No Man’s Sky update adds custom options and more to the space game

The No Man’s Sky Waypoint update introduces a suite of improvements to inventory and more, alongside options to customize your game experience

The latest No Man’s Sky update, Waypoint, is live now on all platforms, including Nintendo Switch, and it brings a bundle of quality-of-life changes and the option to tailor the space game experience more closely to your needs. This is developer Hello Games’ 21st major update to the game, and the goal is bringing a bit of order to the slew of tweaks and changes implemented over nearly half a decade and making the game a bit easier to pick up and play on Nintendo’s handheld platform.

One of the biggest changes in Waypoint is the option to customize the difficulty. Players can fully customize their games, adjusting everything from how quickly the scanner recharges to adding a permadeath feature that resets your progress if you die. Those who want a less grueling experience can take advantage of the aptly named Relaxed mode, which reduces the level of resource management and survival tension required.

Ships, weapons, and players all have “greatly increased” level caps now, while Waypoint also adds new features to help players keep track of their current goals and progress, the option to pin milestones to the quest log, and streamlined inventory management, including filters.

These major features come alongside several smaller ones, including visual enhancements, which you can check out on Hello Games’ patch notes page. And as always, the update is absolutely free.

Written by Josh Broadwell on behalf of GLHF

[mm-video type=video id=01frqgggfe30xa7kbv89 playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01frqgggfe30xa7kbv89/01frqgggfe30xa7kbv89-c94801a50dcf22f15a5374afd28e4aae.jpg]

[listicle id=1932793]

No Man’s Sky Leviathan surprise announced and released today

The game that will never die, short of the universe’s heat-demise, No Man’s Sky continues ever onwards.

The game that will never die, short of the universe’s heat-demise, No Man’s Sky continues ever onwards. Today developers Hello Games have announced and released a new expedition and 3.90 patch, named Leviathan. As well as various bug fixes and optimizations on several platforms, it brings a new rogue-like expedition for players to attempt and complete. This includes community-level challenges that will give all players a buff if enough folks are playing the expedition.

Here’s the new trailer:

https://www.youtube.com/watch?v=wtNg3TR_cGM

The official patch notes and announcement post make mention of all the cool bits and bobs inside, including new gear, ships, and so on. It also explains the distributed multiplayer where additional efforts can be made to help fellow players the world over by investigating things within the time loop that forms the central conceit.

It’s yet another big update – though not as major as recent expansions – for the long-suffering but now much-loved game. We’re six years since its initial release and the team at Hello don’t seem to be remotely slowing down when it comes to development on their flagship. The game gets five-figure concurrent player numbers on Steam every day, and at only $30 to pick up is fairly easy to jump into. They’re maintaining a mostly-positive review rating since passing the barrier from Mixed in the past year.

Another major update is doubtlessly on the way, with game director Sean Murray saying on Twitter that they have plenty of plans left in the tank. 

Written by Ben Barrett on behalf of GLHF.

[mm-video type=video id=01frqgggfe30xa7kbv89 playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01frqgggfe30xa7kbv89/01frqgggfe30xa7kbv89-c94801a50dcf22f15a5374afd28e4aae.jpg]

[listicle id=1357277]

No Man’s Sky’s Outlaws update takes the fight to space pirates

Planetary settlements and better space combat are just some of the new additions.

Space is rife with danger at every turn, especially with meddlesome pirates lurking around. Thankfully, the Outlaws update for No Man’s Sky gives you all the tools to fight back.

On Wednesday, Hello Games finally let the Outlaws update loose for everyone that owns No Man’s Sky. It’s more or less a mini-expansion that’s free for anyone that owns the game. We’ll discuss some of the new features in this patch below.

No Man’s Sky Update 3.85 features

There’s a lot in Outlaws, though Solar Ships might be the most significant addition. These high-tech starships harness the power of the stars to travel great distances efficiently and won’t hurt your resources much. Procedurally generated Solar power goodness and all that.

Next up is Outlaw Stations. Various star systems are under no-good outlaw control and have technology merchants selling stolen goods. There are also new mission agents at these outposts if you don’t mind working for good-for-nothing pirates. Massive Metroid vibes here.

If taking the fight to intergalactic freebooters is more your thing, that’s possible with the ramped-up space combat. Hello Games have made space dogfights faster and sleeker here.

There are many more additions in quality of life additions in Outlaws, which you can check out via the official patch notes for No Man’s Sky. Check out the trailer below to see some of this in action.

It’s wild to think that No Man’s Sky was a disaster at launch. Now, it’s one of the best space games! We love a comeback story.

Written by Kyle Campbell on behalf of GLHF.

[mm-video type=video id=01frqgggfe30xa7kbv89 playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01frqgggfe30xa7kbv89/01frqgggfe30xa7kbv89-c94801a50dcf22f15a5374afd28e4aae.jpg]

[listicle id=1357277]

No Man’s Sky will fully support the Steam Deck

Hello Games teases fans with a look at No Man’s Sky running on Valve’s portable gaming PC.

No Man’s Sky is unquestionably one of gaming’s greatest comeback stories, and it’ll be ready for the Steam Deck’s launch.

With the release of the Steam Deck barely a week away, developers are slowly but surely showing off titles running on Valve’s handheld gaming PC — including No Man’s Sky studio Hello Games. On Tuesday, Hello Games Founder Sean Murray confirmed No Man Sky’s free Sentinel expansion adds all kinds of Steam Deck bells and whistles, including touch screen support for portable mode. Finally, an excuse to explore the universe while sitting on a park bench!

Check out a teaser for No Man’s Sky running on The Steam Deck below. The load times are awe-inspiring for a handheld device. It makes you wonder how more graphically intense titles like Star Wars Jedi: Fallen Order will fair.

The Nintendo Switch’s influence over Valve’s Steam Deck is impossible to ignore, but it might fill a void many didn’t know they wanted. Having games like Hades, God of War, and Half-Life 2 on the go is mighty appealing.

It is funny that the launch lineup includes two-decade-old games, but that’s bound to happen when no system exclusives are coming. Valve really messed up not bringing back the Ricochet series for this, that’s for sure.

Written by Kyle Campbell on behalf of GLHF.

[mm-video type=video id=01fqpcc5fy4z69j31mar playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01fqpcc5fy4z69j31mar/01fqpcc5fy4z69j31mar-5fd567aebf1e13ea394e4522425d1f3f.jpg]

[listicle id=1357964]

19 updates later, No Man’s Sky isn’t finished ‘by a long shot’

Six years after it’s launch, the game is still getting major updates.

No Man’s Sky had one of the worst launches in video game history. It was the perfect example of overpromising and underdelivering. Six years later, the game has had 19 major updates.

Every feature promised at launch is now in the game, and there’s plenty more besides. Players can build bases, adopt aliens, help grow towns, cooperate, drive mechs, and more – all of this added in free updates. 

No Man’s Sky just launched its Sentinel update, which overhauls combat, adds new enemies, improves AI, and adds a whole host of missions and features. But Hello Games still isn’t done.

“As many updates as we’ve done since launch and as many bucket list items we’ve checked off, our list of things we’re excited about never seems to get any shorter,” Sean Murray told IGN.

“I’m amazed that the energy levels are as high now as they’ve ever been. We tend not to talk about what’s on that list publicly but suffice to say we’re not done yet by a long shot.”

As well as continuing work on No Man’s Sky, the team at Hello Games is working on a new game that’s in early development. Murray is keeping quiet on talking about the new game until it’s more feature complete, to avoid a repeat of the No Man’s Sky launch. 

Written by Kirk McKeand on behalf of GLHF

[listicle id=1382480]