Ahead of Elden Ring’s release on Friday, Bandai Namco shared in-depth details on what’s coming in the first official patch.
As most were hoping, the day one patch for Elden Ring addresses a multitude of technical and performance issues. Bandai Namco stresses that applying Patch 1.02 before playing the game is vital. The patch is only about 4GB in size, so it shouldn’t eat up much time and bandwidth to download.
Elden Ring Patch 1.02 Notes
- Improved player controls
- Addition and adjustment of BGM
- Text adjustments
- Balance adjustments
- NPC event fixes and adjustments
- Fixed frame rate drops under certain conditions
- Fixed text bug in some languages
- Fixed a bug that prevented the Xbox wireless headset from working properly
Bandai Namco also claims there will be more details on ray-tracing support coming in the PS5, Xbox Series X|S, and PC versions of Elden Ring in the future. No dates have been given on that yet, though.
Patch notes for #ELDENRING version 1.02 are available now. https://t.co/7D3tRz2f7J pic.twitter.com/15HJ7C9rVz
— ELDEN RING (@ELDENRING) February 24, 2022
There’s been some apprehension about Elden Ring’s performance for some time now, probably because past FromSofware titles like Dark Souls and Bloodborne don’t have good track records for running well. Fingers crossed that things are better off this venture out into director Hidetaka Miyazaki’s latest.
Written by Kyle Campbell on behalf of GLHF.
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