Battlefield 2042 is missing a lot of features, according to fans

Reddit strikes again.

A passionate fan has laid out everything missing from Battlefield 2042. Or at least stuff that’s important to the Battlefield  community, anyway.

Over on r/battlefield2042, user Jellyswim made a list of features, gameplay elements, vehicles, audio effects and other stuff that was either cut or downgraded from previous entries in the series. The thread has over 16,000 upvotes, so it seems as though many agree with Jellyswim. It’s an exhaustive list, from little things like the lack of a commander to help with squad orders to massive omissions such as a single-player campaign. Let’s take a look at the complete list below.

Features

  • No single-player story/campaign mode
  • No standard server browser
  • Fewer standardized game modes 
  • Fewer base game maps than any other title 
  • No persistent lobbies 
  • Fewer in-game assignments 
  • No class system
  • Less character customization options than Battlefield V
  • No profile progress/stats page in the menu
  • No battle log/stats tracker for other players
  • No global leader boards
  • No end of round assignment progress screen
  • No dog tags 
  • No custom emblems
  • Fewer achievements
  • No medals
  • No cross-game profile screen 
  • No spectator mode
  • No permanent community servers 
  • No test range

Infantry Gameplay

  • Fewer guns
  • Fewer infantry gadgets
  • No manual leaning
  • No diving while swimming
  • No high wall vaulting
  • No crouch sprinting
  • No backward prone
  • No explosion knockback
  • No rolling after falling from heights
  • No ammo or health pickup off teammates
  • No scope zeroing
  • No thermal optics
  • No indirect fire gadgets
  • Less anti-tank launchers 
  • No lock-on launchers 
  • No AP mines/claymores
  • No suppression mechanic 
  • No first-person takedown animations 

Vehicle Gameplay

  • Fewer vehicle types 
  • No naval vehicles 
  • No small transports 
  • No vehicle gunner direction indicator
  • No lock on the direction indicator
  • No vehicle enter/exit animations
  • No tank turret decoupling 
  • Less vehicle driver/pilot customization options
  • No tank zoom customization options
  • No tank gunner customization options
  • No helicopter gunner secondary weapons
  • No separate helicopter/fixed-wing controls
  • No control input while looking behind/free looking in aircraft
  • No joystick/non-generic gamepad support

Scoring System

  • No squad wipe scoring
  • No player damage points
  • No vehicle damage points
  • No vehicle kill assist points
  • No headshot bonus
  • No long-range kill bonus
  • No assist counts as kill bonus
  • No multi-kill bonus
  • No killstreak stopped bonus
  • No comeback bonus
  • No squad objective play bonus
  • Oversimplified teamplay scoring 

Squad and Teamwork

  • No commander
  • No special squad call-in abilities
  • No squad field upgrades
  • No in-game voice chat
  • Fewer factions 
  • No cross-team chat
  • No “create new squad” option
  • No clans/platoons
  • No view of squad mates while in the spawn screen
  • No “medic incoming” indicator in downed state 
  • No rank names/icons

Maps

  • Lack of persistent servers means poor map rotation 
  • Fewer base game maps 
  • No static weapon emplacements
  • Fewer destructible buildings
  • Very poor balance between vehicle and infantry gameplay
  • No infantry focused maps
  • No game-changing levolution
  • Absolutely zero cover between capture zones
  • Poor spawn points 
  • No fortification building 
  • Fewer urban areas
  • No naval maps

UI and Quality of Life

  • Less control customization options
  • Less UI customization options
  • No HUD/icon opacity customization
  • No HUD scaling customization options
  • No gunsight reticle customization options
  • No network performance graph
  • No individual player scoreboard
  • No ability to zoom in on the spawn map
  • Less detail in the ‘who killed you’ screen
  • Less ultrawide monitor support 
  • Very poor friend joining system 
  • Poor console aim assist 
  • No in-game crossplay toggle option 

Audio

  • Poor audio compared to Battlefield 3 and Battlefield 1
  • 3D soundscape is almost non-existent
  • Less impactful soundtrack 
  • End of round music is dull and uninteresting 

Again, all the credit goes to Jellyswim for this list. When you lay it all out like this, it looks like Battlefield 2042 is, um, missing some key features or something!

Our  review of Battlefield 2042  mentions several of these omissions. Hopefully, DICE and EA can improve a lot of this in patches. In the meantime, we’ve got some  tips on how to be better at Battlefield 2042.

Written by Kyle Campbell on behalf of GLHF.

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