Zombies are back in ‘Call of Duty: Vanguard’

More like, Call of the Living Dead.

Zombie mode is making its glorious return in Call of Duty: Vanguard, Activision announced Thursday. 

“Zombies,” as it’s more commonly known, is one of the series most popular modes — and we’ve not seen it for several years. So its return in Call of Duty: Vanguard is a welcome surprise. After all, who doesn’t love grouping up with some friends to crack some undead skulls of the concrete? Nobody, that’s who.

Zombies in Call of Duty: Vanguard  looks like it’ll be pretty similar to how it was in past entries in the series. At least, if the trailer is any indication, check it out for yourself below. 

There’ll be an extended gameplay reveal for the mode tomorrow for anyone that can’t wait to see more. Though Sledgehammer Games and Treyarch, co-developers of Call of Duty: Vanguard, did leave us with some interesting nuggets of information today. Chiefly among them that this will continue the Dark Aether storyline. 

Vanguard Zombies reveals that entities from the Dark Aether dimension had contact with humans going back centuries,” Treyarch said  on Call of Duty’s  blog. “We’ll get a better sense of what was happening in the Dark Aether before the events at Projekt Endstation changed everything.” 

It’ll be interesting to see the full breakdown from Sledgehammer and Treyarch tomorrow. Yesterday, Activision announced its new Ricochet anti-cheat would be coming to Call of Duty: Vanguard as well. So at least we know none of those undead buggers will be cheating! 

Written by Kyle Campbell on behalf of GLHF

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Ricochet is the new anti-cheat system coming to ‘Call of Duty: Warzone’

Activision is cracking down hard on Warzone cheaters.

After years of cheaters ruining everyone’s fun in Call of Duty: Warzone, Activision announced a new anti-cheat system called Ricochet. 

“The Ricochet Anti-Cheat initiative is a multi-faceted approach to combat cheating,” Activision said in a post on Call of Duty’s  blog. “Featuring new server-side tools which monitor analytics to identify cheating, enhanced investigation processes to stamp out cheaters, updates to strengthen account security, and more.” 

What sets Ricochet apart from Call of Duty: Warzone’s past anti-cheat programs is its kernel-level driver. While kernel-level anti-cheat solutions have worked great for games like Valorant, there’s baggage associated with them since they can monitor whatever you do on your computer. 

Activision was quick to address any concerns over kernel-level drivers in the same post, however.

“In its initial rollout on Call of Duty: Warzone, the kernel-level driver will only operate when you play on PC,” Activision said. “The driver is not always on. The software turns on when you start Call of Duty: Warzone and shuts down when you close the game. Plus, the kernel-level driver only monitors and reports activity related to Call of Duty.

Ricochet is also coming to Call of Duty: Vanguard at release, which is excellent considering even the game’s beta was full of cheaters. Hopefully, Ricochet makes a real difference. 

Written by Kyle Campbell on behalf of GLHF

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‘Call of Duty: Vanguard’ already has a cheating problem

Cheaters are slithering into the open beta.

Call of Duty: Vanguard isn’t out until Nov. 5, but cheaters are already gearing up to ruin everyone’s fun in it. Not only are cheating platforms are offering lifetime access to cheats well ahead of Call of Duty: Vanguard’s release date, but players are already running into cheaters during the open beta, Waypoint  reported Tuesday. 

Reports of cheating during the open beta began pouring in almost immediately. Most commonly, wall-hacks and aim-bots, among others that give cheaters massive advantages over people playing legitimately. How can this start happening before Call of Duty: Vanguard is even out, you ask? Well, it’s because Call of Duty’s back-end software has been the same for years.

“The core of the [Call of Duty] engine hasn’t changed much during the life of the franchise, so porting a cheat from one game to another has always been very easy,” an anonymous source said via Waypoint. “Cheat developers have extra incentives to get that working during beta: it’s good publicity for them to be the first, and that allows them to capture screenshots and videos for marketing. Most usually give the cheat free to their existing customers. Some even go free for everyone.”

Check out a clip of aim-bot cheats in Call of Duty: Vanguard’s open beta for yourself below.

None of this should come as a surprise to anyone that plays Call of Duty: Warzoneas that game is rife with cheating. However, Activision is rolling out a new anti-cheat system for Warzone and Vanguard to alleviate the cheating problem. Here’s to hoping that’s the case, anyway. 

Written by Kyle Campbell on behalf of GLHF

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‘Call Of Duty: Vanguard’ looks rough on Xbox due to awful graphical bugs

Exploding pixels everywhere!

If you’re planning to spend some quality time with Call of Duty: Vanguard during its multiplayer beta this weekend, know that the Xbox versions look pretty messy. All sorts of bizarre graphical issues are plaguing players on the platform, GameSpot  reported Thursday

These visual glitches range from blurred, staticky particle effects to full-on explosions of pixels, rendering the game basically unplayable. Developer Sledgehammer Games is aware of the issues and believes playing the game at a refresh rate of 120Hz is causing the problems. 

“We have confirmed that the Xbox graphical error is solely based on the 120hz setting regardless of resolution,” Sledgehammer said in a statement on Twitter. “Thank you for your reports.”

A fix for these problems has yet to go out just yet, with loads of players still reporting these ghastly glitches. Take a look at a few examples for yourself below.

Pretty nightmarish stuff. However, it’s important to remember that the whole point of a beta is to report bugs like this so the developers can squash them in time for the actual release date. With Call of Duty: Vanguard not hitting storefronts until Nov. 5, there’s plenty of time for Sledgehammer to iron these kinks out. 

Written by Kyle Campbell on behalf of GLHF

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