Bayonetta 3 studio head wants to make bigger games

PlatinumGames might be heading in new directions.

PlatinumGames is preparing to make more big, risky games than it did in the past, according to CEO and co-founder Atsushi Inaba.

During an interview with Japanese publication Famitsu  (translated by VGC), Inaba claims he wants PlatinumGames to create more titles that “can be enjoyed and loved for a longer period of time” rather than “one-off” games. Specifically, he almost spills the beans as to what Hideki Kamiya’s  Project GG entails. 

“Project G.G. is still in the stage of testing various things, so I can’t tell you much about it, but when it comes to future game production, we want to focus on creating games that are different from the past,” Inaba said. “I would like to focus on creating games that can be enjoyed and loved for a longer period of time.”

Many interpret this as Inaba suggesting that  live service games like Destiny 2  could be the studio’s focus soon, which is fair, given what he says later during the Famitsu  interview.

“Of course, we would like to cherish and create small but brilliantly conceived games such as Sol Cresta, and games in which you can enjoy the process of clearing the game by going through one-off, well-designed stages, such as Bayonetta,” Inaba explains. “However, the projects that we are trying to create for the future will be different in terms of their structure. Considering the changes in the market over the next five years or so, I think it is absolutely necessary for us to do this.”

Probably not the sort of comment PlatinumGames want to hear, but at least we still have Bayonetta 3  in the pipeline

Written by Kyle Campbell on behalf of GLHF.

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