Look, new games are great and all; nobody’s saying they’re not. But the twin prongs of nostalgia and a young games industry giddy with possibilities are hard to resist. Ergo: Playing the cream of the ’90s or early 2000s is almost always brilliant.
Except, of course, when our modern hardware gets in the way. The cold, hard truth is that Half-Life doesn’t know what a GeForce RTX 2080 Ti is, and in all its futuristic imaginings, System Shock never dreamed of personal computers with 32GB of RAM.
So, folks, please welcome to the stage nine remasters we want to manifest into existence through sheer force of will.
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Old worlds made new with current engines, controls, lighting techniques, and resolutions. Together we can make them a reality. Well, us, a team of hundreds of talented devs and a few million dollars.