Elden Ring gets new patch to fix Malenia and final boss

Elden Ring update 1.04 is live on all platforms and finally patches a few big bugs, including Malenia’s ever-increasing health bar.

Elden Ring has received yet another update across all platforms, and this time it’s here to fix a few game quirks, not overhaul the balance of any weapons. You’re safe for another day, Moonveil and Rivers of Blood users. Instead, this new patch is here to smooth over a few cracks that appeared shortly after the last large update launched with a host of sweeping balance changes. 

As you might remember from our coverage of Elden Ring‘s previous patch, magic and sorceries got a huge boost to their effectiveness, as did the heaviest weapons in the game. No more game balance changes are coming as of now, but there are a few bugs that have reared up, and they certainly need put back down, which is what Elden Ring patch 1.04 is here to do. To see all of the minor changes in this update, just read our breakdown below. 

[mm-video type=video id=01g1d9v8jempbv9byvf6 playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01g1d9v8jempbv9byvf6/01g1d9v8jempbv9byvf6-0191c0d5e90d5277f9dc963f53fc8b49.jpg]

Elden Ring update 1.04 patch notes 

This patch is going out to all platforms, so that includes all Xbox and PlayStation versions of the game, and those playing on PC via Steam too. 

Here are the full patch notes: 

  • Fixed a bug in which the effect duration of the Cerulean Hidden Tear was revised downward.
  • Fixed a bug with Malenia, Blade of Miquella in which her HP was not healed correctly in the online multiplayer environment.
  • Fixed a bug that caused some bosses to die at unintended times.
  • Fixed a bug that prevented the boss “Elden Beast” from working properly under certain circumstances.
  • Fixed some texts. 

Malenia, Blade of Miquella and later Goddess of Rot is a tough boss, and her HP regen ability is intimidating, but when playing multiplayer players recently noted that it was bugged, seemingly giving Malenia a near-infinite pool of health. Luckily that is now fixed, along with bosses dying during animation transitions, and the final boss has had its AI seemingly fixed. 

Everything else is what you would expect from a minor patch like this – just some essential bug fixes that the community has been highlighting since the last patch went live. PVP players will be happy that their build hasn’t been changed, while PVE players will find things working as intended from now on. Well, hopefully, at least. Patch notes taken from Bandai Namco’s official post.

Written by Dave Aubrey on behalf of GLHF.

[listicle id=1865511]