AEW Fight Forever Stadium Stampede mode will go live this week

AEW fans and gamers won’t have to wait much longer to play the Stadium Stampede mode in AEW Fight Forever.

Even in a week full of excitement for All In London, AEW found some time to squeeze in an announcement for a much anticipated addition to AEW Fight Forever.

Tony Khan and Kenny Omega revealed today that the Stadium Stampede mode for Fight Forever will go live within the next 24 hours — making its release date Thursday, Aug. 24. Check out their announcement below.

Stadium Stampede is an online, multiplayer Battle Royale mode named after the match type of the same name that AEW has made famous over the past few years. The free addition to Fight Forever will allow players to battle each other all over a large stadium full of tons of different weapons, rideable vehicles (and a horse, a la Hangman Adam Page in the first ever real life match to bear this name) and much more.

The timing couldn’t be better, as All In will feature the company’s third ever Stadium Stampede match this Sunday. On one side will be Eddie Kingston, Best Friends, Orange Cassidy and the Lucha Bros. (for now anyway), facing a team of Blackpool Combat Club’s Claudio Castagnoli, Jon Moxley and Wheeler Yuta, as well as three more participants yet to be revealed.

AEW Fight Forever is out now for Nintendo Switch, PlayStation 4 and 5, Xbox One and Series X/S, and Windows PCs.

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AEW Fight Forever: Road to Elite chapter list

AEW Fight Forever’s Road to Elite story mode has a lot of different paths, so we’ll tell you what every chapter has in store.

The Road to Elite mode in AEW Fight Forever has several different story paths you can go down. Which one you get depends is semi-random, but also depends on your performance in key matches. There are four blocks in the story and there are three possible chapters you can get for each.

While controlling which one you get isn’t easy, you can at least known your options. So here is the full chapter list for Road to Elite in AEW Fight Forever.

AEW Fight Forever review: A good start but not yet elite

AEW Fight Forever is fun but has room to grow in several important areas.

Creating a brand new pro wrestling video game franchise from scratch is no easy feat, even when the team behind it includes passionate wrestlers (who are also gamers) and a development team that has experience in the subject area. If it was, AEW Fight Forever wouldn’t seem like it’s taken almost forever to release.

Call it a case of expectations heightening as time goes by. Because AEW itself has risen to prominence so rapidly over the past four-plus years, it’s only natural that fans would want the company to have a video game to call its own — preferably one that doesn’t feel like it’s from the WWE 2K franchise but with different wrestlers.

From its stylized visuals to its core gameplay, AEW Fight Forever succeeds in differentiating itself from the wrestling games people have been playing for the last decade or so, while also calling to mind some genre classics from even further back. While it leaves you wanting more in some ways, it’s easy to pick up and play and captures the spirit of All Elite Wrestling throughout.

Fight familiar

During Fight Forever’s development process, much was made about how the game might be a modern spiritual successor to titles like WWF No Mercy. Part of that was due to the developers stating from the start that it isn’t intended to be a pro wrestling sim (whatever that means for a predetermined art form), and the rest is due to publisher THQ Nordic’s involvement.

For the most part, that holds true. Fight Forever offers a more arcade-style experience than its main competition, the WWE 2K series, with faster action and an overall more exaggerated feel.

Yet it also isn’t that different. Pressing one button throws arm strikes, and another kicks. A third button is for grapples; holding it down enables a strong grapple which opens up a different array of moves. Irish whips are also possible from a successful grapple, as is throwing an opponent from the ring, handy during a Casino Battle Royale.

Holding down the correct shoulder button defends against an opponent’s strikes or grapples. However, it’s even better to press the right defense button just before an incoming move, as it can set off a reversal or counter, depending on the wrestler and the context. There are no prompts for defense timing, so experience is the best teacher for getting it down.

Fight Forever doesn’t have a dedicated tutorial for all of this, preferring to show players things during their first few matches. This feels like the right decision for this particular game, which is all about making the in-ring action easily accessible. There’s a fair amount of depth to explore once you get your feet wet, including things like springboard offense and topes, but it’s definitely possible to hold your own against the AI with just the basics.

A momentum meter at the bottom of the screen is used in lieu of a health bar, showing you how much mojo you have going at any particular moment. Filling the meter allows a wrestler to execute one of their signature moves, and taunting while the meter is full opens up the option for finishers. Kicking out of pins and escaping submissions is simply a matter of button mashing and hoping your momentum is still sufficient to continue the fight.

It’s hard to imagine anyone who has played a North American wrestling game in the past 25 years won’t find something that feels comfortable about the in-ring mechanics, and that’s a good thing since the pace is usually pretty quick. It’s also satisfyingly visceral, with plenty of impact to every maneuver.

Image credit: Wrestling Junkie (screnshot)

Yes, you can play an Exploding Barbed Wire Death Match and have men wrestle women if that’s your thing

Along with the usual singles matches (including Lights Out and Falls Count Anywhere variations), tag team and multi-person bouts, and staples like the Ladder match and Battle Royale, Fight Forever has one match type you don’t see every day: the Exploding Barbed Wire Death Match.

For the uninitiated, it’s a match that takes place with the ropes wrapped in barbed wire and tables set up in the corners with more of the same. Irish whipping your opponent into the ropes really hurts them. Oh, and every two minutes, the ring explodes.

As you might imagine, this leads to wrestlers bleeding. Quite a bit, in fact, so if blood isn’t your cup of tea, you’ll want to toggle blood off. Even with the non-photorealistic visuals, it can be a bit much for the squeamish.

Some gamers may also object to the ability to have intergender matches, though many fans asked for it while the game was in development. Any wrestler on the roster can take on any other, so if you’ve always wanted to see Jon Moxley vs. Dr. Britt Baker, Fight Forever gives you the power to do exactly that.

Image credit: Wrestling Junkie (screenshot)

A self-aware story mode that feels like AEW TV

If Exhibition and Online matches aren’t enough to keep you occupied, Fight Forever’s Road to Elite mode lets you play through a year of the All Elite Wrestling schedule (sort of) and dive into a branching storyline. Any AEW wrestler in the game can be used in Road to Elite, but it truly shines when using your own custom wrestler.

That’s because playing through the mode is the main way for created wrestlers to earn skill points, which can be used to open up more slots for signature moves and finishers, as well as unlocking a wide variety of skills that do everything from provide circumstantial buffs to enabling new capabilities. For example, the Gimmick Infringement skill allows you to use an opponent’s finisher against them, while Anti-Air Defense enables you to catch and counter diving or springboarding opponents.

Each month of Road to Elite consists of a weekly episode of Dynamite, with the final week of each month ending in one of AEW’s pay-per-views instead. In-between, you have four turns to use each week, with options to work out, sample some of the local cuisine, or do extracurricular activities like meet and greets or sightseeing. Deciding what to do is a balancing act between health, energy, motivation and self-improvement so that you’re at your best for each match.

To say that there’s a story in Road to Elite would be a bit generous, as it’s more like a Choose Your Own Adventure tale where the page you turn to is governed by whether you win or lose your matches. And those matches often feel very random, but if you say that’s true to how Dynamite (and now Collision) are booked at times in real life, it’s hard to argue against that.

Interactions with other AEW talent are limited to text as there’s no voice acting — a fact that gets lampshaded at one point. In face the writing overall is wryly funny, breaking the fourth wall without going overboard into farce. That and the opponents changing even if you end up in the same “block” during a new playthrough means Road to Elite has some decent replay value, which is good since ambitious types will want to level up numerous created wrestlers.

Speaking of which …

Image credit: Wrestling Junkie (screenshot)

The customization options are fine, not amazing

To a certain extent, the custom wrestler feature in AEW Fight Forever is going to be as good as the most creative people in the game’s community make it. It’s not that anything really big is lacking; you can create men or women wrestlers, picking everything from their name to height to social media handle. The tools let you set every detail of their appearance, from body type to entrance and in-ring gear. You can also build the wrestler’s entire move-set and set all the details of their entrance scene.

All of those aspects are more or less expected from modern wrestling games and they’re all here. What is missing is just more of everything: There are only eight male faces, for instance, and only four body types. The list of moves and poses is pretty extensive by comparison, but still not as comprehensive as in some other wrestling games.

That goes for the custom arena tool too. Currency won by completing challenges in any mode is used to unlock more options, but Yuke’s may want to consider beefing this area up in future updates if at all possible.

Image credit: Wrestling Junkie (screenshot)

Audio shines, visuals are inconsistent

Planning on playing Road to Elite with the sound turned down and your earbuds in? You’re going to be missing out on some of the game’s best details, which are its sounds.

The crowd reacts to the action in the ring splendidly, chanting for wrestlers with a lot of momentum at appropriate times. Ring announcer Justin Roberts does his thing with the intros, though strangely there is no play-by-play even thought there are voice clips from Tony Schiavone, Jim Ross, Excalibur and Taz in menus and other places.

The soundtrack is excellent, and worth going into the in-game jukebox to set up a playlist. You’ll find a truly massive amount of wrestler themes, plus some additional tracks by AEW wrestlers and more.

The graphics were arguably the biggest point of consternation during the long wait for Fight Forever’s release, and it’s fair to say they won’t be unanimously loved. It’s not the choice of graphical style that’s the issue, but that the character models are all over the place. Some look exactly like the wrestlers while others feel a bit off. Some wrestlers looks wonky in the menus but fine in the ring. On the plus side, it’s all animated fluidly, and doesn’t lose much even going from PS5 to PS4.

The roster has room to improve

One of the more interesting tidbits that came out during the game’s development cycle was that Fight Forever isn’t expected to be an annual release, but rather a game that will receive numerous content updates over time. If that is indeed the case, fleshing out the roster will almost certainly be request No. 1 from many fans.

Maybe it’s a side effect of AEW’s large real life locker room, but even with 30+ men and 12 men playable at launch (plus you can unlock Cody Rhodes and Aubrey Edwards pretty quickly), the number of omissions adds up quickly. Tag teams are especially shallow, with FTR and The Acclaimed both missing. So is AEW Women’s World Champion Toni Storm, to say nothing of newer arrivals like Saraya.

Some big names are coming in the season pass, including FTR, Hook and Danhausen, but that’s not going to be enough to satisfy the most ardent AEW fans.

The verdict: A good first outing with room to grow

Perhaps even more so that games based on unscripted sports, it’s crucial for a wrestling game to nail the gameplay and aesthetic it’s aiming for, because features can be added and rosters can be beefed up, especially in this day and age.

That being the case, AEW Fight Forever hits more than it misses in its first time out. It’s a game that’s easy to pick up but still rewards anyone who wants to dive into the more advanced minutiae, and that’s not an easy balance to achieve. Perhaps more importantly, it feels like AEW, in ways both good and bad.

Just like AEW itself, Fight Forever offers a compelling option for gamers who have long had only one wrestling game series from which to choose, and that alone is reason to celebrate.

Pros:

  • Fast, fluid, arcade-style gameplay still retains a level of familiarity in its controls
  • Deep soundtrack with everything you’d expect and much more
  • Road to Elite has its charms, plus some real replay value for created wrestlers

Cons:

  • Inconsistency in character models leaves a little bit to be desired
  • Roster and customization options definitely feel shallow

AEW Fight Forever: How to unlock Paul Wight (Big Show)

Paul Wight aka Big Show is an unlockable character in AEW Fight Forever. We’ll show you how to do it in Road to Elite.

Between Cody Rhodes, Brodie Lee, and Owen Hart, there are a fair few hidden wrestlers in AEW Fight Forever, and there’s one more you’re going to need to put in a lot of work to find. Paul Wight, more famously known by his WWE name, Big Show, is currently working as a producer for AEW, so he’s in the game.

You’ll need to play through the Road to Elite mode to unlock him, so we’ll show you how to play as Big Show in AEW Fight Forever.

AEW Fight Forever: How to unlock Owen Hart

Owen Hart is an unlockable wrestler in AEW Fight Forever, but it will take a while to get him. We’ll show you how.

Owen Hart is a legendary wrestler. A member of the Hart family – many of whom have dedicated their lives to wrestling in some form – Owen was one of the most charismatic, talented, and popular wrestlers of the bunch until his tragic death in 1999.

Fans can still relive his best moments and honor his memory though, as he has been made a playable character in AEW Fight Forever. You won’t have access to him straight away though, you’ve got to prove your worth before you can unlock him.

He’s not the only secret wrestler, as you can also unlock Brodie Lee, Cody Rhodes, and Aubrey Edwards through various methods.

AEW Fight Forever: How to unlock Brodie Lee

Brodie Lee is an unlockable wrestler in AEW Fight Forever’s Road to Elite mode. We’ll show you how it’s done.

After his sad passing at the end of 2020, AEW and its fans have taken every opportunity to honor the memory of a beloved figure in the wrestling world. It was confirmed fairly early into development that AEW Fight Forever would feature Lee in his “Mr Brodie Lee” persona as the head of the Dark Order faction, but he’s not immediately available on the roster.

Instead, you have to unlock him by playing a specific path of the Road to Elite mode, so we’ll show how to play as Brodie Lee.

AEW Fight Forever: How to drag opponents

If you’re setting up for a big move for going for the pin in AEW Fight Forever, you’ll need to know how to drag your opponent into position.

After a hard-fought match, you finally hit your finisher and go for the pin to put your opponent away, only for the game to decide that their pinky toe was a millimeter under the bottom rope, and thus, the pin is declared a ropebreak.

This is one of the most frustrating occurrences in wrestling games, where all your hard work is thrown away because of bad placement in the ring. However, while AEW Fight Forever never explains it, there is a way to move your opponent when they’re laying on the floor. We’ll explain how to drag your opponent in AEW Fight Forever.

Before you can go for the pin, you’ll need to know how to get and use finishers in the game. Plus, you can find some of the secrets with hidden WWE entrances and unlockable Cody Rhodes.

AEW Fight Forever: How to unlock Aubrey Edwards

AEW referee Aubrey Edwards is an unlockable character in AEW Fight Forever, we’ll show you how to get her.

There are plenty of larger-than-life personalities and world-class wrestlers in AEW, yet somehow one of its most recognizable names is referee, Aubrey Edwards. She’s been with AEW since it’s 2019 and has built up a big fanbase for her work in matches, keeping wrestlers safe, enforcing the rules, and most importantly, counting pins.

As such, she was added to the AEW Fight Forever roster as an unlockable wrestler, meaning you can see her fight in the ring – weirdly, while she also officiates the match. We’ll tell you how to play as Aubrey Edwards in AEW Fight Forever.

Aubrey isn’t the only unlockable in the game, you can also check out how to unlock Cody Rhodes, as well as all the hidden WWE entrances and hidden WWE signature moves tucked away.

AEW Fight Forever: How to unlock Cody Rhodes

Cody Rhodes is an unlockable character in AEW Fight Forever, here’s how to play as the American Nightmare.

Cody Rhodes is currently in a unique position in the wrestling world. He was a founding member of AEW in 2019, but in 2022, shockingly left the company to return to WWE. AEW Fight Forever’s longer development cycle means that Rhodes is still in the game, despite also appearing in WWE 2K23 earlier this year.

Perhaps for this reason though, he is not unlocked on the roster by default, and you’ll need to put in a little work to get him. We’ll tell you how to play as Cody Rhodes in AEW Fight Forever.

Cody isn’t the only unlockable in the game, you can also check out how to unlock Aubrey Edwards, as well as all the hidden WWE entrances and hidden WWE signature moves tucked away.

AEW Fight Forever: Every hidden WWE entrance motion

AEW Fight Forever has a lot of secret WWE references, including a bunch of entrance motions from the likes of Roman Reigns and AJ Styles.

It’s no secret that AEW likes to poke fun at WWE from time to time, but the new AEW Fight Forever game pays homage to a lot of WWE’s most famous wrestlers through hidden options. There are plenty of hidden WWE signature moves in the game, but you’ll also find some of their signature poses and motions selectable in entrance creation too.

AEW Fight Forever doesn’t have full ring entrances, instead showing only the wrestler posing at the top of the ramp. This means it’s quite easy for a lot of WWE references to sneak into the game. There are so many that we likely haven’t been able to identify them all, meaning there could still be more to find.

Here is every WWE entrance in AEW Fight Forever that we’ve found so far.

There are more secrets in the game too, as you can find the hidden WWE finishers. Plus before you get into a match, make sure you know how to get and use finishers, and how to drag opponents.