied with a unique encounter.

That’s the problem with Remnant 2, though, even thinking back on the stuff I enjoyed, there’s an asterisk next to it of something that annoyed me. The worlds are atmospheric, but traversing them is dull; the puzzles are well thought out, but they’re mostly optional; character building is freeform, but you don’t need to pay it much thought; there’s a story, but it’s so bland it’s barely worth mentioning.

It leaves me in a position where I just don’t see what all the fuss is about. I don’t actively dislike Remnant 2, but every time I started enjoying it, something else would tick me off and snatch that feeling away.

Written by Ryan Woodrow on behalf of GLHF

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Notre Dame football: Former Irish player ratings for Madden ’24

What year Madden was the first you remember playing?

It’ll be another year until EA Sports releases the college football video game again but we’re quickly approaching the release of Madden ’24 for fans of the NFL game.  As the countdown for football is on, the countdown to Madden’s release is celebrated annually as players and gamers alike take note of the ratings that each player gets.

The player ratings have been updated and we decided to go through and find everyone that played college football at Notre Dame to see what they were rated as for the 2024 game.  Below are the rankings we found, sorted from lowest to highest:

The 17 worst PS1 games of all time

Sorting through the worst PS1 games is a trip through the worst ideas, action games, and licensed spinoffs that lived on Sony’s console

Sorting through the worst PS1 games is a journey through the past, a different time of game development and marketing where nearly anything could get approved, and did, and failed miserably. The competition for worst PS1 game is strong, with candidates ranging from the niche first-party games that get quietly brushed under the rug, to bold ideas too ambitious for their time, and some just straight-up awful games that make you wonder whether anyone actually bought them. There’s a Hooters game, for some reason. HBO Boxing tried and failed to revolutionize sports games, and there once was a Star Wars fighting game that barely even functioned and sits, quietly ignored, beside the PS1’s better-known Phantom Menace and Jedi Battles.

NFL: Madden ’24 exclusive ’99 Club’

Who from Notre Dame would be your all-time 99?

It’s that time of year again as we count down to football starting up.  Training camp for college and NFL teams are set to open in a matter of days and to help with the countdown, player ratings for the ever-popular Madden video game have been being released.

Always popular this time of year is the discussion of which players get rated the coveted “99 rating”, being the very best in the game.  EA Sports, who produces the game, has been rolling out the ratings all week and will continue to do so.

On Wednesday they revealed that former Notre Dame great and current Dallas Cowboys offensive guard Zack Martin received a 99 rating.  He’s the first guard to earn the honor since Larry Allen in 2003.

Here is the the running list of players to earn that 99-rating for this year’s game: