The best Amazon Prime Day 2023 PlayStation game sales

Prime Day PlayStation sales are here, and there’s a pretty impressive selection across most of Sony’s first-party games

Prime Day PlayStation sales are here, and there’s a pretty impressive selection across most of Sony’s first-party games, with some nice third-party offerings, and even a hardware bundle. If you’ve held off diving into some of the PS5’s best games, now’s probably a good time to do it. You can get The Last of Us, Gran Turismo, Horizon: Forbidden West, and more for a fraction of their usual price while Prime Day sales – and supply – last, which is until the end of the day on July 12, 2023.

We’ve rounded up some of the best Prime Day PlayStation game deals below.

 

The most memorable moms in games – for better and for worse

Moms in games are a rarity, but some manage to play unforgettable roles in RPGs, action games, and indies

Moms in games are a rare species. They tend to die or disappear for dramatic effect in RPGs, while mainstream action games in the last decade or so preferred to focus on dads and father figures. Some moms managed to survive the narrative process and play memorable – if not always substantial – roles. Some leave their mark by starting wars and being generally terrible to their kids. Others give up everything so their children can pursue their dreams, and one or two are just there to give you a helping hand when you need it. These are the moms in games that we won’t forget any time soon. 

 

Steam sale offers spring discounts on Star Wars, God of War, and more

The 2023 Steam spring sale is live, and with it comes discounts on some of the biggest PC games , including God of War, Star Wars, and more

The 2023 Steam spring sale is live, and with it comes discounts on some of the biggest PC games, including God of War, Star Wars, and much more. The Steam sale runs through March 23, 2023.

Leading the pack is the 2018 God of War, discounted to $29.99, followed by Assassin’s Creed Valhalla ($19.79 for the base game), and Insomniac’s Spider-Man: Miles Morales ($33.49). Atlus discounted Persona 5 Royal to $39.79.

 If you’re after something even more mainstream, you’ve got some choices in that category as well. Call of Duty Modern Warfare 2 is currently going for $45.49, NBA 2K23’s price is cut by 75 percent to $14.99, and you can grab Star Wars Jedi: Fallen Order for $3.99 and Star Wars Squadrons for $5.99.

Make sure to do some digging and check what else might be going for cheap, as several publishers are hosting entire franchise sales alongside these spotlight discounts. Assassin’s Creed Origins is $11.99, for example, while Marvel’s Spider-Man is $40.19, and Persona 3 Portable and Persona 4 Golden are $15.99 each.

Other franchises slashing prices include The Witcher, Final Fantasy – though not the Pixel Remaster versions – Hitman, Monster Hunter, and Resident Evil. Not every game in the dedicated franchise sales sections is actually on sale, so just make sure to double-check the prices before throwing them in your cart and moving on.

To celebrate the Steam Deck’s first anniversary, Valve is also running a 10 percent sale on every model while the spring sale lasts, and there’s a section dedicated to games that run “great on Deck” if you need some ideas for what to play.

Written by Josh Broadwell on behalf of GLHF

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God of War TV series will be ‘true to the source material’ Amazon confirms

The silver screen debut of Kratos seemingly won’t deviate from the games

Last week, Amazon Studios officially announced that a God of War TV series is in the works for Prime Video – and it’ll stay faithful to the source material.

Vernon Sanders, head of television at Amazon Studios, told Collider that the show should satisfy longtime fans.

“We do incredibly well with adaptations, from Invincible to The Boys,” Sanders said. “I mean, we just covered so many of them, right? And so we know that there’s such a passionate fan base for God of War. But the thing that we’re always looking for is whether there is a real emotional core, if there’s a real narrative story, and I think [that’s] part of what makes God of War so special.”

Sanders also gave some insight regarding some of the people behind this project.

“At the center of it all is this story of fathers and sons, and families, set against this giant epic landscape,” Sanders continues. “So what Rafe [Judkins] (showrunner) and Mark [Fergus] and Hawk [Ostby] (writers) have come up with for the first season, and for the series, I think, is both incredibly true to the source material, and also compelling on its own. If you never played the game, you will fall in love with the show and feel very much invited in. So we think it’s going to be huge.”

This news comes not long after God of War Ragnarok won several categories at the 2022 Game Awards.

Written by Kyle Campbell on behalf of GLHF.

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Amazon is making a God of War series for Prime Video

A God of War TV series is in the works thanks to Amazon adding yet another video game series to its Prime Video lineup

A God of War series is in the works for Prime Video, Amazon announced on Twitter in a brief post. The project is produced in partnership with Sony Pictures Television and PlayStation Productions, and Amazon is already promoting it through FanologyPV, the social-first organization that Amazon uses to spread the word about all its fantasy, sci-fi, and superhero initiatives.

The news comes after Deadline reported earlier in 2022 that Amazon was in negotiations for the rights to produce a series based on Sony Santa Monica’s award-winning stories about Kratos, formerly a slayer of gods and, more recently, a concerned parent trying to atone for his past sins. Much like The Last of Us’ HBO adaptation, it seems the God of War Prime Video series will retell the 2018 game’s story, based on information Deadline received about Amazon’s plans.

“We are so proud and excited to be working with our friends at Amazon Studios and our partners at PlayStation Productions to adapt this beautiful and heartbreaking game into a premium live-action series,” Katherine Pope, president of Sony Pictures Television Studios, said in a press release.

“The God of War is a compelling, character-driven franchise that we believe will captivate our global customers as much with its expansive and immersive worlds as its rich storytelling,” Vernon Sanders, Amazon Studios’ head of global television said. “We are honored to share in the adventure of exploring the God of War mythology in such a momentous way.”

Fans are already speculating about who may play Kratos in the series, and whether Christopher Judge, who won an award for his work as Kratos in God of War: Ragnarok, will reprise the role for the TV series. So far, though, Amazon has made no casting announcements.

God of War isn’t Amazon’s only game-turned-TV project in the works. The retail and entertainment giant is also bringing Bethesda’s Fallout to life in a Prime Video series.

Written by Josh Broadwell on behalf of GLHF

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God of War Ragnarök review (spoiler free) – one of the best games ever made

God of War Ragnarök is an incredible follow-up that improves on a game that was already near perfection.

God of War 2018 was one man’s story. Like the tales of Odysseus, Perseus, or Shrek, we only ever saw the story from a single perspective. In many ways, it’s part of what made that game so great. The fact that the entire game was a single continuous camera shot was an incredible achievement, it let you hone in on Kratos and his relationship with those around him.

However, I was left wanting more out of the world. There was plenty of talk of the Asgardians plotting and scheming in the background, but we never got to see any of it. Odin is mentioned in almost every other sentence, but we don’t get any idea of what he’s actually doing during Kratos and Atreus’ journey.

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This is one of the major ways in which God of War Ragnarök breaks away from its predecessor. The visual language of the first game is by no means thrown out, but this time it’s willing to use more hidden cuts and a roaming camera to frame things better. It puts me in mind of the original God of War series, where the camera would regularly pull back to capture the scale of your colossal opponents.

It allows for a much deeper story with a larger cast of characters and closer looks into their lives. No matter how seemingly unimportant a character is they have a meaningful arc that pays off by the end of the story, something almost no other triple-A game could pull off with a cast this size. It’s clear that the team at Santa Monica understood how important the narrative prowess was to the first game’s brilliance.

Brilliance is the appropriate word for this game’s writing too. Whenever a character speaks, you feel like you have to listen because they’re bound to say something that will garner a strong reaction. If a moment wants to be funny, it will make you laugh, if it wants to be impactful, it’ll make you hang on every word. It’s an incredible achievement for a game about a man who looks like Stone Cold Steve Austin got really into body paint.

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That’s not to ignore the stellar performances of the voice cast. Christopher Judge redefines Kratos as a more calm and caring man who can still rip his enemies limb from limb; Sunny Suljic imbues Atreus with young and curious energy, dripping in uncertainty about who he truly is; Ryan Hurst gives Thor a menacing aura; Richard Schiff as Odin is a charismatic cult leader; and Daniell Bisutti turns the soft and caring Freya into a vengeful god.

Progression feels a lot different this time around. In the first game, you set out with a clear goal and were constantly prevented from getting there. In Ragnarök, your objective keeps changing, giving the feeling of constant progression, rather than setbacks.

Another overarching theme of God of War was that of learning. Kratos was doing everything he could to teach Atreus how to be a strong warrior, but there was always the sense that Atreus was teaching Kratos a thing or two along the way – Ragnarök brings that to the forefront. Kratos is a much more caring man, he’s learned to read Norse, and knows when to give his son more independence.

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It isn’t just lip service to those ideas either, it’s baked into how the game plays. Atreus no longer hangs onto Kratos’ back while climbing, he makes his own way. He’s more capable in battle, having the confidence to fight in close quarters and knowing when to back off and let loose with arrows. He fights more as his own entity, rather than just a tool for Kratos to command.

Combat is mostly the same as before, but everything feels so much smoother. Switching between the Leviathan Axe and Blades of Chaos is as easy as tapping a button like before, but everything else has had an extra layer of refinement that makes fights flow in a whole new way.

Your dodges and dodge-rolls can now cancel almost any action, allowing for much quicker reactions to incoming attacks. Kratos steps around the battlefield with finesse like never before and you’ve got grapple points that let you jump up and slam down on enemy’s heads. Despite that, things still feel as heavy and impactful as they did before, none of that power has been lost. One of the optional boss fights put me in mind of a FromSoftware game with how carefully I had to time blocks, parries, and dodges as I chipped away at a massive health bar.

Enemy variety has been ramped up significantly, addressing one of the first game’s biggest issues. I was still encountering new enemy types over 30 hours in. This goes for boss battles too, there are a lot more of them and they’re more spectacular than ever. That’s not all though, there are some new “combat styles”, to put it in a spoiler-free way. It’s a surprise you should discover for yourself, but they’re fantastic additions.

Ragnarök has a perfect understanding of what everyone’s expecting from this game. If anything, the marketing surrounding the game has been deliberately crafted to make it seem like a slightly grander retread of the first game. That’s simply not the case though, as it is a master of pulling the rug out from under you and giving you surprise after surprise both in terms of story and gameplay.

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With nine realms to explore, you’ll be constantly thrown into new environments, each holding its own visual spectacles. The care that went into making each realm feel distinct in the first game has been ramped up to incredible levels, even bringing shocking new sights to old locations as Fimbulwinter takes hold of Midgard. If you want to visit the Lake of the Nine, you better bring some skates.

If you’re a long-time fan of the God of War series, then there’s a lot more in here for you than the first time around. More than just nods and references, Ragnarok gives us a more introspective Kratos who is willing to address his past and reflect on his actions.

God of War 2018 was an astounding game – one of the best of all time – but this sequel blows it out of the water. Everything has been improved upon. If you’re tempted to sneak a peak at what’s in store before you play, I implore you to think again. It won’t be long before spoilers litter Twitter’s landscape, so hunker down until you’ve had the chance to see it first-hand.

Written by Ryan Woodrow on behalf of GLHF.

God of War Ragnarök preview: Smarter, faster, stronger

God of War Ragnarök is a worthy follow-up to the incredible 2018 game, with a lot of new features that expand and enhance the world.

Fimbulwinter has come to Midgard, an apocalypse looms and the already harsh world is far less forgiving. The time for father-son bonding is over, not that Kratos wants to accept that. After spending all of the previous game growing to understand Atreus and teaching him the ways of the world, Kratos just wants to spend time with his son and be a family – Atreus wants different, though.

With the last game ending on the revelation that the giants of Jottenheim refer to Atreus as Loki, it’s understandable that the boy wants to know more about who he really is. However, Atreus is no longer at the age where Kratos can simply tell him “no”. As much as he wants a simple life with his son, their last adventure taught him that if he ignores Atreus’ wants and needs, they’ll fall apart and lose each other forever.

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So the new adventure begins, and the shift in power dynamics between the two immediately becomes clear. Kratos is no longer the only one setting the agenda, he’s still stubborn and willful, but there is much more of a balance between father and son this time around. At the same time, these aren’t completely transformed characters. Atreus is still a curious kid who lets his heart get the better of his head and Kratos is still a badass, but the way their previous adventure changed each of them is clear.

After playing the first few hours of Ragnarok, I can tell you that if you want an expanded and improved version of the first game, then you’re getting what you want. The story has more layers, puzzles are more intricate, and boss fights are more plentiful, just to name a few improvements. Still, if that isn’t enough then wolf sledding should do the trick.

Your options in combat are greatly expanded too. Like before, you start with just the Leviathan Axe, but it doesn’t take long for Kratos to break out the Blades of Chaos. Even just these weapons have way more abilities. You can now freeze your axe at will to perform all sorts of new moves and combos, and the chains can be ignited to burn a hole through enemies. Plus combat arenas are more vertical, and you have more movement options letting you change your position on the fly, rather than being so heavily glued to the spot like in the first game.

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Of course, every item, weapon, armor piece, and more has options for enhancements and upgrades that you can tailor to your preferred playstyle. None of that freedom has gone away – if anything, there’s more of it.

There’s a lot more of the world to explore this time around, even in this opening section of the game. You’ll move between linear paths and open areas where you’ll be heavily rewarded for branching out and exploring. Optional fights are interesting, optional puzzles are fun, and the loot is worth seeking out. Plus, there are a bunch of character moments hidden around the place that are too good to spoil.

If anything, these opening hours are a little too close to the original game. It’s by design, letting you get your footing in this world again after some time away, but it feels like the game is holding back. As for what follows, we’ll be covering that in our full review, which is coming on November 3.

Written by Ryan Woodrow on behalf of GLHF.

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God of War Ragnarok hasn’t been delayed to 2023, says creative director

Cory Barlog asks for some patience from fans as Sony Santa Monica finishes work on the sequel.

Sony Santa Monica creative director Cory Barlog claims that God of War Ragnarok is still coming out this year. 

Following rumors that God of War Ragnarok would miss the 2022 release window, there’s been a lot of fan outrage that there hasn’t been a release date announcement. 

“Dear all, if it were up to me, I would share all the information when I know about it. But it is not up to me,” Barlog said on Twitter. “So please, be patient. I promise things will be shared at the earliest possible moment they can be. We make games for you. We get to make games because of you.”

Soon after, someone replied to Barlog in a now-deleted tweet saying, “just go on and tell us that Ragnarok is delayed,” to which Barlog quickly responded with “because it’s not” (thanks, IGN).

Sony Santa Monica developers have repeatedly insisted that God of War Ragnarok is coming out this year. Several times over, in fact. I can’t help but wonder how often this topic needs to come up before fans realize that God of War Ragnarok is launching sometime in 2022. As in not 2023, ok?

Let’s go over this again: God of War Ragnarok will almost certainly come out when the studio that’s making it says so. 

Written by Kyle Campbell on behalf of GLHF.

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Latest Predator movie took inspiration from God of War, says director

Prey respectfully lifts some ideas from the hit PlayStation game.

Director Dan Trachtenberg took inspiration from God of War while making Prey, the latest Predator film. Yes, they’re making another one, and it looks brilliant.

During an interview with ComicBook.com, Trachtenberg noted two moments in the latest Prey trailer that lifted ideas from God of War 2018. Primarily a wild gadget that our favorite intergalactic hunter is sporting this go-around.

“I teased a while ago that I took inspiration from the latest God of War video game, and those two things are in the trailer,” Trachtenberg said. “One is his shield, that you see briefly.”

If you haven’t already, watch the absolutely-sick teaser for Prey below, then pause around the trailer’s 2:06 mark. That transforming shield looks precisely like the one Kratos wields in God of War. It’s pretty damn cool.

For the other God of War nod, take note of the 1:47 to 1:50 mark of that same Prey trailer.

“The other is not a Predator gadget, but just the way that Naru, wields her axe, she invents something very cool for that Tomahawk,” Trachtenberg continues. “And that comes from a mechanic in that video game. I think the shield is something super cool. There’s a couple things that are the same, but even those things function slightly differently.”

God of War is known for its ridiculously satisfying axe-throwing mechanic, so that one seems obvious in hindsight. Sony Santa Monica should stick a Predator reference in God of War Ragnarok before it comes out, bringing everything full-circle.

Written by Kyle Campbell on behalf of GLHF.

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Amazon might be making a God of War TV Series

Talks between Prime Video and Sony are reportedly ongoing.

A God of War TV show is in the works at Amazon.

A report by Deadline claims that Prime Video is currently in talks with PlayStation about potentially turning God of War into a live-action series. The Expanse creators Mark Fergus and Hawk Ostby, along with The Wheel of Time showrunner Rafe Judkins will reportedly collaborate with Sony Pictures on the God of War series.

As of right now, there are no details on whether this series would follow the classic God of War trilogy that came out on PS2 and PS2 or the recent soft-reboot. Given how ridiculously popular 2018’s God of War is, it’s a safe bet that the latter is more likely.

God of War 2018 recently came to PC, and the sequel God of War Ragnarök will likely release on PS5 this fall.

There have been many video game adaptations from film and television studios lately, and plenty of them are based on PlayStation franchises. From HBO’s upcoming Last of Us TV series to the recent Uncharted movie, which was (surprisingly) a box office success.

Though Sonic the Hedgehog 2 is probably the biggest video game film looming on the horizon, and it’ll be out in just a couple of months.

Written by Kyle Campbell on behalf of GLHF.

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