Capcom teases massive open world in Dragon’s Dogma 2 trailer

Capcom re-showed the Dragon’s Dogma 2 trailer during the Capcom Showcase and said the open world is four times bigger than the RPG’s prequel

Capcom re-showed the Dragon’s Dogma 2 trailer from the PlayStation Showcase during the June Capcom Showcase with a few pieces of new information, including the fact that the open world is four times bigger than the one in the RPG’s prequel. Fans criticized the first Dragon’s Dogma for its small map compared to the likes of Skyrim and The Witcher, but a bigger world isn’t the only improvement Capcom touted.

The Pawns are back, and Capcom says they’re better than ever. They have new abilities and improved AI and can even help guide you to a new location or hidden secret – or just give you a high five after a tough battle. Everyone needs some extra validation sometimes, after all.

Capcom said that building Dragon’s Dogma 2 in the RE Engine lets the team create a dense, interconnected world and play with physics on a deeper, more immersive level. One example in the trailer involves destroying a bridge, which blocks your path across, but also means enemies can’t get to you. Capcom said you can even tug on monster legs in combat to see what happens, and the team hopes that spirit of curiosity helps push players to make new discoveries.

We won’t be making those discoveries any time soon, though. Dragon’s Dogma 2 still doesn’t have a release date.

Written by Josh Broadwell on behalf of GLHF

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