Former WoW and Elden Ring devs are making an AI MMO and it seems awful

A group of former WoW and Elden Ring devs is making an AI MMO called Avalon, and it sounds like a buzzword-fueled nightmare

[anyclip-media thumbnail=”undefined” playlistId=”undefined” content=”PHNjcmlwdCBzcmM9Imh0dHBzOi8vcGxheWVyLnBvcHRvay5jb20vYW55Y2xpcC13aWRnZXQvbHJlLXdpZGdldC9wcm9kL3YxL3NyYy9scmUuanMiIGRhdGEtYXI9IjE2OjkiIHB1Ym5hbWU9IjE5OTgiIHdpZGdldG5hbWU9IjAwMTZNMDAwMDJVMEIxa1FBRl9NODMzNSI+Cjwvc2NyaXB0Pg==”][/anyclip-media]

A group of former WoW and Elden Ring devs is making an AI MMO called Avalon, and it sounds like a buzzword-fueled nightmare. “Former Elden Ring devs” is also a bit of a stretch, but we’ll get to that in a minute.

The MMO Avalon is from a new studio also called Avalon, led by EverQuest creator Jeff Butler. At the center of the project is the goal for players to create their own stories, levels, and pretty much everything else. It sounds a lot like the push toward emergent storytelling that Rod Humble and Paradox are embracing in the life sim Life By You, but with a catch. 

Avalon is using Popul8 to create all the game’s NPCs. Popul8 is the same AI tool that Colossal Order used in Cities Skylines 2, responsible for rendering thousands of individual teeth, tanking performance, and giving us NPC masterpieces like this terrifying child.

It also suggests a pretty archaic approach to MMOs, where characters exist just to fill a void and give quests. Non-story experiences might be a big part of what keeps hardcore fans playing an MMO after the main story ends, but characters, their place in the world, and even how they look and dress are significant reasons why people flock to games like World of Warcraft, Final Fantasy XIV, and even Palia. The FFXIV community lost its collective mind over G’raha Tia eating a taco in the Dawntrail trailer, and that’s not the kind of reaction you’d get from some AI-generated amalgamation of tropes and nightmares.

Amazon took a similar character-and-narrative-lite approach to New World, which debuted with nearly 1,000,000 concurrent players and, six months later, dropped to under 50,000. It hasn’t recovered since.

Then again, it doesn’t look like writing is a big focus at Avalon. A look through the team roster shows only Butler – the studio’s self-described “lore master” – and one or two others whose roles exist outside management and technical expertise. Since Avalon wants Avalon to be a metaverse game with NFT objects you can use in shared universes, that skew toward tech knowledge is probably to be expected – and maybe a little concerning. NFT games don’t have the best track record for success and feel like work more than entertainment, and metaverse ambitions have cost companies millions of dollars with no worthwhile results.

The tagline about the team’s collective experience is also a bit strange. The Assassin’s Creed experience comes from Jean-Philippe Barrette-LaPierre, a former AI engineer at Ubisoft, with most of the Blizzard experience coming from former test manager Ed Hocking. Only one person listed has Elden Ring publisher Bandai Namco on their LinkedIn history, Zack Karlsson, but that was in 2010, long before Elden Ring was a thing.

Roughly a quarter or a third of the team hails from CyberDream, an Orlando-based VR studio.

It’s an odd claim to make, but this is the games industry, which is infamous for not crediting people’s work properly.

Whether Avalon can live up to its lofty ambitions or go the route of New World remains to be seen. Development is ongoing, and there’s no anticipated release date yet.

Written by Josh Broadwell on behalf of GLHF

Cozy MMO Palia is coming to the Epic Games Store

Singularity 6’s cozy MMO Palia is coming to the Epic Games Store with every content and quality-of-life-update available so far

[anyclip-media thumbnail=”undefined” playlistId=”undefined” content=”PHNjcmlwdCBzcmM9Imh0dHBzOi8vcGxheWVyLnBvcHRvay5jb20vYW55Y2xpcC13aWRnZXQvbHJlLXdpZGdldC9wcm9kL3YxL3NyYy9scmUuanMiIGRhdGEtYXI9IjE2OjkiIHB1Ym5hbWU9IjE5OTgiIHdpZGdldG5hbWU9IjAwMTZNMDAwMDJVMEIxa1FBRl9NODMzNSI+Cjwvc2NyaXB0Pg==”][/anyclip-media]

Singularity 6’s cozy MMO Palia is coming to the Epic Games Store with every content and quality-of-life-update available so far. This marks the first time the free-to-play game is available outside Singularity 6’s own launcher, as the developer gears up to launch it on other platforms, including the Nintendo Switch, later in 2023.

“Epic Games is a pioneer in establishing an accessible platform that publishes video game content that appeals to its community,” Anthony Leung, Singularity 6 co-founder and CEO, said in a statement. “Palia is a perfect fit on the Epic Games Store, and offers the Epic Games community, and existing Palia players, an opportunity to make even more meaningful in-game connections via community-driven gameplay and life-sim mechanics that create a sense of belonging among players.”

Palia’s launch on Epic – and subsequent platforms, when it happens – brings with it all current updates. These include the fan-requested “Hotdari” update that makes Hodari a romanceable NPC, a Halloween update, and the platformer-inspired Palia obstacle course. There’s also a suite of new outfits, quests, and recipes to dig into, so whether you’re keen on uncovering the world’s mysteries or just kicking back in your garden, there’s plentyof ways to spend your days.

Palia is all about just chilling as you see fit. There’s a big world to explore and quests to complete with friends in multiplayer play, or you can get chummy with the locals and help with their problems. If you’d rather hang out at home all day, like me, you can do that as well. Palia lets you design every aspect of your home, cook lavish meals for your friends, or just vibe in the garden and watch the clouds roll by.

In other words, if you like the sound of an Animal Crossing MMO, this is probably for you.

Written by Josh Broadwell on behalf of GLHF

Blue Protocol has the makings of a strong anime MMO

We played a bit of Bandai Namco’s MMO Blue Protocol and spoke with Amazon Games about bringing the anime game to North America and Europe

Anime MMOs are the hot new thing, thanks in large part to HoYoverse’s international success with Genshin Impact and, more recently, Honkai Star Rail. Bandai Namco normally makes a name for itself in this space with the single-player Tales of series, but the Tokyo-based company recently launched Blue Protocol, its own anime MMO. Unlike with some of the studio’s previous games, the days of Bandai Namco RPGs never leaving Japan are, it seems, well and truly over. Amazon Games is bringing it to North America and Europe sometime in 2023.

“Bandai Namco has a very particular vision it wants for the game and it comes through the art style, it comes through the gameplay, and they want to make sure that it reaches that mass market,” Amazon Game Studios’ franchise leader Mike Zadorojny tells us.

[mm-video type=video id=01h66c3z3ya5h9v64p14 playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01h66c3z3ya5h9v64p14/01h66c3z3ya5h9v64p14-291857b7dd4cf29c8bd11831e41fb95c.jpg]

We had a chance to go hands-on with Blue Protocol and came away impressed with the potential of its world and storytelling.

It feels like a fully-fledged, big-budget Bandai Namco RPG out of the gate – no half-measures. Blue Protocol kicks off with a lengthy anime music video, like what you’d find in a Tales game, full of lingering shots of characters and what look like important locations.

This attention to the world and characters is intentional, as Bandai and Amazon have plans for Blue Protocol’s future. 

“I think the big difference is it’s not just a game, it’s an IP,” Zadorojny says. “The experience is great. You get in there, it sets the tone and sets the stage for everything. But what else can we do with it? I think that’s the question that we’ll be answering over the next few years.” 

Zadorojny stopped short of saying whether Amazon and Bandai have plans for a Blue Protocol anime, but given the volume of video game adaptations on TV, we wouldn’t be surprised to see it happen.

That’s a long way down the road, though. The Blue Protocol game has to prove itself first, and if what we played is any indication, that shouldn’t be too hard. 

Blue Protocol is an action MMORPG, and we were able to see some of the battle system’s complexities when we entered a dungeon with five other players.

The party has the usual range of classes you’d expect in an MMO, including healers and tanks. Even though we were all newbies with just minutes to prepare in advance, each player was pulling off snazzy combos and smashing down huge monsters like it was second nature.

The dungeon itself was a bit less flashy. The one we experienced was linear, with frequent stops where we were forced to eliminate a certain number of monsters before moving on. In this dungeon at least, the focus is very clearly on combat instead of puzzles, and there were even opportunities to come up with some strategies and enemy placements to make the most of our combined efforts.

For example, some areas have enemies on high platforms that you can bring down with explosives, while others let you sneak up and shove foes off a cliff and avoid battle altogether.

Combat is all well and good, but an RPG needs a strong story to carve a place for itself as well. Zadorojny said Bandai and Amazon are committed to building an impressive narrative for Blue Protocol, one that stretches well beyond its launch version. Like most live service games, Blue Protocol will unfold in segments over time as new updates roll out.

Central to the plot are those characters you see in the initial opening cinematic. Your own hero is one you create yourself, but the supporting cast sticks with you throughout the journey, helping you understand the world and your place in it – though, admittedly, we didn’t get to see much of that.

We’ll have to wait a while longer to find out more about Blue Protocol’s world and the people who call it home,  but for now, you can sign up to be a beta tester for the Western version of the game now on the Blue Protocol website.

Written by Josh Broadwell on behalf of GLHF.

Cozy MMO Palia is getting an open beta on PC soon

You’ll have a chance to try Palia, the cozy MMO from a dev team including former World of Warcraft and Riot devs, soon

You’ll have a chance to try Palia, the cozy MMO from a dev team including former World of Warcraft and Riot devs, soon. Developer Singularity 6 announced a Palia closed beta set to start on Aug. 2, 2023, for those who sign up with their registered account, and the open beta will begin on Aug. 10, 2023. If you take part in the closed beta, your account will carry over to the open beta, so you won’t have to start over again.

Palia will eventually launch on multiple platforms, but this beta is only for PC.

Singularity 6 also released a new trailer showcasing Palia’s starting region, a bucolic region of rolling fields, charming villages, and steam-powered windmills with elves and at least one adorable robot wearing a straw hat calling it home.

Palia is built around kindness and cooperation, a safe place for people to explore, work together, and just escape from the worries of life for a little while. Singularity 6 promises a robust story, complete with character relationships and plenty of questing, but you can also just sit back and build a house or create a lovely garden. 

It’s essentially what you get if Animal Crossing and Dreamlight Valley had an online baby, with some elves and adorable robots thrown in for good measure.

“We designed Palia to challenge genre conventions and bring people together in a cozy MMO where they can forge new friendships, and we’re thrilled to finally welcome new players to create the coziest versions of themselves,” Aidan Karabaich, Singularity 6 co-founder and director, said in a press release. “We’ve worked hard to create an experience that feels like a relaxing home away from home, and we view our Beta phase as the next step in a continuous journey to expand and improve the game alongside our players. We hope you’ll join us.”

Written by Josh Broadwell on behalf of GLHF

[mm-video type=video id=01fw0vx38z2af3dc5ten playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01fw0vx38z2af3dc5ten/01fw0vx38z2af3dc5ten-deae1cc2c2a040c9180b364b8145fedd.jpg]

Throne & Liberty preview: A fresh take on MMO fantasy

Throne & Liberty, a new MMO from Amazon Games Studios, plays it safe with structure, but puts a promising twist on the fantasy setting

World of Warcraft might be underwhelming for some players, but the likes of Lost Ark and Final Fantasy XIV have proven that MMOs are here to stay. There’s plenty of competition in the space, even just with those titles, but Throne & Liberty from NCSOFT and Amazin Games is attempting to set a new bar for fidelity in open-world, free-to-play MMOs.

GLHF had a chance to check out a demo during Summer Game Fest, and the first thing that stands out is how striking Throne & Liberty is. There’s an initial Breath of the Wild, Bethesda-like step-out moment, where your player character pushes open some doors to emerge from a dark cave for the first time, and you’re treated to a cinematic sweep over the landscape, whose horizon is dominated by a giant tree that’s erupting with cherry blossoms. 

Characters animate surprisingly well in cutscenes, with highly expressive faces and gentle life-like movements. The effect is subtle, but characters don’t give the impression of stiff NPCs, which lends the world a little extra believability. The world itself s fairly grounded and realistic as well, or as realistic as a fantasy world can be. It’s a hybrid blend of familiar medieval fantasy with Age of Exploration-era sailors and ships surprisingly well, and the result is something that seems aesthetically closer to Game of Thrones rather than Warcraft or Final Fantasy XIV.

I’m so used to sorcery and fantasy shenanigans that I didn’t even bat an eyelid when a dwarf transformed into a giant golem just to open the massive doors of a castle gate, but what I didn’t expect was that these transformations are a key part of gameplay and exploration. You can sprint across the land as a swift wolf, or, in a fresh twist on the now-ubiquitous paraglider – don some feathers and soar down a steep cliff as a regal eagle. 

Embodying a different creature to travel fast across the world is, frankly, so much more exciting and innovative than hopping on a horse or griffon or what-have-you, and I’m eager to see what other transformations we can look forward to.

As far as gameplay, Throne & Liberty mostly sticks to a traditional MMO setup.  There’s a smattering of busy hub cities full of quests and the occasional secret, combat revolves around managing your skill cooldown timers, and if you’ve played an MMO before, then you know how this all works. That’s not to say it’s bland or predictable, though, thanks to a handful of new ideas thrown in the mix. 

There’s a satisfying, real-time element to combat where you’re prompted to use a counter before getting hit by certain moves, and a good counter will block damage and deal some of it back.

Guilds will play a significant role in Throne & Liberty, with dozens of players facing off against each other during guild battles. Guilds will include roughly 50 to 70 players each and wage war for control over strongholds scattered across the MMO’s map. It sounds a bit like Planetside 2, which also features a continuous battle for supremacy over a piece of the land, and that’s certainly no bad thing.

Nothing I saw of Throne & Liberty blew me away, but the overall package undeniably has potential It’ll be F2P, release on Steam and modern consoles, and has some great visuals, and the promise of large-scale multiplayer encounters is very exciting. The only thing Throne & Liberty really needs to do is stand out in the market.

You can sign up to test Throne & Liberty now via the official Throne & Liberty website.

Written by Dave Aubrey on behalf of GLHF

[mm-video type=video id=01h305wydj6qmxmhed41 playlist_id=none player_id=none image=]

Action MMORPG Tera is shutting down after 10 years

All PC servers are going offline later this summer.

The PC version of Tera, the long-running MMORPG from Bluehole, is shutting down later this summer.

On Wednesday, publisher Gameforge announced that the PC servers for Tera will go offline on June 30, 2022, at 1:00 A.M. PDT // 4:00 A.M. EDT // 8:00 A.M. GMT. Account registration will no longer be possible beginning May 31, 2022, and in-game purchases will deactivate by that date as well. 

“After careful deliberations, the developers of Tera have unfortunately taken the difficult decision to end development of the game, as they feel that they are no longer able to provide the satisfying content that Tera players deserve,” Gameforge’s statement reads. “Instead, they would like to focus their internal development efforts on other projects.”

The announcement page didn’t mention whether this decision would affect Tera’s console ports, other than noting that migration options won’t be an option. Since Krafton publishes the Xbox and PlayStation versions of Tera rather than Gameforge, console fans can likely breathe easy.

It’s always sad when this sort of thing happens. Tera initially came out in North America in May 2012, so this shutdown is coming just after the game’s 10th anniversary. Rough way to go out. 

However, there are plenty of brilliant MMORPGs out there for Tera fans needing a new virtual home. Elder Scrolls Online is free-to-play right now, World of Warcraft is getting the Dragonflight expansion along with Wrath of the Lich King Classic servers, and Final Fantasy 14 is incredible. So there’s no shortage of options!

Written by Kyle Campbell on behalf of GLHF.

[mm-video type=video id=01fw0vx38z2af3dc5ten playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01fw0vx38z2af3dc5ten/01fw0vx38z2af3dc5ten-deae1cc2c2a040c9180b364b8145fedd.jpg]

[listicle id=1845434]

Black Desert is free to keep for a limited time

Scoop up the PvP centric MMORPG at no additional cost.

Anyone with even a passing interest in MMORPGs should take advantage of Black Desert’s limited-time free deal.

Black Desert will be free-to-keep until April 13, 2022, at 10 A.M. PDT // 1 P.M. EDT // 5 P.M. GMT. Unlike other MMORPG free trials like what’s currently happening with New World, you get to keep Black Desert permanently at no extra cost. The offer is available on Black Desert’s official storefront and Steam.

This offer will also give you access to the Eternal Winter expansion, which came out this week. It adds new zones, monsters, and tons of sweet gear. After all, half the appeal of any good MMORPG is the loot.

Black Desert came out several years ago and was a massive hit in Korea. In the west, it’s nowhere near as big as World of Warcraft, Final Fantasy 14, or Lost Ark, but it’s pretty different from either of those. PvP is Black Desert’s primary appeal, though it also has a thriving economy if market board antics are your thing.

So if you’re in dire need of a new adventure, it can’t hurt to give Black Desert a shot. Its character creator is incredibly robust and fun to play around with, if nothing else. 

Written by Kyle Campbell on behalf of GLHF.

[mm-video type=video id=01ft4g3zhm9s2z9f6sbb playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01ft4g3zhm9s2z9f6sbb/01ft4g3zhm9s2z9f6sbb-6752bdf5a37c47959fbba00ce0f926a3.jpg]

[listicle id=1399397]

Lost Ark surpasses 20 million players globally

Amazon Games and Smilegate’s action MMORPG is a massive success thus far.

The inexplicable success story that is Lost Ark continues as yet another massive milestone is shattered. 

On Monday, Amazon Games and Smilegate announced that Lost Ark has seen more than 20 million global users. The monstrously successful western launch alone brought in an additional 4.7 million players in addition to the regions where action MMORPG was already live.

“Overall, the excitement surrounding Lost Ark from around the world is quickly gaining steam, as evidenced by the growing number of global players,” Christoph Hartmann, VP of Amazon Games, said in a press release. “Together with Smilegate, we are committed to supporting the growing community with a robust roadmap of updates in the years to come.”

With that success has come growing pains, though. Server congestion was so bad during release week that login queue memes were all over social media at the time. Amazon Games was quick about getting another slew of servers up for the European region, which seems to have mostly fixed the issues.

It’s always hard to tell when an MMORPG has legs on top of an initial player boom, but Lost Ark already has heaps of content coming from the original Korean version, which western fans will begin seeing soon.

Written by Kyle Campbell on behalf of GLHF.

[mm-video type=video id=01fvf2wts8wgemecw2j5 playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01fvf2wts8wgemecw2j5/01fvf2wts8wgemecw2j5-84ac089c670cbb06a8686e5543c4a3e8.jpg]

[listicle id=1845013]

New World of Warcraft expansion will be revealed in April

A mobile Warcraft title will show itself soon after.

The next major expansion for World of Warcraft is getting a reveal on April 19, 2022.

On Monday, Blizzard made a post regarding the future of the franchise. Warcraft general manager John Hight didn’t mince words regarding what fans of a certain MMORPG can expect. 

“On April 19, the World of Warcraft development team will reveal the next expansion,” Hight said. “We’re excited to show you what we’ve been working on and where your adventures in Azeroth will go next.”

Hight also mentions World of Warcraft Classic, which recently saw rumors about Wrath of the Lich King getting its own set of classic servers. Who knows if those whispers will come into fruition, but it’s looking likely.

The post also confirms that we’ll see the mobile Warcraft title sometime in May. There is no definite date on that reveal yet, but it’s probably reasonably far along if Blizzard is nearly ready to show it.

The past several months have been turbulent at Blizzard, as the company still deals with allegations of abuse and harassment. Not to mention that whole being bought by Microsoft deal that went down just a few weeks back.

Written by Kyle Campbell on behalf of GLHF.

[mm-video type=video id=01fw0vx38z2af3dc5ten playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01fw0vx38z2af3dc5ten/01fw0vx38z2af3dc5ten-deae1cc2c2a040c9180b364b8145fedd.jpg]

[listicle id=1845434]

Lost Ark offers extra Founders Pack rewards to encourage server transfers

Get more goodies for swapping worlds.

Anyone that got in on Lost Ark’s early access period via the Founders Pack is eligible for more goodies. After moving to a new server, that is. 

A Thursday post on Lost Ark’s website explains that the development team is trying to alleviate the ongoing server queue issues by offering players an opportunity to switch to lower-population servers. The trouble is, folks are reluctant with transfers since they might lose those Founder’s Pack rewards — well, that’s no longer an issue.

“Players have let us know one of the reasons they are reluctant to switch to lower population servers is because many of them have already redeemed their Founder’s Packs on another server,” reads the statement. “To help combat this and make exploring new servers a more reasonable choice, we will be granting ALL Founder’s Pack purchasers that redeem their pack by Monday.”

That’s right, the Lost Ark Founders Pack will be redeemable until Feb. 14 at 12 P.M. PDT // 3 P.M. EDT for existing owners.

All Founder’s Pack rewards will be in your inventory on the new server if you take up this semi-promotion. Keep in mind this is a one-time grant after transferring.

Lost Ark’s free-to-play component was supposed to launch Friday morning, but Amazon Games delayed it at the last minute. That could change soon, but if not, at least the development team is keen on making sure things go over as smoothly as possible.

Written by Kyle Campbell on behalf of GLHF.

[mm-video type=video id=01fqmm392cd3652x3drr playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01fqmm392cd3652x3drr/01fqmm392cd3652x3drr-f458f0c2ee01f00511e1a95aa32ad03d.jpg]

[listicle id=1357937]