Indie game Terraria is so popular that its devs can’t make other games

Terraria creator Andrew Spinks says the indie game sells so well that he can’t stop updating it or work on other projects

Terraria creator Andrew Spinks says the indie game sells so well that he can’t stop updating it or work on other projects. Spinks made the comment on Twitter prior to his account being deleted from the platform (thanks, PCGamesN).

Terraria updates are the “final tour” of video games, as Re-Logic has promised the next update would be its last for several years only to put out yet another one. There’s a pretty good reason for that as well.

Spinks said that sales of Terraria actually increased by 50 percent in two years between 2020 and 2022 compared to the total sales from 2011, when Terraria first launched on PC, through 2019.

Granted, the global pandemic in 2020 probably played a significant role in the game’s popularity spike, though it’s still a significant achievement anyway.

“After twelve years the game still sells like hot cakes,” Spinks said. “There is so much demand it makes it hard to move on.”

Spinks said he has at least three separate projects he’d like to work on eventually, though the plan for now is to keep putting out Terraria updates and adding to the game – at least in the short term. Whitney Spinks, vice president of Terraria developer Re-Logic said Terraria’s future health would probably benefit if the team took time to create something new and then revisited the hit sandbox game with a fresh outlook.

Meanwhile, Re-Logic is still working on Terraria 1.4.5, a new update that has no firm release date yet.

Written by Josh Broadwell on behalf of GLHF

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