Armor sets in Horizon Forbidden West will have more customizable options than the first game.
In a new Playstation Blog post, Guerrilla Games describes how Horizon Forbidden West expands on everything introduced in Horizon Zero Dawn. One notable change is how armor will be more “potent and stylish,” according to senior designer Steven Lumpkin.
“Outfits do not only provide resistance to the many damage types Aloy will face in the Forbidden West but also stack bonuses on top of Aloy’s skills on the Skill Tree,” Lumpkin said via the Playstation Blog. “With the right outfit boosting the right skills, the sky’s the limit. Plus, you can swap weapons and outfits on the fly, so you can change your approach at any time.”
Dress right, eat well.
In Horizon Forbidden West, outfits add bonuses to unlocked skills and hearty meals provide boosts. https://t.co/MmvzvnOo1R pic.twitter.com/QAlIoyqFqn
— PlayStation (@PlayStation) November 23, 2021
Lumpkin goes on to explain that the many tribes in Horizon Forbidden West have vastly different cultures, so protagonist Aloy’s outfits will reflect the settlements around her. Additionally, there are workbenches found throughout the world that players may use to customize and create gear. It’s a standard feature for an RPG, yet it seems as though Horizon Forbidden West might channel Monster Hunter a bit in terms of how you gather materials.
“While early upgrades may just need a bit of braided wire or sturdy hard plate,” Lumpkin said via the Playstation Blog. “If you want extra mod slots, the strongest perks, or the biggest resistances… you’ll want to make sure you shoot off the Tremortusk’s parts before you take it down.”
Among Aloy’s toolkit will also be a wrist-mounted grappling hook to get around.
Written by Kyle Campbell on behalf of GLHF.
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