Two Wisconsin Badgers break 21 MPH in latest ‘Need for Speed’ ranking

See where the fastest Badgers fell in head strength and conditioning coach Brady Collins’ latest ‘Need For Speed’ rankings:

On Monday afternoon, Wisconsin football’s head strength and conditioning coach, Brady Collins’,  released his third ‘Need for Speed’ ranking of the fastest Badgers’ players from this past week.

Related: Wisconsin’s new running backs coach has high hopes for the group

Several of last year’s starters made Collins’ list, including wide receiver Skyler Bell and safety Kamo’i Latu. Although Latu did not quite hit 21 MPH with a speed of 20.99 MPH, he ranked in the top three this week behind receivers Will Pauling and Keontez Lewis.

Lewis was the fastest player in this week’s list with a blazing-fast speed of 21.7 MPH. This was the highest speed in Collins’ rankings since WR Will Pauling recorded 21.35 MPH last week. It should be exciting to see what Lewis can do in his second year with the Badgers after transferring from UCLA last season.

It is great to see the progress that Wisconsin players are making in their first winter conditioning program under Collins and head coach Luke Fickell.

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Need for Speed Unbound tips and tricks to conquer Lakeshore City

We’ve put together some Need for Speed Unbound tips and tricks to help you get started.

Need for Speed Unbound is finally here, and while we’re still wondering what took EA so long to officially reveal itwe even asked the creative director, in fact – during its three-day early access it’s vibed with the community as a fun open-world arcade experience. We will still need a few days before we can provide you with a complete review but we’ve already put together a good ten hours in the game and have put together some Need for Speed Unbound tips and tricks.

First off, you should always clear the map in a given part of the day – morning or evening – before moving on, so you don’t lose events irretrievably. But there’s more…

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Creative Director Kieran Crimmins on why NFS Unbound reveal came so late: ‘sorry we couldn’t talk earlier’

It’s a game that took everyone by surprise.

When looking at Need for Speed Unbound, few things catch your eye more than its anime aesthetic. But the artistic inspirations aren’t as obvious as you might think. it’s more wall piece than One Piece, taking cues from street artists around the world.

It’s a game that took everyone by surprise, thanks to that bold visual style and the fact it’s launching in just over a month. Criterion wanted to show the world sooner, according to creative director Kieran Crimmins.

“That wasn’t my choice,” he explains in an interview with GLHF. “Because I’m not a marketer, and I don’t put together the marketing. But I believe the strategy behind that is that a short marketing window allows us to deliver a really powerful and succinct message to everyone.

“So we don’t leave people hanging for ages for like, when’s the next update, what’s happening next, and, you know, leave people in the lurch.

“And not only that, it can really break through – there’s a lot of stuff happening in the world, there’s always a lot of stuff. So, by having a really, really compressed marketing, then we can get our message really concise and really strongly across in a very short amount of time.”

Of course, there’s a downside to it, which is leaks. We’ve known for a long time that EA and Criterion Games were working on a new Need for Speed game that would have been carrying an “anime aesthetic” of sorts. And that’s because of insiders spoiling the reveal of the game while developers (and marketers) were still working on it behind the scenes.

“Yeah, that stuff can be quite painful as well, because, you know, we’re always desperate to show it off,” says Crimmins. “But that was it. I still believe this is a very, very good marketing strategy. But yeah, I could see why it would leave people frustrated sometimes.

“So, sorry we couldn’t talk earlier. But at least everyone gets to see something every week now. So the news is coming thick and fast.”

Internally, this hasn’t taken away anything from the pleasure of being back to Need for Speed

Criterion Games has worked on the franchise as co-developer during Ghost Games’ tenure – three games, including Need for Speed, Payback, and Heat – and is now back to work on it as the main developer again after the Most Wanted remake.

“So, for us, it felt like we never stopped, we just jumped back onto if anything – it’s like an old pair of boots,” Crimmins says. “We always worked with the other studios working on Need for Speed. So it’s not like we were apart from the development process. And we were always, you know, sharing knowledge and helping out where we could.

“But to take the lead was actually refreshing and exciting for our team, because it’s a franchise that we deeply, deeply love in the studio. And there’s so many passionate people that are passionate about all the different versions that the franchise has been throughout its history.

“So, when we got the news that we were going to be able to do it, as you can imagine, there was a big celebration. I was very excited that we could give something back to that franchise again.”

Written by Paolo Sirio on behalf of GLHF.

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Need For Speed Unbound’s new gameplay trailer is plenty stylish

EA’s premiere racing series is looking better than ever in Unbound.

It’s hard to believe Need For Speed Unbound is coming out soon, partially because its reveal was only last week. As such, Electronic Arts (EA) is looking to shift the hype into overdrive with a new teaser.

On Tuesday, EA released another Need for Speed Unbound trailer. This one focuses on risk and reward gameplay mechanics, specifically how messing with cops increases your notorious reputation. Avoiding a trip to the slammer will net extra spending money too. So successfully evading the police isn’t just for show — even if bragging rights are always a plus.

Check out the latest Need for Speed Unbound trailer below. It’s quite a beauty, that’s for sure.

Criterion Games, the studio best known for Burnout, is developing Need for Speed Unbound with a distinct anime-like art style. Though if you’re not keen on those cartoony fishtailing effects, don’t worry- you can be turned off. Customizing everything seems to be a big part of the game, right down to how players whip around. 

Need for Speed Unbound is coming out on Dec. 2, 2022, for PS5, Xbox Series X|S, and PC. It’ll be cross-platform too, so pick whatever version you like without knowing friends might go with something else.

Written by Kyle Campbell on behalf of GLHF.

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Need For Speed Unbound’s colorful effects can be turned off

Not everyone is into the new Need For Speed’s driving animations, but that aesthetic isn’t permanent.

Hot after the official Need For Speed Heat reveal, Electronic Arts (EA) has announced that those cartoonish driving effects are entirely optional.

On Tuesday, Electronic Arts (EA) released a new gameplay clip of Need For Speed Unbound going over customization options More specifically, how you can toggle those anime-like tier burnout effects on and off. 

“Yes, you can turn the effects off,” EA said on Twitter. “In fact, you can choose to never put them on in the first place. Just like any other part of a car.”

It seems like a solid choice for anyone who prefers more realistic racing, even if developer Criterion Games is striving for something more stylish.

“We wanted to deliver an art style that matters for gameplay, one that clearly celebrates player actions, enhances the player experience, and rewards them along the way,” Darren White, art director on Need for Speed Unbound, said in a press release. “We wanted to take players to that next level in Need for Speed Unbound with our driving VFX, which we call ‘Tags.'”

We’ll find out if this aesthetic works when Need for Speed Unbound is coming out on Dec. 2, 2022, for PS5, Xbox Series X|S, and PC.

Written by Kyle Campbell on behalf of GLHF.

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EA reveals Need for Speed Unbound, set for holiday 2022 launch

The new Need for Speed game combines hyperrealism with a fresh street art style and emphasis on customization

Barely a day after some of the game’s assets leaked online, EA unveiled the newest Need for Speed game, Need for Speed Unbound with a stylish new trailer and what seems like a bold new direction for the racing game series. NFS Unbound will release on Dec. 2, 2022, and follows an ambitious young newcomer to the street racing scene as they attempt to work their way through the ranks to claim the city of Lakeshore’s top prize during the ultimate street racing competition.

While racing competitions and avoiding the pesky police are hardly new concepts in Need for Speed, Unbound’s art style is new and unique. EA juxtaposed street art with realistic cars and city settings and ended up with an eye-catching result.

EA also partnered with rapper A$AP Rocky and AWGE to create NFS Unbound’s soundtrack and worked with designers from across the world to create a suite of customization options, including clothes, accessories, and options for tailoring your car’s appearance

The racing genre has no shortage of competitors. Forza Horizon 5, Gran Turismo 7, and F1 22 aren’t even a year old yet and have their own spin on car realism and gorgeous locations, so Need for Speed blazing a new path with a fresh identity seems like a promising move from the storied franchise.

Written by Josh Broadwell on behalf of GLHF

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Need For Speed Unbound leaks ahead of official reveal

The next installment in EA’s high-speed franchise is getting a proper unveil later this week.

Another installment in the Need For Speed franchise is getting shown off later this week. However, the actual title seems to have leaked ahead of time.

On Tuesday, Electronic Arts (EA) announced that a trailer for an all-new Need For Speed game is coming Thursday, Oct. 6, 2022, at 8:00 A.M. PDT // 11:00 A.M. EDT // 3:00 P.M. GMT. It’ll be live on the official YouTube channel come go-time here

There’s no telling what the trailer will entail, but we do know the game’s actual title seemingly is: Need For Speed Unbound. Ahead of the reveal event, EA’s website briefly hosted an image that kinda-sorta spoiled the surprise. Check it out for yourself below.

Of course, this could be a label for something else within the game. So as ever, don’t take this leak as gospel.

There hasn’t been a mainline series entry since Need For Speed Heat by EA Gothenburg came out in 2020. Criterion Games, the studio primarily responsible for Burnout, is behind the upcoming franchise revival. Rumors are floating about claiming that Need For Speed Unbound will be out within the next few months — though there’s no telling if that’ll happen.

It’s been a pretty big year for racing games already between F1 22 and Forza Horizon 5‘s Hot Wheels DLC. So another Need For Speed would round things out nicely.

Written by Kyle Campbell on behalf of GLHF.

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10 racing games to play if you like ‘Forza Horizon 5’

From ‘Gran Turismo Sport’ to ‘Mario Kart 8 Deluxe’, here are some great alternatives to ‘Forza Horizon 5’.

Another Forza Horizon release. Another cinematic adventure featuring a monstrous car collection and visuals worthy of a spit-take. The metronomic consistency would get boring, if it were possible to be bored by exquisite racing games like Forza Horizon 5

As many of us prepare to spend the foreseeable kicking up dust around the salt flats and partaking in all manner of rumbles in the jungles of Mexico in Playground Games’ new open-world racer, a wider genre of similarly wondrous titles jostles for position just out of view, gesturing wildly to catch our attention.

As we set our headlamps to full beam, gosh – look. Ten masterfully crafted alternatives to Forza Horizon 5.

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