Street Fighter 6 is already the most popular fighting game on Steam

Just hours after Capcom’s Street Fighter 6 launched, it’s already become the most popular fighting game on Steam

Just hours after Capcom’s Street Fighter 6 launched, it’s already become the most popular fighting game on Steam. Twitter user Benji_Sales first spotted the numbers on SteamDB, which reached significantly higher heights than other hits such as Mortal Kombat 11 and even the popular Dragon Ball FighterZ.

SteamDB shows that, at the time of publication, Street Fighter 6’s concurrent player count is hovering at roughly 62,000. That’s down slightly from the peak of 66, 317, which SteamDB also records as Street Fighter 6’s top 24-hour peak – except it hasn’t even been 24 hours since the game launched.

Mortal Kombat 11’s all-time peak is 35,000, while Dragon Ball FighterZ had 44,300 players at its height, and Guilty Gear Strive peaked at 31,000

Meanwhile, Street Fighter 5’s all-time peak was around 14,000, so this a significant achievement for Capcom’s series.

It’s also not entirely surprising. The fighting genre is notoriously unforgiving, and while Street Fighter is often less complex than its competitors, the barriers for entry were still high in earlier games. Capcom designed Street Fighter 6 as a newcomer-friendly entry, complete with simplified “modern” controls and a robust story mode that doesn’t require going online at all.

The publisher has also enjoyed a string of recent hits, with Resident Evil 4 remake surpassing all others in the horror game series on Steam and helping the company reach record profits during its previous fiscal year.

Written by Josh Broadwell on behalf of GLHF

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Legendary acquires Street Fighter film and TV rights

The production company will work with Capcom.

Legendary Entertainment has reportedly acquired the film and television rights to Street Fighter.

According to The Hollywood Reporter, Legendary Entertainment will work with publisher Capcom on future silver-screen Street Fighter adaptations. No details as to what those projects might be at this time, though.

It’s easy to forget that there’s been a couple of live-action films based on the franchise already. Street Fighter starring Jean-Claude Van Damme, Ming-Na Wen, and Kylie Minogue came out in 1994 – quickly becoming something of a cult classic. Street Fighter also featured the ironic Raul Julia’s last on-screen performance before he tragically passed away shorlty before the movie’s release. 

There’s also Street Fighter: The Legend of Chun-Li, starring Kristin Kreuk, Neal McDonough, and Michael Clarke Duncan, released in 2009 and is by many accounts one of the worst video game adaptations ever. Seriously, Taboo from the Black Eyed Peas played Vega – it was terrible.

Between Sonic The Hedgehog and The Last of Us, video game adaptations are (finally) receiving proper care and attention from big film studios. Legendary Entertainment’s involvement in Street Fighter is quite promising, considering the company put out Pokémon Detective Pikachu, which many still think is the best video game adaptation. The production company is also responsible for upcoming films like Dune: Part Two and The Book of Clarence.

Written by Kyle Campbell on behalf of GLHF.

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Capcom Fighting Collection review – “The fighters time forgot”

Is the Capcom Fighting Collection worth your money? Here’s our full review.

Let’s get this out of the way first: when people think of classic Capcom fighting games, Street Fighter is usually at the top of the list, but only Hyper Street Fighter II is included here. If you’re a Street Fighter die-hard, then you should be looking at 2018’s Street Fighter 30th Anniversary Collection. Instead, the Capcom Fighting Collection is a celebration of the Capcom fighters that time forgot. 

The full Darkstalkers series is included, which means it is the first time that the sequels Vampire Hunter 2: Darkstalkers’ Revenge and Vampire Savior 2: The Lord of Vampire have ever been released outside of Japan. In addition to that, this is Red Earth‘s first-ever port from the arcades onto consoles, and even Cyberbots is having its first home console port outside of Japan. When it comes to Capcom fighting games, these are the prodigal sons, missing for decades, not just another repackage of games we’ve seen in collections a dozen times already. 

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Red Earth might be the most interesting of the bunch. Instead of being a traditional fighting game with a large roster of characters, this took the fighting game formula and turned it into an RPG. There are four distinct playable characters to choose from, and you’ll be taking on huge bosses. This feels more like the boss monsters you fight against in later Marvel VS. Capcom games than a 1v1 fight with a real opponent. But that’s no bad thing – it makes Red Earth stand out as unique among all of Capcom’s arcade games. Plus you can skip to the max level as long as you know the password. Thanks, internet! 

For some players, Super Puzzle Fighter II Turbo and Super Gem Fighter Minimix will take up more time than the other games combined. Super Puzzle Fighter is a classic color-matching game in the same vein as Puyo Pop. Super Gem Fighter Minimix takes the same chibi sprites and pits them against each other in actual combat, with heavily simplified Street Fighter controls and mechanics, combined with a gem collection system that makes it feel a bit closer to Super Smash Bros. than any other Street Fighter

The rest of the games in the package are more traditional fighters, but that’s what we’re here for. Cyberbots is a bit closer to what we might expect, but still offers a unique take on mech combat. You’ll select a playable character, and then you’ll select one of three playable mechs, the combination you choose resulting in entirely different playstyles. The options can feel overwhelming at first, but once you settle into a mech and character combination you like, you’ll soon be dashing around the stage, poking at enemies, and executing command grabs. This is a solid, quick fighter which is pretty traditional once you get past the options. 

The Darkstalkers series is where a lot of the action is, of course. The later games missed out on an arcade release outside of Japan before, and that’s probably down to health not regenerating after you win a round, leading to shorter games, and therefore less gameplay for your quarter when down at the arcade. That’s not a problem when you have infinite credits, and while the later Darkstalkers games are broadly similar, they each include unique characters and stages that make them worth visiting. If you’re playing some games locally with a friend, it’s worth having a go on each. 

Hyper Street Fighter II is considered by some to be the definitive version of the fighting game that changed everything. While it doesn’t carry the same level of nostalgia that playing Street Fighter II on a SNES does, HSF2 does include gameplay modifiers that make it feel very similar to your favorite version of the game, and the version based on Super Street Fighter II Turbo even adds Akuma, just to make it even more appetizing. Fighting game fans will already have a dozen ways to play Street Fighter II, but if any version is missing, this is probably the one you need for your collection. 

Away from the games, Capcom has given the Capcom Fighting Collection the same treatment as other recent arcade compilations. Some lovely original artwork, a catchy soundtrack for the menus, options to play both English and Japanese versions of the games, if available, and a library of concept art for the hardcore fans to gawk at. Each game is emulated well, and there are several scanline filters and scaling options for people who want a pixel-perfect representation of the games. 

If there’s a problem, it’s that there isn’t a definitive collection of Capcom arcade games. There will soon be two Capcom Arcade Stadium compilations, a Street Fighter collection, and now Capcom Fighting Collection. Heck, Capcom Arcade 2nd Stadium is even due to feature both Hyper Street Fighter II and three of the Darkstalkers games from this collection. If you want access to all the Capcom arcade titles, you’ll need to buy them all, but you’ll quickly find a few of them entirely redundant unless you’re going back for a single game unplayable elsewhere. Capcom Fighting Collection is a solid package with great options, including precious online play, but Capcom’s arcade bundles are bringing the value of the games into question.

Written by Dave Aubrey on behalf of GLHF.

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‘Resident Evil’ developer Capcom wants PC to be its primary platform for games

Resident Evil could always use more neon-illuminated keyboards!

Capcom might be known for console games, but the publisher and developer want PC to be its primary platform, Nikkei  reported Friday and summarized in English by Bloomberg  reporter Takashi Mochizuki. Capcom’s President and COO Haruhiro Tsujimoto told Nikkei that the company intends to make this happen soon.

“[Tsujimoto] says the company wants to set PC as [the] main outlet for its game software,” said Mochizuki on Twitter. “By 2022 or 2023, Capcom hopes sales of games on consoles [and] PCs to be [equal].”

It’s not a surprising statement as Capcom has done simultaneous releases between PC and console versions of its games for some time now. A recent example is Resident Evil Village, which came out on PC the same day as its console counterparts. Similarly, Monster Hunter Rise, initially a Nintendo Switch exclusive, will come to PC next summer. That’s including the Sunbreaker expansion too!

Check out the slick trailer for Monster Hunter Rise: Sunbreak for yourself below.

Though Monster Hunter: World’s massive success on PC is likely the motivating factor behind Tsujimoto’s statements — as the game sold exceptionally well on PC. Similarly, Resident Evil 2  did gangbusters on PC back when it came out. Until Capcom comes out and explicitly states why, however, all we can do is speculate.

Written by Kyle Campbell on behalf of GLHF

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‘Marvel vs. Capcom’ pro Justin Wong is the latest Esports Awards lifetime achievement inductee

Justin “Jwong” Wong is getting some well-deserved recognition.

Justin “Jwong” Wong is unquestionably one of the greatest fighting game competitors of all time, and his new lifetime achievement award is proof of that. The nine-time Evolution Championship Series (EVO) champ is one of several inductees into the Esports Awards Class of 2021.

“Jwong has claimed 9 EVO titles across multiple games,” reads a statement on the Esports Awards official site. “With a patient defensive style punishing his opponent’s mistakes, Jwong has been a fearsome competitor throughout his career spanning over 20 years.”

What’s particularly stunning about Jwong’s competitive history is how many different fighting games he’s competed in at the highest level. From classics like Street Fighter III: 3rd Strike to lesser-known titles such as Samurai Showdown, he’s left an indelible mark on fighting games, making him a much-deserved inductee. 

Check out what the champ himself had to say about the news for yourself below.

Jwong is mainly known for his incredible Marvel vs. Capcom 2 escapades. From 2001 through 2010, he placed first in the game seven times during the annual Evolution Championship Series. Additionally, he has notable EVO wins in Street Fighter III: Third Strike and Ultimate Marvel vs. Capcom 3

The 2021 Esports Awards are happening on November 20, 2021.

Written by Kyle Campbell on behalf of GLHF

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