Nintendo didn’t localize Mother 3 due to ‘business’ needs, according to Reggie Fils-Aimé

The former Nintendo of America president insists that controversial content had nothing to do with it.

Ask any hardcore JRPG fan what they think of Mother 3, and you’ll likely be knee-deep in localization rants in no time since it never officially came out in the west. Though former Nintendo of America president Reggie Fils-Aimé claims particular business hurdles got in the way more than anything else.

For those unfamiliar with this whole kerfuffle, Mother is a quirky RPG series that didn’t see much success outside of Japan. Most people abroad are more accustomed to the franchise’s western title of EarthBound, especially the cult-classic SNES release (which was Mother 2) in 1995. In 2006, Mother 3 came out in Japan, but Nintendo never localized it in the west.

The company has yet to explicitly state why, leading many to speculate that certain controversial elements (like drug use) could be why Mother 3 never made it here. Even producer Shinichi Kameoka didn’t have an answer, though he theorized that the game’s unique writing style could be the biggest hurdle.

During a recent interview with Bloomberg, Fils-Aimé addressed the elephant in the room that is Mother 3‘s (lack of) an official western localization. He insists that the potentially contentious elements had nothing to do with it.

“That is not at all the issue why Mother 3 in particular never made it to the west,” Fils-Aimé states. “It was all based on the business needs and the business situation at the time.”

When Mother 3 came out in Japan on the Game Boy Advance in 2006, Nintendo had already moved on to the Nintendo DS. So putting so many resources into a last-generation title “just didn’t make business sense,” according to Fils-Aimé.

Written by Kyle Campbell on behalf of GLHF.

[mm-video type=video id=01fwkwqd66hc7tq2yydx playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01fwkwqd66hc7tq2yydx/01fwkwqd66hc7tq2yydx-19f12112c591c00ee5f7901e8d25dc8a.jpg]

[listicle id=1846794]

Former contractor calls working at Nintendo ‘death planet’

One interviewee talks about how they quit for “three times the money and less work” and that looking back on it “I didn’t know I was on death planet until I left death planet.”

Another day, another workplace culture scandal in the games industry. Rumblings around Nintendo of America hit fever pitch a few weeks ago with the filing of a labor complaint against the company. Now, in an article published yesterday, IGN’s interviews with current and former contractors at the company paint a sad picture of allegedly overworked, underpaid and exploited staff.

The core of the story — that contractors are overused by tech giants — is hardly news to anyone with knowledge of how work gets done in a big company. These are customer service reps, forum moderators, store helpers. No matter which country you’re in, they are unlikely to be treated with as much respect as designers, marketing executives, or other senior staff. That’s a sad, realistic truth which we should probably do more about in general.

However, the specifics of the allegations against Nintendo of America are rather damning. Former contractors talk about a two-tier class system based on badge color, and being unwelcome at events with full-time employees. One LGBTQ+ contractor said her manager had to fight upper management to give her permission to march with employees in the Pride parade. 

There’s also much discussion about the simple matter of overworking, not hiring enough full-time staff, and the pressure this puts on everyone — contractors and full-timers alike. It’s clear everyone involved liked the vast majority of people they worked with; it was the systems in place (put there by much higher-ups) that made it challenging.

The piece ends with one interviewee talking about how they quit for “three times the money and less work,” and says, “I didn’t know I was on death planet until I left death planet.” I’ve had some poor work experiences, but ‘death planet’ is a new one.

Do give the full piece a read for quotes from many others, including former NOA president Reggie Fils-Aimé.

Written by Ben Barrett on behalf of GLHF.

[mm-video type=video id=01fw1c35dp6pjwycps4j playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01fw1c35dp6pjwycps4j/01fw1c35dp6pjwycps4j-b300af4120b27b72b68c8779b5b33041.jpg]

[listicle id=1846294]

Nintendo faces labor complaint filed by former employee

The company and staffing agency Aston Carter was cited in the NLBR complaint.

An unnamed former Nintendo employee has filed a complaint with the National Labor Relations Board (NLRB) for allegedly being terminated due to involvement in union efforts.

As reported by Axios, the charge filed Monday in Washington alleges that Nintendo and staffing agency Aston Carter engaged in “concerted activities” against the former employee’s legal right to unionize. Most of the documents included in the lawsuit are not publicly available outside of the public docket.

A Nintendo spokesperson told Polygon confirming the employee’s termination but is adamant that it wasn’t for their involvement with a union.

“We are aware of the claim, which was filed with the National Labor Relations Board by a contractor who was previously terminated for the disclosure of confidential information and for no other reason,” Nintendo’s statement reads. “Nintendo is not aware of any attempts to unionize or related activity and intends to cooperate with the investigation conducted by the NLRB.”

“Nintendo is fully committed to providing a welcoming and supportive work environment for all our employees and contractors,” the statement continues. “We take matters of employment very seriously.”

Unionization efforts are becoming far more prevalent in the games industry lately, especially after the ongoing controversies at Activision Blizzard and PlayStation.

Written by Kyle Campbell on behalf of GLHF.

[mm-video type=video id=01fwkwqd66hc7tq2yydx playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01fwkwqd66hc7tq2yydx/01fwkwqd66hc7tq2yydx-19f12112c591c00ee5f7901e8d25dc8a.jpg]

[listicle id=1846794]

Where to buy PlayStation 5, Xbox Series X|S, and Nintendo Switch

Here’s where you can get your hands on today’s most popular video game consoles.

It certainly hasn’t been easy trying to find a PS5, Xbox Series X|S, or Nintendo Switch over the last few years.

Due to the global chip shortage, current generation hardware such as the PS5 and Xbox have been quite difficult to find online or in stores. It’s a frustrating situation, as the demand for these popular consoles still remains sky high as more and more games are released.

As of April 2022, it’s already been a stellar year for video games. Both PlayStation and Xbox users have been able to enjoy FromSoftware’s latest gem in Elden Ring. Sony’s latest first-party title, Horizon Forbidden West, is an upgrade in every way from its predecessor, and is stunningly gorgeous too. Plus, of course, Nintendo fans have Pokémon Legends: Arceus and Kirby and the Forgotten Land to enjoy on the Switch.

There’s a lot to look forward to throughout 2022 as well, as Hogwarts Legacy will be landing on both PS5 and Xbox this holiday season. Pokémon fans will also be able to experience the next generation of the franchise with Pokémon Scarlet and Pokémon Violet later in the year.

If you’re still looking to snag one of these modern consoles, look no further! Here’s where you can buy a PS5, Xbox Series X|S, or Nintendo Switch.

Ben Schwartz and James Marsden on ‘Sonic the Hedgehog 2’ and classic Nintendo game Contra

Do you remember the cheat code to the legendary Nintendo game?

Ben Schwartz and James Marsden are back for more in their new movie “Sonic the Hedgehog 2” (you can watch the trailer here) which comes out this weekend and also stars the legendary Jim Carrey.

This week I was able to sit down with Schwartz (who plays the voice of Sonic) and Marsden and talk to them about important things like if Schwartz ever thought as a kid while playing Sonic the Hedgehog on Sega if he’d ever get to play the most famous hedgehog in a movie some day.

I was also able to have a very serious conversation about the legendary Nintendo game Contra. Do you remember the cheat code for that game that got you 30 guys? Did the makers of the game realize they made a mistake by initially only giving you three guys to win the game? So many questions about this important topic!

You can watch that discussion here:

Oh, and here’s someone winning Contra with just one life!

Incredible!

You can watch our entire conversation here.

[mm-video type=video id=01fzdnc7343abhkfv8az playlist_id=01f09p3bf720d8rg02 player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01fzdnc7343abhkfv8az/01fzdnc7343abhkfv8az-26ccce0c433d9b5b22da80bfdd68e834.jpg]

Fun guys. Fun movie. Fun times.

Pokémon: Mathematically proving the need for a Ground-type Eeveelution

Everyone always argues about which Eeveelution should come to Pokémon next. We did the maths to figure out who’s right.

Reader, I am a self-professed idiot. A couple of weeks ago, I clocked out of work as per usual and decided to conduct a quick investigation into something that piqued my interest: The possibility of a new Eeveelution being introduced to Pokémon. After spending several hours of my own free time developing a rigorous methodology for this study while mindlessly running basic arithmetic, it suddenly dawned on me that I may, in fact, be wasting precious hours of my life on God’s green Earth.

Who am I kidding? This is science, sheeple. By the end of this article, you’ll be advocating for my Nobel Prize nomination. 

Let’s start at the beginning. There are, at the time of writing, eight Eeveelutions: Vaporeon, Jolteon, Flareon, Umbreon, Espeon, Leafeon, Glaceon, and Sylveon. It should be obvious, then, that there are also eight types of Eeveelution — Water, Electric, Fire, Dark, Psychic, Grass, Ice, and Fairy, respectively. It’s important to remember that Eevee itself technically accounts for Normal, although due to the fact it is literally Eevee and inherently cannot be an evolution of itself, we’re not going to write that off as an unused type. You can’t have an Eeveelution without the lution. That one’s going in the yearbook.

Eeveelutions

What the above means is that there are still ten types that have yet to receive an Eeveelution: Ground, Rock, Steel, Bug, Poison, Flying, Fighting, Dragon, Ghost, and the aforementioned Normal. Our mission was to prove which of these types would hypothetically have the largest impact on a new game, which is of particular interest now that Pokémon Scarlet & Violet have been revealed. Let’s get cracking.

The first point of order was to analyse existing stat spreads in order to determine what kind of builds have yet to be covered by Eeveelutions. The table below outlines the highest, second-highest, and third-highest stats of all eight known Eeveelutions, which are unanimously 130, 110, and 95 regardless of designation.

Eeveelution Highest stat 2nd highest stat 3rd highest stat
Vaporeon HP SpA SpDef
Jolteon Speed SpA SpDef
Flareon Att SpDef SpA
Umbreon SpDef Def HP
Espeon SpA Spe SpDef
Leafeon Def Att Spe
Glaceon SpA Def SpDef
Sylveon SpDef SpA HP

We then calculated the relative value of each individual stat by using a three-point system in which stats were assigned either one, two, or three points depending on how often they appeared as the third-highest, second-highest, or highest total. Phew.

Special Attack and Special Defense are by far the most commonly high stats across all Eeveelutions, clocking in with a whopping 12 points. Meanwhile, Defense earned seven, Speed earned six, and both HP and Attack earned a comparatively meager five. This means that the most balanced stat spread to introduce in order to maintain consistency as per the inherent function of Eeveelutions would be either HP/Attack/Speed or Attack/HP/Speed. Step one of the investigation: complete.

[mm-video type=video id=01fvy8p775wj3pt3nf0c playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01fvy8p775wj3pt3nf0c/01fvy8p775wj3pt3nf0c-7630941adab44757c5a5730291e36a5a.jpg]

Step two of our research involves examining type matchups among the Eeveelutions to design a sort of inter-Eeveelution type-effectiveness chart. We won’t bore you with laborious details — you can just view the chart for yourself below.

Pokémon Strengths Weaknesses Difference
Vaporeon 1 2 -1
Jolteon 1 0 +1
Flareon 2 1 +1
Umbreon 1 1 0
Espeon 0 1 -1
Leafeon 1 1 0
Glaceon 0 1 -1
Sylveon 1 0 +1

What this demonstrates is an aggregate value for how many strengths and weaknesses each individual Eeveelution has in relation to the seven remaining ones. From this data, we can see that Jolteon, Flareon, and Sylveon are the most overpowered Eeveelutions, while Vaporeon, Espeon, and Glaceon are the weakest. This is very obviously a myopic exercise when viewed independently — for example, we all know that Vaporeon is the best Eeveelution. As part of a wider study though, it’s a useful measure to include. 

This is where things start to get interesting. In order to make better use of the data above, we ran a more specific version of the type matchup exercise to determine how many of the ten unused types were strong or weak against overpowered or underpowered existing Eeveelutions. Once again: phew.

Remaining types Strong vs. OP (+) Weak to UP (+) Strong vs. UP (-) Weak to OP (-) Difference
Poison 1 1 0 0 +2
Bug 0 0 -1 -1 -2
Flying 0 1 0 -1 0
Fighting 0 1 -1 -1 -1
Ghost 0 0 -1 0 -1
Normal 0 0 0 0 0
Ground 2 2 0 0 +4
Rock 1 1 -1 0 +1
Steel 1 0 -1 -1 -1
Dragon 0 1 0 -1 0

As you can see from the table above, a Ground-type Eeveelution would have the biggest impact on inter-Eeveelution battle dynamics. Second-place goes to Poison, while the only other type to land on the positive side of our aggregates is Rock. We are now left with just three viable options for an Eeveelution that could be meaningfully integrated into the fold — so let’s run the exercise again, except this time we’re specifically comparing them to the until-now unmentioned neutral aggregate Eeveelutions, Umbreon and Leafeon. In this version of the exercise, points only count for half.

Type Previous value Strong vs.: Weak vs.: Amended total
Poison 2 Leafeon N/A 2.5
Ground 4 N/A Leafeon 3.5
Rock 1 N/A Leafeon 0.5

The only type to benefit from its amended total is Poison, although Ground still manages to come out on top. Considering the results more broadly, a Ground-type Eeveelution would have the most significant effect on how Eeveelutions respond to one another. If a second Eeveelution were to be added, Poison has the second-highest amended total and would also serve as a check to Leafeon’s newfound super-effectiveness towards and resistance against Ground. Rock errs on the side of irrelevance and would arguably make Ground too strong, so it’s out for now.

The final part of the investigation applies this new data to our first exercise: Assessing logical stat spreads based on the ground (eh?) that has already been covered. This means that a Ground-type or Poison-type Eeveelution would ideally pool points in either Attack/HP/Speed or HP/Attack/Speed.

Vaporeon

Fortunately, both of these options are viable for both types. Given Ground’s +4 aggregate total prior to amendment, it would make a particularly good candidate for Attack/HP/Speed, allowing it to lean into its offensive potential. By that logic, Poison could satisfy the last remaining hole with a HP/Attack/Speed build. You’re welcome, Game Freak.

It’s also interesting to think about this hypothesis in terms of the wider meta. Ground and Poison-type Eeveelutions could check Steel-types and Fairy-types, respectively, both of which are arguably the strongest single types in the game right now. It would be nice to see one of Eevee’s various forms carving itself out a spot in the modern metagame.

To conclude: The next Eeveelution should be Ground-type, followed closely by a Poison-type. Popular fan names for these types include Terreon and Toxeon. We reckon they sound alright.

Written by Cian Maher on behalf of GLHF.

[listicle id=1851216]

Pokémon Scarlet & Violet has the best starters in years

Game Freak recently debuted the starter trio for Pokémon Scarlet & Violet, and it’s the best one in well over a decade.

The majority of Pokémon fans have probably already decided which starter they want to use in Pokémon Scarlet & Violet, although it’s worth considering how odd it is to be having these conversations so early. While starter reveals have been all the rage over the last decade and a half, there was a time when your first encounter with Mudkip was after mega moron Professor Birch got mauled by a bunch of Zigzagoon. Put plainly, classic Pokémon never needed hype.

Those aren’t the words of an old man yelling at clouds. For what it’s worth, we love hype. We just think it’s neat that Pokémon has reliably revealed starters several months ahead of launch ever since Diamond & Pearl. This paragraph was brought to you by The Simpsons.

Obviously Red & Blue never revealed their starters early — at that point, Pokémon was an all-new series that nobody had any reason to care about. Those words might sound strange when applied to what has ultimately become the most commercially successful entertainment franchise in history, but they’re true. If someone showed you a Charmander in early 1996, you’d probably have thought it was a cool new Dragon Quest enemy called “Lizardo,” or something. And while both Gold & Silver and Ruby & Sapphire enjoyed launching off the back of existing popularity, they also refrained from unveiling three cute, magical animals a year before the games came out. It could probably be argued that the modern starter reveal as we know it didn’t properly come into effect until Gen 6.

This is why Scarlet & Violet’s announcement was so refreshing. Despite the fact that Greninja is one of the most popular Pokémon of all time — it literally won the “Pokémon of the Year” poll in 2020 — X & Y’s starters are nothing special. Popplio performed admirably in our list of the best starter Pokémon, but Sun & Moon generally didn’t fare a whole lot better. Yes, we know a lot of you like Rowlet. Consider: Dartrix, one of the worst, most stupidly designed Pokémon who ever existed. 

Weirdly — and perhaps even unpopularly — Sword & Shield had a remarkably strong starter lineup. Sobble is terrible and Grookey is just okay, but Scorbunny instantly became an all-timer. Certainly, it was the strongest trio since at least Diamond & Pearl, with Gen 5’s roster being useless outside of Oshawott. But Scarlet & Violet has topped it — to the disbelief of potentially every major Pokémon fan on Earth, Gen 9 has managed to introduce three objectively solid starters.

Scorbunny

Sprigatito, the Grass Cat Pokémon; Fuecoco, the Fire Croc Pokémon; and Quaxly, the Duckling Pokémon are all worthy of being picked in a way that ‘mons like Tepig, Litten, and Sobble could only ever dream of. For the first time in almost two decades, Pokémon has gone three for three with its starters. Do you realise how huge that is for someone who has put an embarrassing amount of hours into these games? It’s roughly similar to Oasis getting back together.

Admittedly, the reveal itself was a little lacklustre. After being spoiled with the likes of New Pokémon Snap and Pokémon Legends: Arceus, seeing a rectangular portrait of three Pokémon on a TV screen through your actual TV screen seems a bit underbaked. We want movement! Enthusiasm! Visuals that are not just a still image that is slowly magnified for a frankly awkward amount of time! But the important thing is the Pokémon themselves, all three of whom have already made impressive waves in the community.

Sprigatito, Fuecoco, and Quaxly

Obviously we don’t know what the final evolutions of Sprigatito, Fuecoco, and Quaxly are — can we just stop for a minute to appreciate the brilliance of those names? — but we have reason to believe they’ll be great. A lot of fans have made jokes about Sprigatito becoming a leafy, less beefy Incineroar, although we don’t reckon it will make the transition to two legs. Bipedal cats are so 2016.

To be completely honest, Sprigatito looks more like the kind of ‘mon who would grow up to be a leopard than a lion — Liepard is fine, but we don’t believe it deserves to monopolise the idea of “Leopard Pokémon.” Meanwhile, Fuecoco’s premise as a fire crocodile is the kind of thing that sells millions of dollars’ worth of t-shirts. And if Quaxly gravitates more towards the school of Pelipper than Swanna, it will instantly become a legend. Game Freak would have to voluntarily orchestrate a mishap of spectacular proportions to mess this up. Has it happened before? Obviously. Will it happen again? Jesus, let’s hope not.

[mm-video type=video id=01fvy8p775wj3pt3nf0c playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01fvy8p775wj3pt3nf0c/01fvy8p775wj3pt3nf0c-7630941adab44757c5a5730291e36a5a.jpg]

The point of this article is to say that Gen 9’s starter trio is not just a breath of fresh air, but an entire change in atmosphere. For too long, it has been easy to dismiss new Pokémon generations as enjoyable but safe games that we will moan about while simultaneously playing them as if we have no adult responsibilities. Any time we’ve covered Gen 9 in the past, it has attracted the ire of fans who are convinced that nothing will be different — it’s a $60 toll for more of the same. This is simply not the case.

Pokémon has been — excuse the pun — evolving for years at this point. Let’s Go, while bizarrely detested by some, was arguably the most radical game the mainline series knew until Legends: Arceus. Sword & Shield’s Wild Area was imperfect but conducive to progress. Arceus itself is a bona fide revelation, despite the fact it occasionally looks like something that was produced in the era it’s set in. A lot of people are all too willing to condemn Pokémon for being in stasis despite the fact it is clearly metamorphic. To quote Margaret Atwood in probably the first and most openly liberal usage of her work as it might indirectly pertain to Pokémon, “Nothing changes instantaneously. In a gradually heating bathtub you’d be boiled to death before you knew it.” 

Pokémon Scarlet & Violet's new region

Gen 9’s starters are the clear culmination of all of the above. Yes, it looks like Scarlet & Violet are truly open-world RPGs. Sure, the visual fidelity seems markedly higher than Legends: Arceus. It’s cool that they’re inspired by somewhere as historically fascinating as the Iberian Peninsula.

But those are all enhancements and advancements we could have predicted based on what previous entries have introduced to the series. We’ve had the Wild Area. We’ve witnessed the transition from 2D to 3D. We have seen Pokémon Paris and the New York City of Ash Ketchum’s world. What we haven’t yet been privy to is a clear demonstration that Game Freak is listening. Very few people want sentient car keys in 2022 — fire-breathing dino crocs are way cooler.

Obviously previous starter lineups are not as egregiously uninspired as ice-cream cones or steaming piles of actual trash, but the little amphibian who cries in a corner can’t compete with Squirtle or Totodile. A bird in a bowtie might hit Bulbasaur for super-effective damage, but it still loses in virtually every other way. Fennekin is so bad that a surprising amount of people misconstrued it — a fox — as a dog. 

All of this is to say that there have been no perfect starter lineups for a very long time. We’re wary of the fact that awarding that accolade to Diamond & Pearl’s trio could be a product of confirmation bias. Treecko is good, but it lets the side down when it comes to Hoenn. The last time we saw something like this was in Johto — over two decades ago. If you’re ever in the humor to feel old and decrepit, simply Google “Pokémon Gold & Silver release date.” 

We promise we’ll shut up in a minute, but we felt like this was something worth celebrating. For the first time in a long time, a new generation of Pokémon feels… exciting? Our heads are overflowing with theories and possibilities. What does a Spanish-themed villainous organisation look like? When exactly will these games take place? Will the Grass Cat just be green Incineroar? Much to think about.

We’re not sure — no one is. Maybe Game Freak should reveal games via weird paranormal detective trailers more often.

Written by Cian Maher on behalf of GLHF.

[listicle id=1851216]

Pokémon needs a game set in Australia, as proven by Microsoft Paint

We were recently asked what a Pokémon game in Australia might look like, so we conducted an experiment in Microsoft Paint.

Yesterday afternoon, shortly before we finished up work for the day, we received a very important query: If a new Pokémon region was hypothetically based on Australia, what would the starters look like? Lesser writers may have closed the message, shut off their PC, and clocked out like an ordinary human being. Unfortunately, we are neither lesser nor ordinary — professionalism demanded that we treat the matter with the urgency it deserved.

After rigorously researching Australian wildlife, the history of starter Pokémon, and the endless permutations of possible type matchups, we eventually managed to put together a slick infographic displaying which animals Australian starters should be based on. We also elaborated on which typings they should have and why. You can check out the results for yourself below, which were compiled by the Chief Pokémon Officer (CPO) of GLHF.

Hypothetical Pokémon Australia starters

Pretty chic, right? What you may not know is that although the simplicity of this image lends it a sense of eloquence, the dynamics you can observe between each starter are deceptively complex. 

Let’s take the fire snake as an example, who we’ll call Koalbra. Obviously it’s a play on the words “coal” and “cobra,” but we’ve given it a ‘K’ instead of a ‘C’ because a) the other two animals are a kangaroo and a koala, the names of which both begin with ‘K’, and b) Pokémon confuses ‘K’ and ‘C’ almost as much as a manga mixes up ‘L’ and ‘R’. Any Roronoa Zolo fans in the audience?

As a blazing serpent, it makes sense for Koalbra to be Fire/Poison-type — but the logic behind this decision goes far beyond that. At the time of writing, the only Fire/Poison-types to exist are Salandit and Salazzle, neither of whom are particularly powerful. Because of their relatively low utility, it’s difficult to recognize the immense potential of their unique typing. The strongest types in Pokémon are Water, Steel, and Fairy. While Koalbra is obviously weak to Water attacks, it both resists and can deal super-effective damage against Steel and Fairy, allowing it to counter two out of the three most powerful types in the game. Combined with typically good starter stats, this gives Koalbra a chance to become a bona fide meta-breaker.

[mm-video type=video id=01fvy8p775wj3pt3nf0c playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01fvy8p775wj3pt3nf0c/01fvy8p775wj3pt3nf0c-7630941adab44757c5a5730291e36a5a.jpg]

Similar thought went into designing Kangaroot and Koalake, who we unfortunately don’t have time to devise more nuanced names for right now — there’s too much work to be done. The former takes on a typing that is currently unique to Gen 4’s Torterra, making it weak to Koalbra while simultaneously being able to hit it for 4x damage. It can also hit Koalake super-effectively while taking neutral damage from its STAB moves. 

Koalake, meanwhile, only hits Koalbra for super-effective damage, matching up unfavourably with Kangaroot. The rationale behind this is that Water/Fairy — a type combination that is currently only assigned to Marill, Azumarill, Primarina, and Tapu Fini — is unequivocally one of the strongest typings in the entire game. Provided Koalake’s optimal build is closer to Tapu Fini than Primarina, it would instantly slot into virtually any metagame. 

After proving our starter logic was sound, we decided it was time to move on to the next point of order: Making a case for an entire Australian region. While Koalbra is obviously a snake, it’s important to remember that Australia is packed with all kinds of serpents. In a momentary, almost fuguish bout of inspiration, we came up with the following vital graphic.

"Ekans" is just "snake" backwards

For the uninitiated: Ekans is Snake backwards. Similarly, Arbok is a palindrome for Kobra. The genius of Game Freak knows no bounds.

We used this revelation for further inspiration. Yes, there are snakes Down Under. But what other animals are knocking about? In order to decide which currently known Pokémon should appear in PokéOz, we conducted intense research on history, geography, and biology. This, dear reader, is the official unofficial map of Pokémon Australia.

A map of where certain Pokémon could theoretically be found in Australia

We’ve got pelicans on the south coast and platypi in the northeast. We’ve got snakes in the northern rainforests and non-indigenous cacti roaming the arid center. There are, of course, sharks everywhere. 

Speaking of which, we’ve even accounted for the possibility of a particularly large shark developing a cutting-edge methodology for filtering oxygen through its gills. The following picture is the visual definition of an image preceding unfortunate events.

Mega Sharpedo at the Great Barrier Reef

At this point in the study, we were really, really into sharks, to the extent that we decided Pokémon Australia’s native Legendary would need to go even bigger than a great white. 

It was time to bust out our art skills. 

A rough comparison of a normal shark and a megalodon

As you can see in the figure above, the extinct megalodon was significantly larger than a regular shark. But what if the megalodon wasn’t extinct? What if — and we really believe this could be the case — it is simply a Legendary Pokémon biding its time at the bottom of the ocean before surging through the seafoam to enact vicious vengeance on the human population of Pokémon Australia? As Billy Ray Cyrus might say: Much to think about.

If this were the case — and again, we think it might be — the citizens of PokéOz would obviously need to prepare themselves for impending doom. While Melbourne is a gorgeous city known for its coffee, graffiti, and snakes (see the picture below), none of those things are going to be much help against a 50-foot Legendary Pokémon with five rows of teeth. 

Melbourne

This problem goes deeper than you think. Avid historians and memelords alike will be familiar with the Great Emu War, in which two Australian men were forced to surrender to approximately 25,000 emus. A megalodon with access to Hydro Pump and Crunch poses a much bigger threat than a bunch of flightless birds.

In Pokémon Australia, however, things are different. We’ve got the stats.

One emu vs one Dodrio

Losing a fight against 25,000 Dodrio is very different to losing one against 25,000 emus. In fact, we have reason to believe that 25,000 Dodrio — which amounts to 75,000 heads — could take on a Legendary Pokémon. The solution, then, is unity.

We have our starters. We know where certain Pokémon live. We’re aware of cities, natural phenomena, and threats. All we need now is the story, which, of course, will center around recruiting 25,000 enemy Dodrio to take on a mutual foe: The megalodon.

After you, your party of six, and 75,000 Dodrio heads take down Pokémon Australia’s resident Legendary, you’ll soon learn that it was actually just annoyed about climate change. The entire postgame section is dedicated to cleaning up the Great Barrier Reef while throwing all litterbugs into massive tanks of Sharpedo, Austin Powers-style. 

Your move, Game Freak.

Written by Cian Maher on behalf of GLHF.

[listicle id=1851216]

Pokémon Scarlet & Violet trailer analysis

Here’s our breakdown of the brand new trailer for Pokémon Scarlet & Violet from the Feb. 27 Pokémon Presents showcase.

Hot off the heels of Pokémon Legends: Arceus, Game Freak has already announced the next two mainline games in the Pokémon series: Pokémon Scarlet & Violet

While the trailer was packed full of details about the region and new starters, a lot of what we can expect from Gen 9 was left up to the imagination. Fortunately, we’re complete and utter weirdos who watched the entire trailer four times at 0.25x speed. That was on our day off, by the way — we watched it another couple of times when we started work this morning.

With all of that said, let’s talk about the trailer in laborious detail. No, no — it will be fun. We promise.

When yesterday’s trailer kicked off, we were convinced we were seeing the first official confirmation of Detective Pikachu 2. Even though Ryan Reynolds isn’t supposed to be a tiny electric squirrel anymore, it felt as if Pokémon’s mascot was about to pop out of hiding to uncharacteristically complain about a demonic hangover any second. The dark building; the lone police officer; the bone-chilling tension of the slow inching through lurching shadows. 

Nope — as it turns out, this is where Game Freak’s office is. And plot twist: Game Freak’s office is haunted.

Pokemon Scarlet & Violet

Not really, but it is deserted for some reason. Among the various paraphernalia scattered throughout the room are ceramic pots, gold bars, and dusty old tomes that could very well have belonged to one Professor Laventon at some time or another. The point is that the isolation of this place is directly contrasted with the hyper-stylish cadence and lighting of the video itself, which is why the Gen 9 reveal — even after seeing “Game Freak” plastered across the wall — hit pretty damn hard for a show-stopper that should have been predictable. 

[mm-video type=video id=01fwrq8h9v8ftrr8918h playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01fwrq8h9v8ftrr8918h/01fwrq8h9v8ftrr8918h-8272e15b471d0737332a6a62a27f3e66.jpg]

So, let’s get the tinfoil hats out. There’s a map on the wall of the Game Freak office that looks suspiciously like the Iberian Peninsula, meaning the southwestern European region comprising Spain and Portugal. Further evidence that this is the new basis for Pokémon’s next setting can be seen in the Gothic architecture of the unnamed region’s cities, resembling Gaudi’s La Sagrada Familia in Barcelona. 

Pokémon Scarlet & Violet map

There is, at one point in the trailer, a section where a clock starts to go a bit berserk. We’re convinced it stops at the numbers nine, two, two, and two, making for a 9/2/22 pattern that could narrow down its ‘late 2022’ release window. That being said, we’re also aware there’s a chance that having watched this video at least six times has made us see things that aren’t there. We may behave bizarrely, but at least we can recognize that fact.

Anyway! After we get a look at some of the opening areas — which include roving plains, tranquil lakes, and sprawling deserts — we get to see some of the Pokémon themselves. It’s worth noting that a significant number of the Pokémon shown here are also catchable in Legends: Arceus. Given how aesthetically similar the two games are, this makes sense — Game Freak has already done a lot of the work for how these ‘mons behave in the overworld and in battle, so it only seems natural to include at least some of them again here. The Pokémon guaranteed to be returning so far are Pikachu, Starly, Petilil, Psyduck, Combee, Drifloon, Blissey, Magnemite, Lucario, and Hisuian Zoroark, the last of whom apparently isn’t extinct anymore. Cool cool.  

Meanwhile, other ‘mons including Hoppip, Bounsweet, Meowth, Stonjourner, Clauncher, Pelipper, Swablu, Seviper, and Larvitar also appear in the trailer, while the existence of a Dratini fountain implies that the Dragonite family are knocking about, too. Accounting for evolutions, this puts the total number of Pokémon in Gen 9 so far as 55 — that is, if we include the inevitable three forms of each of our new starters. 

Sprigatito, Fuecoco, and Quaxly

Shortly after yesterday’s trailer debuted, we were introduced to Pokémon Scarlet & Violet’s three starter Pokémon: Sprigatito, Fuecoco, and Quaxly. The Internet has already collectively decided that all of these babies must be protected at all costs — especially Sprigatito, who is unequivocally the best one.

Let’s look at these three little guys in more detail. Sprigatito, known as the “Grass Cat Pokémon,” is apparently an attention-seeker; Fuecoco, the “Fire Croc Pokémon” is supposed to be much more laid back; and Quaxly, the “Duckling Pokémon,” is an “earnest and tidy” bird who looks like Donald Duck crossed with Waluigi. Look, its hat has a ‘W’ on it that is probably supposed to represent a wave. Let us have this one thing, yeah?

So far we know very little about these ‘mons, but we did learn about their abilities: Overgrow, Blaze, and Torrent. While that is a bit annoying — how boring! — there’s a chance they might get more interesting abilities after they evolve. After all, if they grow up to be a Big Cat, a fire-breathing alligator, and some kind of monster duck, chances are they’ll pack pretty formidable punches.

That’s pretty much it for now. There are other things in the trailer that people could definitely read into, although a lot of the speculation beyond what’s written here plays fast and loose with evidence or a lack thereof. We know we’ve got at least 55 Pokémon confirmed for a region based on Spain with starters that are objectively better than the Galarian trio. That’s enough for now, right? 

Oh, and the clock thing. If this comes out on Sep. 2, 2022, everyone who said we were wrong has to eat Quaxly’s hat. Unless it’s actually part of its head, in which case… ok, you can just tell us we’re geniuses and move on. See you in six months!

Written by Cian Maher on behalf of GLHF.

[listicle id=1850335]

The 10 worst Legendary Pokémon

As it turns out, not all Legendary Pokémon are all that special. Here are the 10 worst Legendaries of all time.

It’s funny: not all Legendary Pokémon are particularly legendary. While some of the best Legendaries are comfortably nestled among the Pokémon elite, there are also quite a few who seem to have MacGyvered a claim to that title out of thin air. In reality, it’s difficult to be impressed by a rabbit, a horse, or some form of green blob.  

Admittedly, it’s probably not fair to call them awful — after all, none of them are included in our list of the worst Pokémon ever designed. Still, Woobat and Bruxish aren’t going around pretending to be the best thing since Regiced bread. Sorry.

[mm-video type=video id=01fwkyneznamf497sd03 playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01fwkyneznamf497sd03/01fwkyneznamf497sd03-d76081df5f77dfa860c335293d1c6a5e.jpg]

Anyway, we’ve decided it’s high time somebody called out these Legendaries for what they really are: scoundrels, fraudsters, and pretentious little posers. If you want to be respected as a Legendary Pokémon, you’ve got to earn it. Rayquaza eats meteorites so one of its organs can generate enough energy to automatically super-size it into a space dragon with swords for eyes. Some Legendaries sit in a tiny cloud and reckon that’s it, job done — the nerve.

Here are the ten worst Legendary Pokémon of all time, ranked from least awful to “how on Earth have you gone and conned the entire world?”