The Dragon Age 4 release date just got a little bit closer, as BioWare general manager Gary McKay announced in a new blog post that the game has passed its alpha milestone. That means BioWare has a functional Dragon Age 4 alpha build the team can play from beginning to end.
BioWare’s update follows a recent tease where the narrative team shared a few enticing snippets of Dragon Age 4 lore and discussed how they approach creating the RPG world and those who live in it.
The milestone is significant in itself, but even more so considering McKay said the game only entered production in February.
“It’s… exciting to finally be able to bring our fans to parts of the world that we’ve previously hinted at, but never been able to fully explore—like the city of Minrathous, the capital of the Tevinter Empire,” McKay said in the post. “We’ve talked about Minrathous in previous games, and now you’ll finally be able to visit! It’s a city built on and fuelled by magic, and the ways in which that has come through in its visual identity, and what that looks like in comparison to previous cities we’ve visited in Dragon Age, are pretty spectacular.”
Meanwhile, BioWare is still working on the next single-player game in the Mass Effect series – one Shepard won’t be reappearing in – and continues work on new updates for Star Wars: The Old Republic.
Written by Josh Broadwell on behalf of GLHF
[mm-video type=video id=01fzjktgnf4m9ndszzyw playlist_id=none player_id=none image=https://images2.minutemediacdn.com/image/upload/video/thumbnail/mmplus/01fzjktgnf4m9ndszzyw/01fzjktgnf4m9ndszzyw-16291afdccaabcdf929a268e6e1ee01a.jpg]
[listicle id=1357937]