Battlefield 2042 is out and it’s a lot of fun, but the launch has been more chaotic than two teams of 64 players fighting inside a tornado. From myriad bugs to balance problems and server issues, it’s been a rough ride. Luckily, Dice and EA are working on some patches to smooth some of the biggest issues out.
Here are some of the biggest changes coming in the next Battlefield 2042 update:
- Reduced spread globally when zoomed and moving.
- Improved stationary zoomed accuracy for many weapons.
- Spread now decreases faster and earlier when pacing shots. This means more success with single-fire or short bursts.
- Hovercraft health and damage reduction.
- Nightbird’s 20mm Cannons splash damage reduction.
- Increased PP-29 vertical recoil to ensure that the weapon does not overperform when engaging outside of its intended combat range.
- Improved Soldier Revives, addressing ‘unable to revive when a Soldier dies close to an object, or wall’.
- A respawn protection system that will help to prevent any extraneous issues that can leave a player in a downed state for too long, and force a manual respawn when required.
- Re-enabling our UAV-1 Interaction in Battlefield Portal, available on our Battlefield Bad Company 2 maps.
- Dispersion has been reduced for all weapons except Shotguns, which results in more consistent bullet spread during gameplay.
These changes will take effect tomorrow, Nov. 25. In December, Dice will drop another update to address even more issues.
Among them, we’ll see an NTW-50 nerf, improved matchmaking, the addition of weekly challenges, improved visuals and stability, over 150 map fixes, weapon improvements, Operator tweaks, UI fixes and plenty more besides. You can see the full, extensive list of changes in the Battlefield 2042 blog post.
Written by Kirk McKeand on behalf of GLHF.
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