Bloober Team is playing it “very safe” with Silent Hill 2 remake

Bloober Team is changing little of the Silent Hill 2 remake and wants to preserve the survival horror game’s unique ability to scare

While some survival horror fans expressed concern over Silent Hill 2 remake when Konami first announced it, Bloober Team recently assured them that they’re making very few changes to the core experience. Bloober Team’s chief marketing officer Anna Jasińska told DreadXP that the team is full of passionate fans who want to preserve Silent Hill 2’s “distinct, visceral atmosphere” in the remake.

“We faithfully stick to the traditional story canon while remaking the gameplay and updating the graphics from the ground up [and] we take a very safe approach to any changes,” Jasińska said.”Nonetheless, we are applying adjustments to certain areas where things need modernizing due to the passage of time.”

These changes include the new over-the-shoulder camera perspective, which Jasińska said necessitated a few alterations to certain action sequences as well.

Even if they wanted to change it, they likely couldn’t. Jasińska said Konami chose Bloober in part because of their track record with horror and games such as Layers of Fear, but also because Team Bloober wanted to avoid making radical changes.

Silent Hill 2 remake has no release date yet, but it’s planned for PS5 and PC. It’s far from the only Silent Hill project in the works either. Konami and other developer partners are working on several brand-new Silent Hill games as well.

Written by Josh Broadwell on behalf of GLHF

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Silent Hill artist dismisses decades-old fan theory

Former series art director Masahiro Ito debunks an old fan theory about Silent Hill 2.

People love to embellish their favorite stories — particularly Silent Hill fans, who’ve long held onto a theory that’s not true. 

Yes, I’m referring to a two-decades-old suggestion that in Silent Hill 2, protagonist James Sunderland looks at players during the iconic mirror scene. If you’re unfamiliar with the cutscene, watch it here. Basically, people have long-believed James is looking into the camera – but Silent Hill 2‘s original art director Masahiro Ito has set things straight: it’s not true.

“So many people have asked me. But it’s a headcanon. James doesn’t look at the player,” Ito said recently on Twitter. “I’m so fed up with this.”

Ito also linked an image of the scene in question with an incredibly high contract to reveal – yeah, James isn’t looking at us. Check it out below.

It’s rare that someone attached to a classic thoroughly dismantles an old fan debate, so this is fun. Particularly for something like Silent Hill 2, where an enormous part of the story’s appeal is how up to interpretation everything is. 

Silent Hill 2 is also getting a full-fledged remake by developer Bloober Team soon. Many long-time fans are nervous about the Polish studio remaking such a classic, but Ito, along with series composer Akira Yamaoka, are overseeing the project. So there’s a good chance it’ll be faithful to the original game.

Written by Kyle Campbell on behalf of GLHF.

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Silent Hill 2 and other announcements from the Silent Hill stream

Konami is bringing classic horror franchise Silent Hill back from the dead with a Silent Hill 2 remake and several new projects in the works.

Konami is bringing its long-dormant horror game series Silent Hill back from the grave in a very big way. The publisher posted a nearly-hour-long video highlighting multiple SIlent Hill projects, some of which leaked beforehand, including several new Silent Hill games, a high-profile remake, and even a new Silent Hill movie from the director and producer of the 2006 Silent Hill movie adaptation. 

While Konami created the franchise, along with others such as Castlevania and Metal Gear, the publisher is working with development partners to bring these new creations to life, though those with ties to the original games, including Masahiro Ito and Akira Yamaoka, are still involved in production.

Most of these projects are still in development, and none have a solid release date just yet. 

Read on to get a glimpse at everything Konami announced!

Written by Josh Broadwell on behalf of GLHF

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Silent Hill 2 remake rumors surface

Along with last week’s new Silent Hill leak that was pseudo-confirmed by Konami via DMCA take-down, we’ve now seen rumors of a remake of Silent Hill 2, potentially developed by Bloober Team.

Along with last week’s new Silent Hill leak that was pseudo-confirmed by Konami via DMCA take-down, we’ve now seen rumors of a remake of Silent Hill 2, potentially developed by Bloober Team. As is normal for these kinds of situations, once someone says something, a bunch of other folks feel it’s safe to talk. Or, they want to hop on that bandwagon and make something up, depending on how much you like them.

In this case, two people have corroborated that a Silent Hill 2 remake is in the works at Bloober, most notably Jeff Grubb of Venturebeat, who has a pretty decent track record. Further, the remake will supposedly add new endings, rework puzzles, and be a timed PlayStation console exclusive. It’s one of multiple Silent Hill projects apparently in the works.

Naturally, this begs comparison to the highly successful and well-received Resident Evil 2 remake by Capcom – and tangentially, other ‘proper’ remakes like Final Fantasy 7 Remake. While a well-made version of that would be a horror game holy grail, confidence in Bloober (and Konami) is not high, particularly if they have to do additional writing.

Much of what makes Silent Hill 2 special is the atmosphere created by the technical limits of the time, plus the somewhat dodgy translation and lack of specificity in much of the writing. Translating all that forward is going to be a massive challenge, and while Bloober are great at the technical side, their games have been criticized for writing multiple times.

In addition, several new Silent Hill games are supposedly in the works – with last week’s leak probably a new mainline entry, seemingly set in Britain.

Written by Ben Barrett on behalf of GLHF.

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